A2ZOMG
Smash Legend
- Joined
- Oct 13, 2007
- Messages
- 12,542
- Location
- RPV, California
- NNID
- A2ZOMG
- Switch FC
- SW 8400 1713 9427
No, not that. What I meant is actually ledgehopping the FLUDD charge stance which completely ignores your RCO lag and then shielding or rolling from the FLUDD charge stance. If you normally try to ledgehop, you have to either deal with the landing lag of an aerial or the RCO lag or the (slight) lag from Fireball ledgehopping before you are able to shield or roll. Ledgehopping the FLUDD charge stance is the fastest way to get back on stage with a shield or a roll as far as I can tell, but nobody has yet put it to application as far as I have seen. THAT is what I'm asking about.