metroidfan987
Smash Cadet
- Joined
- Sep 16, 2008
- Messages
- 30
My man Bowser got buffs. It's a good day.
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I don't think DK had added shield damage on any moves prior to Smash 4.Has Donkey Kong's punch traditionally (i.e. in other games) done zero shield damage?
This does present a problem. I thought something was odd when I couldn't find Mega Man's Hyper Bomb changes in the data dump. Only the animation's data (a reduction in endlag). I've still got my pre-patch reference so I'll take a look around.I have just learned character projectiles that can be thrown or picked up are referred to as "articles," and their data isn't stored in the character file data dumps..
I had just learned this while going through the old version 1.04 thread.This does present a problem. I thought something was odd when I couldn't find Mega Man's Hyper Bomb changes in the data dump.
Never heard of this mechanic with the move. Can you provide evidence it was ever the case? I can only confirm that mashing B has no effect in 1.10 and 1.11.I'd like to bring up an nerf that was somehow overlooked. I'm not sure when this change happened but I know it wasn't this way over the summer.
The change is to Villagers normal up b (1)(Balloon Trip). previously you could gain roughly 10% more lift by rapidly spamming b, rather than just holding down b. This mechanic is now unfortunately gone. I noticed it 2 nights ago, so probably 1.1.1 or 1.1.0 change I would assume.
I was surprised it wasn't listed in the character changes. Anyway please confirm this for yourself and add it to the patch notes!
Never heard of this mechanic with the move. Can you provide evidence it was ever the case? I can only confirm that mashing B has no effect in 1.10 and 1.11.
I can confirm it exists in 1.1.0. It works best if you tap B somewhat slowly as rapid mashing seems pretty hit or miss.I personally can confirm after performing many experiments throughout the updates that it is true that this mechanic never in fact existed on any version.
It wouldn't surprise me if tapping a button in time to his hands did this as a throwback to one of the many Balloon Fight games.I can confirm it exists in 1.1.0. It works best if you tap B somewhat slowly as rapid mashing seems pretty hit or miss.
Just go to Hyrule Castle, move to the low ground on the right. Holding B will cause Villager's head to reach the top of the screen. Proper mashing will take him just offscreen.
On the flip side, I feel like Sakurai and his dev team specifically waited until after customs were no longer legal before they started patching them because they didn't want them to be legal.VERY interesting... i feel like nintendo wants customs to be legal... but I and i think a majority of the community likes the standard non customs meta game..
On the flip side, I feel like Sakurai and his dev team specifically waited until after customs were no longer legal before they started patching them because they didn't want them to be legal.
I said that's kinda what happened, not that I believe they made a decision to do so. They're being balanced after people seem to have given up on them.Are we pretending that the development team cares about (and makes decisions based on) insular tourney policy on the other side of an ocean?
pretty much my opinion on it xDI think what he's saying is that they didn't want them to be in tournaments, but also balanced. Which is kiiinda what just happened.
I'm no expert on the subject of shields, but who's saying Luma is a projectile? He has his own character files. Data for every attack and animation. I know that may not sound definitive. But consider the likelihood that the dev team would miss one of the single largest aspects of any one character design - Rosalina's Luma, when making such a groundbreaking changes to shields. One of which was removing the shieldlag discrepancy on hitlag modified moves. Like Ryu, Marth, and Roy, all of Luma's moves had varying hitlag modifiers that made their antiquated Brawl shield design stand out as favoring and hindering such characters. So even if Luma was considered a projectile at any point, they wouldn't miss Luma in an update where they make projectiles matter. You have to consider the possibility that Luma is a character, or even has his own unique formula. Stranger things have happened.LordWilliam1234
If you're not too busy, could you help us understand what's happening with the shieldstun and hitlag changes regarding Luma's safety on block? The theoretical changes aren't adding up with what's happening in reality. I did some frame testing using video footage, and lots of Luma's attacks (namely jab, dtilt) look less safe on block despite the currently accepted formulas for projectiles.
...okay, just in case you're being serious, it's what Fox sounds like he's saying on the victory screen in one of the games (Mission Complete)Okay, just curious, what does "mishaun co.mpree" mean? Probably has been asked before, but I really don't care to look through 31 pages to find if it has, and a quick google search revealed nothing obvious, so.
Okay, just curious, what does "mishaun compree" mean? Probably has been asked before, but I really don't care to look through 31 pages to find if it has, and a quick google search revealed nothing obvious, so.
To actually answer your question, I believe the star under Mission Complete means that every change visible in the character files has been documented in the OP of this thread.Okay, just curious, what does "mishaun compree" mean? Probably has been asked before, but I really don't care to look through 31 pages to find if it has, and a quick google search revealed nothing obvious, so.
Thanks, that answers what I was actually asking about. I was asking what it meant here, not what it was a reference to.To actually answer your question, I believe the star under Mission Complete means that every change visible in the character files has been documented in the OP of this thread.
Let's do that!Geez everyone, you could afford to be harsher than that. It is truly unacceptable to not know an obscure Melee reference in the form of text. We should hang him by a gamecube controller cord.
It doesn't make sense. Shield HP has nothing to do with shield stun (and SB still doesn't do much shield stun). Trust me, this has been discussed like crazy.shame that Marth and Lucina's shield breaker was nerfed but with how shield now work in smash 4 I guess it makes sense just sucks as a marth main lol