gorgon.
Smash Ace
Gerik as a hero is frikkin' awesome.Lol naw. I already promised you could use Joshua. I was actually thinking more along the lines of Gerik. That dude is badass.
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Gerik as a hero is frikkin' awesome.Lol naw. I already promised you could use Joshua. I was actually thinking more along the lines of Gerik. That dude is badass.
I found Stephen Colbert to be very interesting. Its a nice entry. Very detailed.If someone has some feedback on Rorschach or Stephen colbert on page 21, I wouldn't mind hearing it.
Let nintendo deal with that, I'd probably screw up the balance. (Besides, I don't wanna have to do all the work!)Simon Belmont is good and all but his Down B should really reflect projectiles that hit the crucifixes.
Oh and one detailed entry with complete movesets is better than 3 specials only movesets.
Really good moveset. I don't see anything that really needs changing (cept maybe you could put in a Pros and Cons and add falling speed to the stats.)Alrighty, I edited Travis Touchdown so now there's actually stage music, any feedback would be much appreciated!
If it doesn't get 5 gold stars I will personally smack Great Clay Monkey upside the face with a rotting beef carcass. On a Side Note, I call dibs on The Tick, A.K.A the best Super Hero ever!Can I get some feedback on Ren and Stimpy please?
Many thanks.If it doesn't get 5 gold stars I will personally smack Great Clay Monkey upside the face with a rotting beef carcass. On a Side Note, I call dibs on The Tick, A.K.A the best Super Hero ever!
Thanks for the compliments, after looking through the thread a bit, I saw GCM say a couple times that backstory is good too, so I'll have to make sure to add that.Really good moveset. I don't see anything that really needs changing (cept maybe you could put in a Pros and Cons and add falling speed to the stats.)
thank you for doing this. i was thinking of doing this too , but you beat me to it. a lot of the things i was thinking of are the same as yours. ex. grab/throws, most specials. and final smashes were exactly the same. for his tilts i was thinking of giving him things from his minigames. like dtilt is a lawn mower. ftilt is a trash picker. and utilt is a coconut he throws up a little bit. but great job. i love no more heroes.~ Travis Touchdown ~
Travis Touchdown, the streetsmart assassin joins the Brawl!
Back-Story
Travis Touchdown is a young man from Santa Destroy, California. Staying in the Motel No More Heroes with his anime collection and wrestling memorabilia, Travis wins a beam katana from an online auction and promptly decides to become an assassin since he's broke, bored, and in dire need of more otaku stuff. After defeating the 11th ranked assassin, Helter-Skelter, Travis takes his place as the 11th best assassin in the UAA (United Assassins Association). After finding out that he is now ranked, and, by association, in danger of being attacked by rising assassins, Travis decides to climb the ranks of the UAA and become the number one assassin.
Stats
Size: Medium
Weight: Medium
Jump: Medium
Second Jump: Weak
Speed: Medium/Fast
Strength: Medium/Strong
Glide: No
Fall Speed: Medium/Fast
Wall-Kick: Yes
Wall-Cling: No
Glide: No
Crawl: Yes
Pros
-Well-ballanced character.
-Side B aids in recovery.
-Powerful Smash attacks.
-Relatively quick attack speed.
-Good range.
-Super armor during part of Up B.
Cons
-No projectile (except during one Final Smash).
-Final Smash has a random effect, making it difficult to predict.
-Side B can easily cause self destructs.
-Poor vertical recovery/weak second jump.
-Side Smashes have some start up lag.
-Crawl is semi-useless.
Standard Attacks
A- Travis swings his beam katana horizontally.
A,A- Travis swings his beam katana horizontally then swings it diagonally across his opponent.
A,A,A- Travis swings his beam katana horizontally, then diagonally, and finally, he spins around and hits them with a chest level kick.
Side-Tilt- Travis kicks at the opponent’s midsection.
Up-Tilt- Travis swipes upwards with his beam katana
Down-Tilt- Travis sweeps his beam katana along the ground.
Dash Attack- Travis pulls his arm back and then lurches forward, striking his foe with his fist.
Smash Attacks
Side Smash- Travis pulls his beam katana backwards and takes a baseball swing at his opponent.
Up Smash- Travis starts his beam katana at foot level and then swings it up over his head in an arc.
Down Smash- Travis swings his beam katana along the ground before him while sweeping backwards with his left leg.
Aerials
Nair- Travis spins in a semi-circle, his beam katana outstretched.
Uair- Travis swings above him with his beam katana.
Dair- Travis shoots downward and strikes his opponent with an elbow drop (this is a fast falling down air).
Fair- Travis swings his beam katana forward over his head with both hands, spikes at tip.
Bair- Travis kicks backwards with his left leg.
Grabs
Grab- Travis grabs his foe by their collar or neck.
Grab Attack- Travis elbows his opponent in the head with his free arm.
Note: All of Travis’ throws are based on real life wrestling moves.
Forward Throw- Travis lifts the opponent up and then powerbombs them forward.
Back Throw- Travis grabs the opponent, pulls them close then slams them backwards (body to body suplex)
Up Throw- Travis suplexes his opponent, launching them upwards (similar to Snake’s)
Down Throw- Travis grabs his opponents head under his arm then falls backwards, slamming their head into the ground.
Ledge Moves
Get Up (Under 100%)- Travis flips onto the stage.
Get Up (Over 100%)- Travis slowly crawls back onto the stage.
Attack (Under 100%)- Travis sweeps his beam katana in front of him, then flips up.
Attack (Over 100%)- Travis climbs onto the stage, then swings his beam katana slowly.
Rising Attack- Travis spins on his shoulders and knocks his opponents away with both legs.
Random
Dizzy- Travis presses his hand to his head and wobbles.
Sleep- Travis falls onto his back his arms and legs spread.
Sidestep Dodge- Travis dodges out of the way and raises his hands.
Forward Roll- Travis rolls forward.
Backward Roll- Travis rolls backwards.
Air Dodge- Travis turns his back to the camera and extends his arms and legs.
Specials
Standard B: Overhead Charge- Travis holds his beam katana over his head, then lunges forward and brings it down on his opponent. Can be charged, but charging to maximum releases the attack instantly.
Side B: Schpeltiger- Travis leaps onto his trusted bike and can ride it around the stage. You can jump using his bike, however it’s risky as it flies a fair distance. Pressing and holding the B button gives Schpeltiger a boost in speed, which can prove dangerous on smaller stages.
Down B: Quick Slide- Travis will take a stance and any attack that is used against Travis at this time will be nullified. When attacked, Travis will slide behind his opponent and slash twice, similar to Lucario’s Down B.
Up B: Rising Blade- Travis leaps upwards, does a flip and then brings his beam katana straight down; very similar to Kirby’s, but less vertical recovery and more movement horizontally.
Final Smash
Travis is unique in that he has three possible Final Smashes depending on what he calls out.
Possible Final Smash 1: Strawberry on the Shortcake- If Travis says this, all of his attacks become super powerful and his speed increases greatly.
Possible Final Smash 2: Blueberry Cheese Brownie- Travis now moves much slower, however pressing the B button allows Travis to shoot a powerful energy blast from his sword.
Possible Final Smash 3: Cranberry Chocolate Sundae- Travis now moves INCREDIBLY slowly, however, when he approaches an opponent, a button appears over his head and the opponent freezes in place. Pressing the button correctly causes Travis to lunge forward and slash the opponent with incredible force.
Taunts/Win Poses/Etc.
Up Taunt- Travis “jacks” his beam katana. If you played the game you know what I mean, and no it’s not really dirty.
Side Taunt- Travis raises his hands over his head and says, “Let’s go!”
Down Taunt: Travis holds up his beam katana, turns it off, swings it to his side and turns it on again.
Win Pose 1- Travis puts a bowl of food down for his cat, Jeane, and says “Ya hungry?”
Win Pose 2- Travis rides in on Schpeltiger and laughs.
Win Pose 3- Travis simply stands there and says, “What? That’s it. Really. Go outside.”
Lose Pose- Travis glances around a bit but doesn’t clap.
Win Theme- Travis’ win theme is part of the main No More Heroes theme.
Entrance- Travis rides in on Schpeltiger, leaps off, holds up his beam katana and activates it.
Kirby Hat- Kirby gains Travis’ hair and glasses.
Symbol- Travis’ symbol is the Roman numeral I, signifying that Travis is the number one assassin.
Wii Remote Sound- The name “Travis Touchdown” is whispered, much like the bosses names are whispered in the actual No More Heroes game.
SSE Role- Travis has no role in the SSE and is found in a stage after completion, much like Toon Link, Wolf and Jigglypuff.
Unlock Method- Travis can be unlocked by gaining 9999 coins, much like how in No More Heroes, the player had to earn money in order to fight the next assassin.
Stage
“Hotel No More Heroes”- The Hotel No More Heroes stage is a rather simple one consisting of nothing more than a parking lot with two low walls to either side.
(Best I could find)
Music
N.M.H
Steel Python
Season of the Samurai
Stop Hanging DJs
Samurai Summer
Rocket Surgeon
We Are Finally Cowboys
Pleather For Breakfast
Assist Trophy
Jeane- Jeane is not only the name of Travis’ cat, but also of his half-sister. When summoned into battle, Jeane uses her expertise of martial arts to attack opponents with a flurry of punches and kicks as well as grabs.
Final Note~ Sorry if this has been done, I've just been dying to do a Travis Touchdown moveset ever since I bought this game a few weeks ago.
Thanks for the compliments! I like the idea of minigame based tilts, but after doing the trash picker one half a dozen times I grew sick of them XD And yeah, Travis is just that awesome so that's why I decided to make a moveset for him! Great minds think alike eh?thank you for doing this. i was thinking of doing this too , but you beat me to it. a lot of the things i was thinking of are the same as yours. ex. grab/throws, most specials. and final smashes were exactly the same. for his tilts i was thinking of giving him things from his minigames. like dtilt is a lawn mower. ftilt is a trash picker. and utilt is a coconut he throws up a little bit. but great job. i love no more heroes.
Seconded... but in a good way. It has a cool feel to it.EDIT: Whoa...the new layout is....a tad weird....
^would be god tier(please make softcore though ofcourse)someone do a hentai one
Yeah, I made Daisy exactly two months ago, and didn't add everything to the last detail. Falling speed, I'll post later on, victory poses, I'm gonna have to refer to a lot of Mario Kart, Mario Party, and other Mario sport games, pros and cons, I'll need to work out a bit, and background is absolutely no problem. Thanks for the comment. =PYour Daisy moveset is great. It makes me want to play the character. But you need to add fallling speed, victory poses, and maybe a pros and cons list.
She is also in bad need of a backstory, which I'm sure a Daisy fan like you should have no problem with.