I had some creative energy and inspiration from previously looking at some poorly done fanfiction. This is my third moveset now. Here goes.
Mary Sue
From Wiki:
"Mary Sue, sometimes shortened simply to Sue, is a pejorative term used to describe a fictional character who plays a major role in the plot on such a scale that suspension of disbelief fails due to the character's traits, skills and abilities being tenuously or inadequately justified. Such a character is particularly characterized by overly idealized and clichéd mannerisms, lacking noteworthy flaws, and primarily functioning as wish-fulfillment fantasies for their authors."
As such, Mary is somewhat of a subjective character, showing up in many forms of media, but dominantly in fan fiction.
I was inspired not only by poorly done fan fiction, but I was also honestly inspired by the various original characters in the two topics. (Train of thought went like OCs-fan fiction-Mary Sue. Hope I don't offend anyone.)
Not to say that all OCs are like that, but a very large portion are. If anything, it's getting increasingly common for people to parody Mary Sues to portray an over-the-top version of an author's fantasy, often for comedic effect. That's how often it occurs. Mary Sues are very common in both anime/manga fandoms and fantasy fandoms, Inuyasha, Harry Potter, and Dragon Ball having some of the worst cases of this.
As such, because few actually like the Mary Sue, this moveset will be the previous mentioned 'over-the-top' kind. Also, because it's much easier to have a sense of balance. This Sue will be a fusion of school manga & fantasy elements, simply because these 2 are the most common, and both together are also fairly common.
There are no pictures given, because since Mary is a concept and not a character, a picture would be hard. To make up for it, though, I will make up an appearance that covers genres she appears in, and put more description in it.
Appearance: A myrtle green schoolgirl outfit with sapphire-plate armour around the chest area & a royal blue hilted sword. This iteration also has long cream-coloured hair with streaks, with purple eyes, with somewhat light skin. Because Mary Sues are like that in terms of appearance.
She also has a heart-shaped locket on her neck, which apparently holds a picture of her apparently told-to-be-deceased-but-eventually-revealed-to-be-alive parents. Apparently.
(If someone wants to draw her to give or get a visual, go ahead because I suck at drawing and using Paint.)
Stats:
Size: *** Not a tall and strong woman, but not petite, either. And very lean. 'Just the right size'.
Speed: **** Mary Sues are quick by nature, as they have to outrun the enemy in short amounts of time, and quickly 'rescue' various canon characters.
Weight: ** Due to the petite figure so sought after in stories, Mary tends to fall in the lightweight range. Probably the same weight as Peach.
Jump Height: **** Mary Sues are only really limited by the physics in their world, and even they can bend them to their will.
Power: ** If literature has taught a person anything about tactics, it's that a quick set of blows tends to fare better than a large, powerful one. Apparently. Mary Sues usually take that to heart.
Fall Speed: * Mary takes all of her sweet time to show off how much grace she has when falling.
Traction: ** Since this Sue is half of the 'school life' variety, she has to function with a degree of clumsiness. This is the law.
Can she...
Crawl?: Yes.
Glide?: No.
Wall Jump?: No.
Wall Cling?: No.
Alt costumes:
Green skirt, sapphire armour, blue sword hilt, cream hair, purple eyes (default)
Red skirt, ruby armour, red sword hilt, orange hair, orange eyes (Red Team)
Blue skirt, sapphire armour, blue sword hilt, blue hair & blue eyes (Blue Team)
Green skirt, emerald armour, green sword hilt, neon green hair & green eyes (Green Team)
Indigo skirt, quartz armour, purple sword hilt, purple hair, purple eyes (Purple)
Black skirt, opal armour, black sword hilt, black hair, red eyes, paler skin (Angsty. Or vampire.)
Entrance: She is penciled in from the foreground, as if the author wanted to draw her into the fight.
Series: Fanfiction series overall.
Logo: A computer with fanfiction on it.
A: Slaps an enemy in the face. Usually done against a comrade who says something stupid or obvious, but not quite enough to drive away the orcs who attack during her cheerleading practice. (Arm)
Dash A: Mary quickly hops up in a sitting position, as a unicorn appears under her and rams into the opponent. Has some startup, a strong hit, & end lag, like Dedede's dash attack. (Body/Spin, Magic)
ftilt: Goes on her right hand, and kicks twice with her legs extended just ahead of her. Think Pit's utilt turned 90 degrees. Has little knockback. (Leg)
utilt: Does a backflip. It is slower than other characters' backflip smashes, and is weaker as well. Probably her worst tilt. (Leg)
dtilt: Picks a flower from the ground and tosses it ahead of her slightly. Because much of her free time is spent going into the forest, singing sweetly while picking flowers, and bringing many animals to her. A weak attack at best. (Weapon, Magic)
As you can see, at least she has a below average tilt game as a weakness.
fsmash: Brings her sword back and slashes it in front of her, like Marth, but with mystic energy as it hits. Because it's not an ordinary sword. It's a
legendary sword. Not that one could tell the difference. Now that I think about it, this Sue reminds me of the early Valis games. (Weapon, Slash, Magic)
usmash: Brings her sword up with both hands and hits with it. Also utilises mystic energy. (Weapon, Slash, Magic)
dsmash: Raises her arms upwards and waves them as fire circles both sides of her. The Sue also needs to have some sort of supernatural power to make the magicians in the group get a hard-on when they see it and ask her to be their bride. (Flame)
nair: Spins her sword around many times in front of her, like Pit's nair. (Weapon, Slash)
fair: Slices and dices ahead of her with her sword. Does 3 weak hits, with the last one doing a little more knockback than the other 2. Does not utilise the alleged mystic power in the sword. (Slash)
bair: Turns herself somewhat and kicks with both feet out behind her. (Leg)
uair: A frontflip kick used to show off her suddenly-needed-for-a-plot-point acrobatic skills. Like Falcon's uair, but in a reverse direction. Somewhat laggy if she hits the ground, because she has to hop up from a handstand. (Leg)
dair: Kicks downwards with her left foot. A stall-and-fall aerial, with a sweetspot at the heel that does slightly more damage. (Leg)
Grab: Puts her hands on her hips and shakes her breasts to 'attract' a character with them. This covers around the same distance as Olimar's grab, and anyone in her radius slides towards her when they are grabbed. (Throwing)
Grab A: Knees the opponent in the crotch. (Leg)
fthrow: Uses magical fire to immolate the opponent and send them ahead of her. (Flame, Throwing)
bthrow: Turns around and slashes with her sword in an instant, because Sues also have good reflexes for this plot point. (Slash, Throwing)
uthrow: Telepathically lifts up the opponent above her and throws them up. (Throwing)
dthrow: Lifts herself up slightly with her mind, and telepathically slams her opponent on the floor.
Standard Special Move: Shift of Focus
The camera moves slightly in the direction that Mary is facing to move her to the side, like the effect of the Devil Assist Trophy. After a few seconds, Mary yells "HEY!" to get attention, and the camera moves to where she is. It does not damage opponents unless they go offscreen, but it does disorient the players somewhat. Mary has super armour when she yells. No damage.
Side Special Move: Fatal Attraction
Mary uses her... er... womanly wiles to drag to her an opponent from further away. (Same animation as a grab, except twice the length) She grabs them when they are close enough. Instead, however, she kisses them to steal 5% of health from them. The move does not work if the opponent is facing away, though, and a roll or sidestep at the right time is enough to avoid it. (Specials: Direct)
Up Special Move: Magic Wing
With the author's whims, Mary can be made to fly! Wings sprout out from her shoulders and she flys in an controlled upwards 20 degree angle. She is not rendered helpless after this, but all she can use is her Up-B again. But the second time, she gains no height, because the wings don't appear. She simply looks on either shoulder quizzically. Doing this also stops her momentum. No damage.
Down Special Move: Pyrokinesis Again
Mary Sue fires a fireball ahead of her. Unlike Mario's Fireball, it is larger, travels in a straight line, and does more damage. However, it is slower and has more startup and afterlag. If done in the air, the fireball travels in a 45 degree angle down. (Flame, Specials: Indirect)
Final Smash: Rewriting The Story
This is a somewhat unique Final Smash, in the fact that it isn't activated immediately. When Mary Sue uses this, she keeps the Final Smash glow around her for 20 seconds. She is totally vulnerable to attacks by the opponent at this time. If she is KO'd, and it isn't an SD, the scene changes to a young adolescent girl facing a computer, saying "No, that's not how it goes." She holds back space, and types some more, eventually saying "There." After this, it flashes back to the stage, with Mary on it, and the opponents being KO'd. This FS may sound somewhat impractical, and can be avoided by simply not attacking her, but because of Brawl's new definition of an SD, this can be surprisingly easy to land.
Up Taunt: A butterfly comes down and lands on her finger, while she strokes it with her hand. The butterfly is accidentally squished, and Mary shakes her hand to get it off.
Side Taunt: She waves her hands around, like Pikachu's side taunt, saying "Over here!"
Down Taunt: Takes out a book, and a quill pen, and writes into it.
Victory Poses:
1: Clasps her hands together, and says the cliche'd "I knew I could do it!"
2: Adjusts her skirt and sword, and says the cliche'd "I hope I didn't let the group down."
3: Kneels down, looking depressed, and staring at her locket. She sighs in a depressingly depressed manner.
Crowd Cheer: "Mary Sue! Mary Sue!"
Wiimote sound: "Yes!"
Victory music: I don't know. I'm not exactly sure what type of song would fit.
Kirby Hat: Kirby gets a small hat on his head that says 'MARY SUE' on it. His yell when using Shift of Focus sounds more like a 'Hee'.
Snake Codec: (With Mei Ling)
S: There's a suspicious looking girl here, fighting.
M: That's a Mary Sue, Snake. Mary Sues are the creations of many writers, from all over the world.
They can do anything, from fighting like a fierce warrior, or solving problems like the smartest geniuses.
Kind of like you, Snake!
S: ... (grumbles)
M: What? Is something wrong?
S: I wouldn't want that concept to be applied to me...
Stickers:
Mary gets few exclusive stickers, but she can make use of Magic Attack stickers.
Trophies: (later)
Mary Sue:
An idealistic girl, displayed in many stories of her time. A Mary Sue is usually everything the author wants to be, whether it be athletic, intelligent, or seductive. This particular Mary Sue is inspired from fantasy works and school manga, with elements of both onto her character. However, Mary Sues appear in stories of every genre, creating ire from many respectable writers.
Rewriting The Story:
When Mary gets the Smash Ball, she becomes potentially very dangerous. Mary Sues, in general, are not supposed to lose. When Mary is KOed with the effect of the Smash Ball on her person, the writer of her story appears to completely change the outcome, putting it in her favour. While it is useful for getting KOs, the flame aura of a Smash Ball surrounds her, and a smart opponent can wait it out.