Alright, now here is my new moveset...
Chao from the sonic adventure/advance series.
Back-story/Description:
Chao first made their appearance in sonic adventure on the Dreamcast. Chao were Virtual pets that were raised by been given animals or Chaos Drives. Chao could change colour and attributes which depended on what animal or chaos drive was given. Chao die after 24 hours, and can either reborn if they were treated well, or die if they were treated badly. In Sonic adventure 2, you could make your Chao a hero type if you petted it with Sonic, knuckles and tails, and could change them to an evil type if you petted them with Robotnik, Shadow and Rouge. To make them neutral, you had to pet them equally with both good and bad. Chao were raised to get a few emblems from the Chao races. Otherwise they have no purpose in anything, and if you win races, Chao could play with things from TVs to trumpets. Chao had to be raised highly to be in first place. Chao also comes in different Variations in colour, depending if you brought a colour specific egg, or breed to different coloured Chao with each other to make a new colour (I once had a swimmer which had Black and Purple patterns).
Notes:
as you play as Chao to begin with (Chao are the blue Neutral ones), they are weak in all areas, but the longer you use him, the stronger he becomes in every area (the strongest they become is when
4 minutes has gone past). The stats doesn't reset when they die. Every move Chao does have something related to them, from Race prizes to animals, this includes grab attacks and edge attacks.
Also when you use them for so long, you notice certain features (like when you gave a power animal to a Chao, slowly spikes grow on their head) here is how it works (also, if you are the flying type, when you are at your strongest, anything to do with air increases by 0.5, if you are normal, everything increases by 0.1 for example [swimming ability makes animals and chaos drives stronger by 0.7]).
Normal: Use a wide balance of everything
Power: use mostly smash moves:
Speed: when you run a lot.
Fly: if you are in the air a lot
Swim: if you use moves that involve Chaos drives and animals.
You don't turn into Hero or evil Chao though.
Playstyle:
Due to the nature of how Chao envolves and increase in strength, any smart Chao player would camp to the end of the 4 minite mark, making them the strongest, and he is also quite scrwed in Time matches. anyway, Chao could throw drives to get away a bit, and D-air is one way to approach, but if Chao is cornerd, Chao is screwed, You have to be REALLY patient to use Chao to its max potential. Chao just has an unfortunate weakness due to the method of slowly getting stronger. (remember Chao slowly gets stronger, its not just that after the 4 minite mark, his all of the sudden much stronger, just to throw that in.
Base Stats (when weakest):
Power: 3.9/10
Walking Speed: 4/10
Dash speed: 4.8/10
Range: 7.9/10
Projectile distance: 6.9/10
Drop speed/weight: 3.1/10
Size: 1.5/10 (as small as Squirtle)
1st jump: 4.4/10
2nd Jump: 5.1/10
Crouch: 4.2/10
Traction: 5.9/10
Combo: 7.8/10
Wall jump: no
Wall cling: no
Crawling: Yes 5.1/10
Glide: Yes 5.2/10
Base Stats (when strongest):
Power: 7.4/10
Walking Speed: 7/10
Dash speed: 7.9/10
Range: 8.1/10
Projectile distance: 7.8/10
Drop speed/weight: 5.6/10
Size: 2.5/10
1st jump: 7.9/10
2nd Jump: 8.3/10
Crouch: 5.1/10
Traction: 6.9/10
Combo: 6.6/10
Wall jump: no
Wall cling: no
Crawling: Yes 6.1/10
Glide: Yes 8.2/10
Specials:
Neutral B: Flute Playing: Chao picks up a flute and starts to play it, before you think this is a clone of sing, well, you're WRONG! When chao plays the flute, music note comes out which pop to do damage to opponents, this acts more like MG&Ws Neutral B, with music notes randomly popping up. This has some start-up lag. When chao is at its weakest, each note does 2% and very low knockback. when chao is at its strongest, each note does 4% and very low knockback again.
Side B: Drive Throw: this is similar to Olimars side-b, Chao will throw out Chaos drives which colours differ from yellow, green, purple and red. It does knockback when hit, and this has very little start-up and ending lag. When Chao is at its weakest, this does 5% and low knockback. When Chao is at its strongest, this does 9% and low-high knockback.
Up B: Flutter: this does absolutely no Damage and knockback, Chao flutters its wings to gain aerial distance. When the Chao is at its weakest, the distance he flies is the same as Wario’s Up-B, and when Chao is at its strongest, he flies the distance of snake’s recovery by 1.5.
Down B: Seed Plant: Chao buries a seed in the ground. And to activate it, press Down B again, Chao will start waving his water can, and a tree will shoot up like the one in the picture (but scaled much down). When Chao is at his weakest, when you set it off, the tree will pop up to the size of Captain Falcon, which does 12% and mid knockback. When Chao is at its strongest, the tree will grow up to double the size of Ganondorf, which does 19% and high Knockback, this has some start-up lag.
Standard:
Neutral A: Bubble Blow: Chao will blow out bubbles that won’t go that far. When Chao is at its weakest, each bubble will do 1%/2% and very low knockback. When Chao is at its strongest, each Bubble does 2%/3% and low-low Knockback.
Hold Down A: Same as the normal Neutral A.
F-tilt: Skunk Fart: Pulls out a Skunk which farts a little area in front of it, this may cause tripping to occur by 12.5%. This has some start-up lag. When Chao is at its weakest, this will do 8% and low-high knockback. When Chao is at its strongest, this will do 13% and mid-low knockback.
F-Smash: Broom Crush: Chao pulls out a Broom stick which covers good range in front of itself; Chao slams downwards which does good knockback. This has some start up and ending lag. When Chao is at his weakest, it does 14% and mid-low knockback when it’s uncharged, and when it’s charged, this does 19% and mid-high knockback. When Chao is at its strongest, it does 19% uncharged and mid-high knockback, and when charged, it does 24% and high knockback.
U-tilt: Doll Throw-up: Chao throws a Sonic doll up into the air, this has little start-up and ending lag. When Chao is at its weakest, this does 7% which doesn’t cover much distance upward, and does low knockback. When Chao is at its strongest, this does 11% and covers the distance of Olimars U-smash, this does mid-low knockback.
U-Smash: Jack in a Box: Chao unwinds a Jack in a box, this has some ending lag, the jack in a Box head butts straight upwards, slightly to the left, then to the right. When Chao is at his weakest, it does 13% and covers the range of the height of Lucario, and mid-low knockback when it’s uncharged, and when it’s charged, this does 18% covers the range of 2 Mario’s standing on top of each other, and does mid knockback. When Chao is at its strongest, it does 18% uncharged and covers the range of 2 Mario’s standing on each other, and does mid knockback, and when charged, it does 23%, covers the range of 2 Samus’s standing on each other, and does high-low knockback.
D-tilt: Penguin Slide: Chao holds onto a penguin which slides on its belly a bit, it covers more range the stronger Chao gets. When Chao is at his weakest, this does 6% and low-low knockback. When Chao is at its Strongest, it does 11% and does low-high knockback.
D-Smash: Rocking Horse: Chao hops on to a Rocking Horse and swings back and forth. This has little start-up lag, but some ending lag. When Chao is at his weakest, it does 15% and mid-low knockback when it’s uncharged, and when it’s charged, this does 20% and mid-high knockback. When Chao is at its strongest, it does 20% uncharged and mid-high knockback, and when charged, it does 25% and high-low knockback.
Dash Attack: Balancing Ball: Chao runs on top of a ball very quickly. When Chao is at its weakest, this does 7% and does low knockback, when Chao is at its strongest, this does 12% and does low-high knockback
Aerials:
N-air: Parrot Twirl: 2 Parrots fly around Chao who is spinning in the air. When Chao is at its weakest, each parrot does 6% and does low-high knockback, when Chao is at its strongest, each parrot does 10% and does mid-low knockback.
F-air: Drive Dunk: Chao Picks up a chaos drive and swings his arm downwards; this isn’t a meteor smash and has almost no lag on it. When Chao is at its weakest, this does 8% and does low-high knockback, when Chao is at its strongest, this does 13% and does mid knockback.
B-air: Constructive Seal: Chao picks up a seal which does constructive hits like Mr. Game and watches B-air, this does 5 constructive hits. When Chao is at its weakest, this does 9% and does low-high knockback, when Chao is at its strongest, this does 14% and does mid knockback. The final hit sends the enemy back a bit.
U-air: Cymbal Clash: Chao Picks up 2 Cymbals and clash them together up wards, this has little lag on it, and is a great killer. When Chao is at its weakest, this does 10% and does mid knockback, when Chao is at its strongest; this does 15% and does high knockback.
D-air: Pogo stick: This is a stall-then-fall, Chao sends out a Pogo stick and dives straight downwards. When you get hit, you get sent upwards, when you hit the floor, you bounce back into the air. When Chao is at its weakest, this does 8% and does low-high knockback, when Chao is at its strongest, this does 13% and does mid knockback. Wait... does this mean he can stay in the air...forever if Chao wanted to.
Grabs:
Grab attack: Crayon stab: Chao hits the enemy on the head with a crayon. When Chao is at its weakest, this does 2%. When Chao is at its strongest, this does 4%.
F-throw: Pogo Push: Chao picks up a Pogo stick, and jumps onto the enemy. When Chao is at its weakest, this does 9% and does mid-low knockback, when Chao is at its strongest, this does 14% and does high knockback.
B-throw: Broom sweep: Chao picks up a Broom, and sweeps the enemy be underneath, and flips him backwards. When Chao is at its weakest, this does 7% and does mid-low knockback, when Chao is at its strongest, this does 12% and does mid-high knockback
U-throw: Peacocks nest Launch: A peacock picks up the enemy by its feet, and then flies a tiny bit before dropping the enemy. When Chao is at its weakest, this does 8% and does low knockback, when Chao is at its strongest, this does 13% and does low-high knockback.
D-throw: Penguin Trip: Chao sends out a penguin, holds onto it and slides underneath the enemy. When Chao is at its weakest, this does 5% and does low-low knockback, when Chao is at its strongest, this does 10% and does low-high knockback.
Other Attacks:
On Back get up attack: Drive Wingspan: Chao spreads his arms out with a chaos drive in each hand. When Chao is at its weakest, this does 6% and does low knockback, when Chao is at its strongest, this does 10% and does low-high knockback.
On Belly get up attack: Gorilla Spin : a Gorilla spins Chao around, and puts him on the floor. When Chao is at its weakest, this does 8% and does low-high knockback, when Chao is at its strongest, this does 12% and does mid knockback.
Edge attack over 100%: Drive Slam: attacks in front of itself with a chaos drive. When Chao is at its weakest, this does 5% and does low-low knockback, when Chao is at its strongest, this does 9% and does low-high knockback.
Edge attack under 100%: Drive Swipe: Spins onto the stage and swipes his hands with a chaos drive. When Chao is at its weakest, this does 6% and does low knockback, when Chao is at its strongest, this does 11% and does low-high knockback.
Final Smash: Chao Race
A parade of Chao runs across the skin all in different types of appearance. If you are in the path of the Chao, you’ll get buried and take loads of damage (67% if you get buried from the start), and if you jump on top of them, it will do 15% and mid-high knockback. At the end, 5 Power Chaos kick a massive ball which does 30% and very-high knockback if you get hit by the ball. Chao whistles the Chao army across the stage and stands back.
Pros
Infinite aerial time with D-air
Unique moves make him unpredictable
Good range on most moves.
Very Small
Cons
It’s best to kill Chao early on
It’s difficult to get which Chao type you like.
You have to be patient to use Chao to its full potential.
Very Light even when Chao is at its strongest.
Animations
Dizzy: Chao sits on the floor spinning his head while his eyes look crazy.
Sleep: Jumps onto his back and closes his eyes.
Idle: does a little dance every now and again.
Running: Chao takes big steps when he runs.
Crawl: Crawls like how a Chao doesn’t know how to walk yet.
Drowning: he waves his arms around like when a Chao doesn’t know how to swim
Alternate costumes:
1. The normal Blue colour (when they change to a certrain, they change to that normal colour in the default costume).
2. Green Chao
3. Red Chao
4. Gold Chao
5. Silver Chao
6. White Chao
7. Black Chao
8. Emerald Chao.
Taunts:
Up: throws a Chaos drive over his head.
Side: Plays the Trumpet a bit.
Down: Draws on the floor a Chao head
Victory Taunts:
1. Chao Starts to sing.
2 Chao waves his arms up and down like how he does when he wins a Chao Race
3. Looks at some animals and hugs one of them.
Entrance
A bunch of animals are in a pile, then as Chao gets out, birds and Land animals run away.
Lost animation
weeps his eyes as if he got hit, just like in the Chao Garden.
Crowd Chant
Go Chao (the same tone as when Pikachu gets chanted)
Wii remote Sound:
the sound is when a Chao is yawning.
Stage:Diamond Race (from Beginning to end)
You will first appear on the staring lanes, and then it will slowly scroll to the right. This is a constant walk off stage (except from the very start and end), and when you reach the end/water/big gap, a big rainbow coloured platform appears which will carry you across water or take you back to the beginning. When you reach a corner, the camera sharply turns around along with the characters to avoid glitches. And on a circular turn, it will slowly go around it. You can jump on every obstacle and what not. Every now and again, 8 Chao will run past quite quick, they appear every 20 seconds and can easily quite jump over them, if you get hit by one of the Chao, it will do 19% and high knockback, also Chao come from the left, so the screen isn’t looking at the entrance. Also the whole Race area is picked up as you are allowed to look quite far from the actual area you fight in.
Music:
Chao Race
Hero Race
Dark Race
Challenge Race
Chao Garden
Chao Karate
Related Items:
Assist Trophy: Omachao: Omachao Just ramble and ramble on how to play, what the foes weakness (well, SUGGESTS). You can hit it/throw it. And if you do that 4 times, it will leave the stage.
Trophy Descripition
A type of creature that can absorb and learn skills and traits from other life-forms, adapting its shape as it does. This results in vast variations in appearance, behavior, and personality. Chao are generally very cute, and their mannerisms are pleasant and relaxing. Chao Gardens are a good place to find them, but they also inhabit areas with freshwater.
Snake Codec:
Mei Ling: Wow, isn’t that creature adorable Snake?
Snake: Yeah, whatever, what do you know about it?
Mei Ling: that’s Chao, Chao are pets that can be found in Water, or a Chao Garden.
Snake: they get their own World.
Mei Ling: Chao can get stronger if they are given animals or chaos drives.
Snake: They get stronger by being given animals, that’s ridiculous.
Mei Ling: Please Snake, it peaceful, they mean no harm, they don’t deserve any pain.
Snake: haven’t you learnt anything lately? You should know is that the peaceful, quite people are the ones to watch out for.
SSE Role:
When Olimars Pikmen start attacking the giant R.O.B, but then R.O.B wakes up and kills most of the Pikmen, Olimar is shaking in fright, but then a Blue Chao jumps up far into the sky, and lands on the ground next to Olimar, they look at each other, and Chao whistles for a herd of Chao, the Chao run towards the giant R.O.B, but the R.O.B shoots many lasers and most of the chao die, and others start to run away. the leader of the Chao starts to sit down, and starts to cry, and olimar hugs Chao, who is still shaking, and then the Blue falcon rushes towards the Giant R.O.B, and Captain falcon comes to the rescue... (look at Metal Knuckles SSE Role)
Please Rate and Comment! I will be Grateful!