UserShadow7989
Smash Journeyman
- Joined
- Aug 13, 2007
- Messages
- 314
Bucky Barnes/The Winter Solider by
Slavic
***
It was ambitious when Rychu tried his hand at making a two-in-one set for a Jamcon with Two Face, and it's equally ambitious here. The Winter Soldier tends to have stronger but bigger commitment attacks good for closing out the stock, and stage control that snowballs an advantage state he's already in. Bucky is better at winning neutral, with less punishment taken if he misses and more combo-oriented attacks in exchange for lacking TWS's abundance of KO options.
It's decent basis, especially since achieving the transformation requires some work. The transformation move itself requires three uses and provides some protection, so you can even slip it in as a defensive measure. And due to starting as Bucky and ending as TWS, you're going to progress to that point naturally, and the defense measure has an in-built downside for spamming it where you're not quite as effective as getting foes to kill percents if you transform too early. It's a neat concept!
The fundamentals are solid and you get more of a cold and calculating but inflexible feel from The Winter Soldier compared to Bucky, so it's not an issue with individual moves or flavor- those are good. Incredibly good in the case of flavor; the set draws upon the character's source material in great depth, even taking blink and you'll miss it movements from the character's screen time to translate into attacks and capture the way he really moves.
My issue is that turning into The Winter Soldier doesn't feel like a major buff or otherwise like a key part of playing the character. Not that there's anything wrong with Bucky or a transformation that's optional, but as the linchpin concept of the set, there's not a ton of reason to interact with it so much as a 'hey, that's nice' bonus? Bucky's not super-starved for KO options and in fact has less to fear from whiffing his attacks more often than not, and it's not too much damage to build to get foes into his KO range compared to TWS's.
There's still elements of The Winter Soldier side I like, Down Aerial and Forward Throw coming to mind immediately, the former more reliable and the latter more versatile in application thanks to his inhumanly calm control. The Grab Game in general is actually a high point in this area to me, despite having been the last part made under the wire. Some more of that, with a bit of a stronger dichotomy in terms of overall playstyle would've done some good, or making The Winter Soldier a much more buffed state than it is now (where some changes feel like sidegrades more than a boon) would've made the set shine- though I can get not going the latter route as it'd be a conflict of character.
Despite having spent two paragraphs complaining, this IS a genuinely good set, even if it's not the strongest in the Jamcon for me (Shadow Mario's holding that title as of current). Knowing you ran against the deadline, it's impressive you managed to make such a solid set in such a short time, and is a prime example of the kind of consistent quality and polish you put into your sets.
It was ambitious when Rychu tried his hand at making a two-in-one set for a Jamcon with Two Face, and it's equally ambitious here. The Winter Soldier tends to have stronger but bigger commitment attacks good for closing out the stock, and stage control that snowballs an advantage state he's already in. Bucky is better at winning neutral, with less punishment taken if he misses and more combo-oriented attacks in exchange for lacking TWS's abundance of KO options.
It's decent basis, especially since achieving the transformation requires some work. The transformation move itself requires three uses and provides some protection, so you can even slip it in as a defensive measure. And due to starting as Bucky and ending as TWS, you're going to progress to that point naturally, and the defense measure has an in-built downside for spamming it where you're not quite as effective as getting foes to kill percents if you transform too early. It's a neat concept!
The fundamentals are solid and you get more of a cold and calculating but inflexible feel from The Winter Soldier compared to Bucky, so it's not an issue with individual moves or flavor- those are good. Incredibly good in the case of flavor; the set draws upon the character's source material in great depth, even taking blink and you'll miss it movements from the character's screen time to translate into attacks and capture the way he really moves.
My issue is that turning into The Winter Soldier doesn't feel like a major buff or otherwise like a key part of playing the character. Not that there's anything wrong with Bucky or a transformation that's optional, but as the linchpin concept of the set, there's not a ton of reason to interact with it so much as a 'hey, that's nice' bonus? Bucky's not super-starved for KO options and in fact has less to fear from whiffing his attacks more often than not, and it's not too much damage to build to get foes into his KO range compared to TWS's.
There's still elements of The Winter Soldier side I like, Down Aerial and Forward Throw coming to mind immediately, the former more reliable and the latter more versatile in application thanks to his inhumanly calm control. The Grab Game in general is actually a high point in this area to me, despite having been the last part made under the wire. Some more of that, with a bit of a stronger dichotomy in terms of overall playstyle would've done some good, or making The Winter Soldier a much more buffed state than it is now (where some changes feel like sidegrades more than a boon) would've made the set shine- though I can get not going the latter route as it'd be a conflict of character.
Despite having spent two paragraphs complaining, this IS a genuinely good set, even if it's not the strongest in the Jamcon for me (Shadow Mario's holding that title as of current). Knowing you ran against the deadline, it's impressive you managed to make such a solid set in such a short time, and is a prime example of the kind of consistent quality and polish you put into your sets.
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