I wouldn't have gone out of my way to say this, but when so much of the comment is incorrect I feel kind of obligated to mention it.It's a bit less than half, but I mostly didn't rewrite it because it was late and I was tired (I'm waking up early to watch the League of Legends Worlds Championship), hence why I wrote cliffnotes about how it got changed. I've done this in the past, so.
It's obviously a matter of degrees here, I'm not saying they'll be shielding all the time in the perfume but logically a foe would shield to avoid some of the damage, and shield more than usual. Even if they try and avoid getting hit by L'Belle and avoid the perfume then L'Belle himself can attack inside of the perfume. They're not going to play the exact same and ignore the perfume or L'Belle can take huge advantage.Why would someone just shield inside the perfume, though? It lasts 10 seconds and they can't DO anything but grab and roll after all, so why would they just stand inside of your perfume shielding for any reasonable amount of time? The way they're going to try and avoid perfume would be movement and rolling, or attacking L'Belle if he's outside of them. If L'Belle sits in them and camps, then they're not going to be advancing by shielding. It's a technical flow in the sense that if the opponent does it, yes, it flows, but the opponent to me felt like they had little reason to shield inside the perfume to avoid damage, when it is one of their weaker options to do so. Even if the entire stage is full of perfume, which is rather unlikely, standing there shielding is a recipe for disaster even without L'Belle's shield damage, and they'd just be breaking their shield via natural shrinking. They'll mostly just shield as normal within your perfume, I'd think.
You compared the forward smash to Link throwing his bombs or arrows but it's more like if Link threw his sword as a move. L'Belle doesn't have an infinite stock of spears he can throw out and the flavour is obvious when you take into account how L'Belle has to resort to using his book or other desperate attacks when he doesn't have the spear, which is already established in the side special at the start of the set. The flavour is that L'Belle can only be strong at a great risk to himself, because he's not competent. I can easily do this because he has replacement moves wherever he can't use the spear, it's perfectly logical, this is one example where most sets actually can't do this because they don't have these replacements. You can not like it but I don't get your complaints about flavour.The thing is that I don't like the flavor they bring, which is my point. It doesn't feel like flavor that enhances the character, it doesn't feel like flavor that is logical, it doesn't feel like flavor that will be apparent to the reader and it doesn't feel like flavor that is natural. It feels like flavor that is stapled onto the move for the purpose of having something there even though it doesn't especially fit. It's fine if you like it: I don't.
The moves that replace the spear moves are meant to be worse though, hence why they seem awkward, because if he threw away his spear and got superior moves it would be awful. If I just made him have an infinite stock of the Alderman's spear (a unique weapon) it would both make no logical sense and end up either making the move far too central (not because of its balance but because of the concept of a throwing projectile in this set). I'd also like to point out the spear is not a javelin so having it comically stick in the ground when thrown at an angle wouldn't make sense like down aerial which is based on Link's, and that has a similarly punishing end lag. I could change it so that it works just like down aerial but then it would probably be underpowered. Compare Link to L'Belle, that was the inspiration for the punishment.The Forward Smash is powerful, but I'd rather just bring it down in power and remove the downside which doesn't feel natural, than give it the downside it has. The depth isn't taken advantage of and most of the non-Spear moves for L'Belle that replace spear moves feel awkward. L'Belle already struggles for inputs and this just made the problem worse. He could just have an infinite stock of them like most Smash characters or it could be like the Down Aerial where it sticks out, not for the purposes of interaction but for gameplay (It creates a zone L'Belle wants to try and enter and the opponent's want to defend, giving additional gameplay).
If you're going to keep the downside as it is, use it, because right now it doesn't feel like something you're using to benefit in the moveset.
That makes more sense but wouldn't work because it's not like the counter is a generic counter, it's a direct animation taken from the game that comes after his up smash. As for combining the neutral and down special, did you misread the set, because he doesn't use perfume to magically change his hair colour, he uses a gel. This is why the animation is him gelling his hair.Did you misread my comment? Combine it with the Neutral Special, which would just be "spray perfume" or "change color", and then use the Up Smash's counter on Down Special, not combine Down Special and Up Smash. So the counter would be the Down Special as a whole and the Down Special would be part of Neutral Special (it feels natural for the move to either be "spray the thing" or "change the thing you spray").
My problem is that your complaints tend to be very nitpicky (the 1% extra damage on dash attack or neutral aerial) and I don't think cordant is a word. If the foe doesn't shield they're going to be taking all his perfume damage, and getting hit by the spear moves for huge damage or knockback. Sure, they can just not shield those moves... which makes it easier to do the damage over time. Either way the shield and perfume are heavily linked.Sure, I'll read it again, but I had a lot more complaints than just the HMA stuff, which I mentioned a lot: I didn't feel the shield game was very cordant and I still don't after this, I thought that the writing was good but the flavor was off, the moveset seems to throw out interactions for the sake of interaction and he doesn't have much playstyle that works well with his perfume for example. The good thing about the set is it is well-balanced and it didn't go so crazy with the concepts that it could have easily gone far, far more wrong. Oh, and the quite nice writing. As for playing well...eh. It plays well in the sense of balance and the perfume being above average but the rest doesn't speak to me.
The down smash you acknowledged is fine now so no need to further discuss that. Of course if he wants to go aggressive with his perfume moves he has to work for it by using his neutral special, as I said this is extremely spammable and not hard to do. I think the balance of this is fine as he has ten seconds to build up an area with perfume, not enough to be lazy about it, but enough so that the option exists. If I made it more powerful than that it would probably encroach upon the spear moves again as it's a delicate balance to keep the spear relevant without making the perfume seeming weird.I don't hate the Down Smash much as a concept, I just felt that the execution should have been different, being a big damage move instead of a KO move, the edits helped (since 120% isn't too high), but then I mentioned in the comment that the change of the Down Smash helped me like it more. He has a lot of setup in the sense that a lot of his moves want perfume out, he's gonna want to put perfume in a lot of places for it, later keep the perfume up, and that he's a lot weaker without it, making him pretty setup dependant. If he wants to go aggressive, he wants perfume there, which means setting it up there or beforehand.