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Make Your Move 16: MYM 17 Starting June 1st

Reiga

He sold diddy for a switch
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I remember that this contest I was going to do a set with a different writing style, but I think I forgot what it was.
At least now I've got written down all the movesets I want to do for MYM 17.
 
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StaffofSmashing

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Much in the style @ Reiga Reiga did, I'm gonna be doing a chance of characters I'll be doing. Why? Gotta get my name out there.

100% Chance Will Do


Springtrap
Well the set's already done. The only things I can do are edit it to make it better. I've shown the completed product to @Munomario777 and @ FrozenRoy FrozenRoy so some people have seen it and told me what I could do to make it better. Maybe I'm being to optimistic about Springtrap's success, but you never can tell


High Chance

Garnet
Well, I'm not the most particular on Garnet. I've only recently been getting into SU so I may just be paranoid about making this set, but I want to do some sort of CN character and after a scrapped Finn / Jake combo set I think Garnet is the character I have the best chance completing now.


Game Boy
Captain N is cool. So here's Game Boy, the flying Game Boy. This set isn't as probable as Garnet due to the huge / little amount of source material I have. Yes, I can take Game Boy games / accessories and modify them into attacks but if I'm using Captain N's version of the Game Boy I have to stay true to that to some sort of extent.

Sorta Kinda Probable

JumpMan
Holy god. Here it is. I discovered MYM and at that time I was a huge Jumpman supporter. While he isn't now, I do have ideas and a playstyle for him, but it isn't as fleshed out as, say, the ideas I have for Garnet.


Ok, this one is gonna be tricky for me. Why? Cuz.


Remember, I'm always open to collaborate with you guys on any set. I bring quite a bit of uniqueness to the table in designing so you can do dat.

Note: Previously Announced Sets such as AVGN, Segata, Silver, etc. are still on the drawing board. The sets listed are ones in the designing stage or further along, one of them as far as the moveset creating stage. Don't scream.
 
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Reiga

He sold diddy for a switch
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Hot Ziggity are there going to be a lot of Steven Universe sets in MYM 17, I'm hyped for that.
I also would like to point out that the Forbidden Six is down to the Forbidden Five (sounds catchier), why? Only time can tell. (Evil laughter)
 

FrozenRoy

Smash Lord
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How do you pre-make a set?
I'm nearly done Dry Bones's and Kabutops's specials and i want to save them somewhere.
I write and save my movesets in Notepad because SWF has limited Draft save time. You can also start a conversation with someone, remove them and save sets there IIRC.
 

AlRex

Smash Lord
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I might enter the next one. I make movesets sometimes for fun, but they're simple and I don't describe several things (like damage percentages). I'd be willing to expand upon them and/or make new, better ones because I'd obviously have to work harder than usual for this. I haven't fully decided on anyone yet, though. I want to take my time if I do them.
 

Still~Wolf

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I might enter the next one. I make movesets sometimes for fun, but they're simple and I don't describe several things (like damage percentages). I'd be willing to expand upon them and/or make new, better ones because I'd obviously have to work harder than usual for this. I haven't fully decided on anyone yet, though. I want to take my time if I do them.
Same here, though not sure if I'm gonna enter at all. I have character I'm trying to flesh out a bit. Biggest issue for me is getting damage cost that fit the moves.
 
D

Deleted member

Guest
If you are having problems finding damage percentages that fit, I'd recommend using the Smash Wiki. Search for characters that have similar moves to the one you're making and see how much damage it does. It can also really help inspire new ideas, for example I found out a lot of new things from reading about Sheik's needles, which I didn't expect.
 

Reiga

He sold diddy for a switch
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Don't really worry about a sucky first set, lotsa people have sucky first sets. This is more of a have fun contest than a competitive one.
 

Still~Wolf

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If you are having problems finding damage percentages that fit, I'd recommend using the Smash Wiki. Search for characters that have similar moves to the one you're making and see how much damage it does. It can also really help inspire new ideas, for example I found out a lot of new things from reading about Sheik's needles, which I didn't expect.
Oh yeah, that's actually a pretty good idea, thank ya.

Don't really worry about a sucky first set, lotsa people have sucky first sets. This is more of a have fun contest than a competitive one.
Dunno if this was directed at me, but if it was, I kinda just like the idea of the character, so don't wanna be lazy with it. Already know it isn't gonna do very good, probably. :chuckle:
 

Tocaraca2

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If anybody was wondering about my other plans, I have some more original characters that I feel fairly confident with making movesets for. They are made-up and I did not take the ideas from anywhere else, except Blossomus is based off a Ricochet Infinity power-up called Blossom.

Alica Vassin Plan
Known by the nickname of Flame Kitty, Alica Vassin is no ordinary cat. With the ability to throw fireballs and unleash waves of flame, she is a worthy opponent both from range and in melee fighting, and can score KOs even with her projectiles. However you cannot use one half of her powers without the other. You won't get away with spamming fireballs, and you won't get away with spamming smash attacks. She has limited fire power, meaning after throwing about 15 fireballs, she'll have to wait some time before being able to use other fire-based moves. But combine all of them and you have yourself a very powerful foe. Flame Waves develop power and size over time, like R.O.B's lazer.

Akullotsoa Plan
I figured that Ice Wolf was a terrible name so I decided to find a foreign version of it and edit it to make a better nickname. While Alica Vassin's has fire as an outer layer; Akullotsoa has ice inside him, allowing him to breath it out and generate it from the tips of his fingers. He also holds a dagger which he uses in attacking as much as his claws, and he holds it in his right hand despite being left handed. He actually has more ranged moves than Alica Vassin, however his game is slightly more focused on his melee side rather than his projectiles. And like Alica, he has limited frost power, meaning that if he uses to much frost breath and throws too many ice spheres, he will have to rely on his claws and dagger.

Blossomus Plan
The idea of this moveset is to create a character that is completely ranged. It's melee attacks are mostly terrible, but he doesn't really have many since a lot of his standard attacks are projectiles anyway. The character itself is basically just Ricochet Infinity's Blossom power-up in Smash Bros., but of course you guys probably don't know this game so I'll explain the details in the actual moveset. With the ability to combo using his projectiles, Blossomus is quite hard to beat...
Except that it is so light that Ike's fully charged Side Smash will probably KO it at 0%. Your best bet is to use ranged moves against him, which Alica Vassin and Akullotsoa might be able to effectively pull off.
 
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Reiga

He sold diddy for a switch
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I guess that if you have something to balance out Blossom being super-lightweight it can work.
Now, something that could balance out something like THAT would be hard though.
 
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Reiga

He sold diddy for a switch
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@ Tocaraca2 Tocaraca2 @ Reiga Reiga I got it! A projectile that is super fast, has a homing effect, lasts an infinite amount of time, does 999% and kos Bowser from the center of Palutena's Temple even if it hits a wall since the sheer power glitches the game right through the wall :troll:
Best. set. ever. 11/10.
Instant contest winner.
:troll:

Oh, and I'm also thinking of doing a ranking system next contest or later, any tips or whatever for rankings? :p
 
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Still~Wolf

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Wait till you see how well it attacks...
Like I said, I'm pretty fine with the idea of a super good projectile attacker with poor physical moves, but I feel like the opponent would eventually get a hit in, even if you're the god of dodging. Of course, I'm only basing this off the little information I have, so I guess I'll see when the next MYM is up, it just sounds super duper unfair for this character. If they attack really well, I guess that's cool, but I feel like :4jigglypuff: weight would be enough too, considering she can get KO'd at about 80% damage, and she takes damage super fast.

That's just my opinion though, if you have a solid balancing idea, then feel free to roll with it.
 
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Reiga

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My main gripe with super-lightweightness is that you'd probably be KO'ed or launched far by something like a Tilt when at around 100% health or whatever, so you'd also probably need a good recovery and/or counter.
 

Tocaraca2

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A projectile counter, for good measure. (As in the counter itself is a projectile, rather than a counter that only works on projectiles.)
I'm thinking of Falco's Reflector right now.
It'll probably be something different to that, but thanks for the idea, I really like it, and I'll give credit to you in the moveset!
 

JamietheAuraUser

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I'm thinking of Falco's Reflector right now.
It'll probably be something different to that, but thanks for the idea, I really like it, and I'll give credit to you in the moveset!
Oh, now that's something I'd not thought of: having a projectile that itself counterattacks when struck. What I'd meant originally in my silly joke post was that the counter stance acts as normal but the counterattack is a (probably homing for the lulz) projectile with damage and knockback based on the attack that was countered.
 

Tocaraca2

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My main gripe with super-lightweightness is that you'd probably be KO'ed or launched far by something like a Tilt when at around 100% health or whatever, so you'd also probably need a good recovery and/or counter.
Except that its projectiles are quick, lagless and powerful. However, I can make it slightly heavier, so probably Ike's F-Smash would KO it at around 25%.
 

Tocaraca2

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Oh, now that's something I'd not thought of: having a projectile that itself counterattacks when struck. What I'd meant originally in my silly joke post was that the counter stance acts as normal but the counterattack is a (probably homing for the lulz) projectile with damage and knockback based on the attack that was countered.
I was thinking that the counter would launch a compressed disc of the plasma Blossomus uses, and when an attack hits it, it quickly springs back to Blossomus, who then immediately fires out plasma blossom particles. I'll get to the details in the actual moveset.

NO I DOUBLE POSTED *facepalm*
Moderators please don't give me an infraction :(
 
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Woohoo982

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Im gonna make some sets.
100% will do
Ryu Hayabusa(Ninja Gaiden)
Duon(SSB)
Maybe will do

Zero(Megaman)
Ninten(Earthbound)

Thinking About
Tall Grass(Pokemon)
Dry Bowser(Mario)
 

JamietheAuraUser

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Im gonna make some sets.
100% will do
Ryu Hayabusa(Ninja Gaiden)
Duon(SSB)
Maybe will do

Zero(Megaman)
Ninten(Earthbound)

Thinking About
Tall Grass(Pokemon)
Dry Bowser(Mario)
Tall Grass? Oh god Arceus what.

Also, I'm almost done one of my movesets that's not Paint Roller. I need a UAir, DAir, BThrow, maybe a different FAir since I have another idea that might work better than the current one, and maybe a different BAir since I'm not sure I'm happy with the current one there either. Also have to actually write the descriptions for all specials except Neutral Special and need to think of custom variants of the Up Special.
 

jaketheknight

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Excuse my absence, I've been too busy with school to write things, but I'll hopefully have something or other done by MYM 17.
 

Katapultar

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Oh, and I'm also thinking of doing a ranking system next contest or later, any tips or whatever for rankings? :p
Just do what everyone else does. :smirk: FA and Kiwi have Rankings on the 1st page where they rank sets from 1-10 stars based off their preference for them, and include pictures. You don't have to include pictures, but they make the rankings more fun.

Also, Tall Grass is easy to implement: the grass is merely an aesthetic for when you're grounded, and you're actually playing as a shadow hiding in the grass. All your attacks involve having a different Wild Pokemon appear to attack provided it's within reason for that Pokemon to pop out of tall grass, so when you think about it Tall Grass has infinitely more set potential than a regular Pokemon!
 

Reiga

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Just do what everyone else does. :smirk: FA and Kiwi have Rankings on the 1st page where they rank sets from 1-10 stars based off their preference for them, and include pictures. You don't have to include pictures, but they make the rankings more fun.
I already knew of both Farrow and Kiwi's rankings (alongside Warlord and Froy's) and they sort of where the reason I want to do rankings, alongside the fact that ranking sets would help me actually want to read some sets, because I can't lie, I sort of skimmed through a few sets this contest, but I hope to try to not do that next contest.
Also, this is my chance to make some cool name for the rankings, like...
Reigarankings! ankings... ankings.... ankings...
 
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JamietheAuraUser

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Also, Tall Grass is easy to implement: the grass is merely an aesthetic for when you're grounded, and you're actually playing as a shadow hiding in the grass. All your attacks involve having a different Wild Pokemon appear to attack provided it's within reason for that Pokemon to pop out of tall grass, so when you think about it Tall Grass has infinitely more set potential than a regular Pokemon!
You could say that. You could also say that it's almost guaranteed to be the most prop- (or minion-) heavy moveset in known existence. Its just that your props are Pokémon instead of random objects. It's also likely to have Pokémon Syndrome in spades.
 

allison

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You could say that. You could also say that it's almost guaranteed to be the most prop- (or minion-) heavy moveset in known existence. Its just that your props are Pokémon instead of random objects. It's also likely to have Pokémon Syndrome in spades.
I can't wait to whack someone upside the head with Arceus!
 

Katapultar

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I already knew of both Farrow and Kiwi's rankings (alongside Warlord and Froy's) and they sort of where the reason I want to do rankings, alongside the fact that ranking sets would help me actually want to read some sets, because I can't lie, I sort of skimmed through a few sets this contest, but I hope to try to not do that next contest.
Also, this is my chance to make some cool name for the rankings, like...
Reigarankings! ankings... ankings.... ankings...
Sure, why not? We already have Rankiwis. I would sincerely enjoy seeing more rankings, and they're the next best thing to comments though it would be nice to throw out a quick comment if you've read a set.

You could say that. You could also say that it's almost guaranteed to be the most prop- (or minion-) heavy moveset in known existence. Its just that your props are Pokémon instead of random objects. It's also likely to have Pokémon Syndrome in spades.
Tall Grass is sounding more and more like a fun joke set. I really wanna see this now.
 

Reiga

He sold diddy for a switch
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I still don't get how the grass would walk around, would shadowy legs extend from under the grass and walk around?


Well, now I'm very hyped for Tall Grass, that's not strange.
 
D

Deleted member

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Speaking of set rankings, I might try doing my own next contest for the first time in a long while.
 
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