- Aug 24, 2008
- Crocodilopolis/White King’s Paradise
MAKE YOUR MOVE 16
The Fantasy Moveset Design Contest
The spirit of this contest is that there's no holds barred on what characters are allowed. Remember all those times when you were told, "they can't possibly be in Smash Bros!" Make Your Move is open to any ideas no matter how ridiculous. You may well never see that character who you love implemented into the series, but you can share in the community's love for the games and the culture that built up behind this incredible series over the years. If you really want to test your skills at making sets, each thread culminates in a vote to see what set is most popular. You only need advertise three sets in the last week to be a voter! Make Your Move has a long, well-recorded history spanning half a decade, hundreds of movesets and thousands of posts. We welcome you to be a part of it!
If a dictionary entry for moveset existed, it would read as: a collection of functions for a character to perform in a video game, which aims to be easily-transferred. A basic moveset contains four specials, the jab, dashing attack, three tilts, three smashes, five aerials, the grab, the pummel, four throws, and a final smash. The total amount of inputs is 24 - if you do not have at least 18, your moveset will not be counted. Remember that you can always send a private message to a leader requesting help on your set.
Here are some examples from our leadership of some sets we're most proud of and should give an indication of what our very best heads can achieve.
One of the most dreaded and confusing parts of making a set is in the stats section, where it used to be that people simply had to ballpark where exactly their character would lie compared to the enigmatic Brawl figures. A list can be found [HERE] to help one better visualize this tedious chore.Comments
It's a well-kept philosophy in Make Your Move that reading other people's sets inherently helps you to improve your own way of thinking and making movesets. This is why others will dissect and advise on your work - so don't be afraid if people are critical, they're only trying to help.
On that same note, though, we're always open to those who do want to put their own opinions out there and judge other people's sets, even if you don't feel you're as experienced as others. Like with sets, the more differing opinions we can get in comments, the more well-adjusted we can become. Without comments, it’s very difficult to tell that anyone has actually read your work, and since commenters have been dwindling in recent contests, they’re quite sought after.
Smash Daddy runs his own little points system in the User Rankings based off of people's activity. There are a handful of people who run their own personal rankings, including MasterWarlord, ForwardArrow, and Frozenroy of leadership. These just reflect our personal opinions, and are far from definitive. These are just three examples of us being entrepreneurs in our own ways. Links to all of these will be added once they get underway at the start of the contest. Can you win the Warlord Challenge and top his rankings list?
Deadline and End Date
All sets posted in the thread up until the deadline of April 10th are up for voting, and can place in the Top Fifty at the end of the contest. This period is called the submission period.
This is the culmination of our months of hard work to make good movesets, as everyone comes together and votes on their favorite sets from throughout the contest. The criteria for everyone may be different, but no one can deny that vindicating feeling that comes from putting lots of effort into a set and seeing it flourish come voting time.
The voting itself is a rather open process to anyone who wants to participate. We do recommend that you try to read and comment as many sets as you can to give yourself the best point-of-view, however. There are some rules though, stemming from the most basic of, don't vote for your own sets.
The big requirement to vote comes in the advertising week, which takes place during the week after the submission period. During this time, any prospective voter has to post 3 advertisements for other people's sets, only then being qualified to vote in the following week, which we shall call the voting week. Advertisements are sort of like comments - you post things you like about the set and recommend it to others, reminding them of a set they had forgotten about or telling them about it for the first time.
The voting week is where you send in your votes to the vote gurus (Katapultar and FrozenRoy), and then collectively everyone's votes form the Top Fifty - the fifty sets which gained the most votes in all. Everyone gets 36 votes altogether, which are broken up into three different kinds of votes. 6 of them are Super Votes, 15 are Regular Votes and 15 are Weak Votes. Super Votes are worth more than Regular Votes are worth more than Weak Votes. To be exact, Super votes are worth 9 points, Regular Votes are worth 5 points and Weak Votes are worth 2 points. You're not required to use all your votes, so if you only like 30 sets, you only have to vote 30. The point being, you rank the sets you like on your vote list, giving preference to your absolute favorites.
The Top Fifty
This is the end result of the voting, as sets are now ranked on the basis of their accumulated votes. The sets which received the most votes rest at the top - in the famed Top Ten - while the less popular sets rest lower on the list. Leadership does make some changes to the list such as breaking ties and "shifting", but nothing too major. A raw Top 50, along with everyone's votelists, is posted on The Stadium as well, though you may request your votelist be kept private.
The most sought after spot on the list is the top spot, that set in effect "winning" the contest and that Make Your Move. This is an achievement that only a handful of people in the community have achieved.
Beyond the Thread
While MYM may seem to be reserved only for this thread, there is actually a whole lot more beyond it for you to explore. These are all set up and run by members of the community - I'd recommend bookmarking them or at least checking them out, as they are all invaluable resources for any budding moveset maker.
The new home of the MYM chat, Skype is better than XAT in every way. We talk about Pokémon, JoJo's Bizarre Adventure, Touhou and sometimes even movesets. If you want to be added to the Skype group, likelihood is that you'll be asked eventually if you're currently active in the thread, but if not, simply PM one of the leaders listed below. We dissuade using your real name or image: keep it anonymous.
The Stadium - dedicated to providing an up-to-date moveset list for Make Your Move 15, important leadership Announcements and having more helpful FAQs and guides than you could shake a stick at. This is also the residential home of the leadership and one of the oldest, finest establishments the community has. If I were in the habit of taking over Make Your Move with my set quality alone, I would here start my initial research.
The Bunker serves as a bit of an a hotspot in our community, allowing anyone who signs up to post their own articles - getting their opinion out in written form. From there, others can give their opinion on them, which, like commenting, helps everyone. If you want to sign up, just PM your e-mail (and intended purpose thereof) to Junahu.
The Whiteboard - a forum introduced in Make Your Move 14, that allows for the posting of sets in bite-sized chunks for a preview. This is a handy resource for any member of the community to post what they have of a completed set, to get advice from others. It also has a section to post old uncompleted sets or archive work that has been made unreadable on SWF, due to coding changes, such as sets that are wholly images and have unfortunately been re-sized.
This is generally seen as the personified elite of the contest and those people who actually do have some limited responsibilities in running this business. If you ever want to talk to us, just give us a ring via Smashboard's Conversation system or through Skype!
MasterWarlord has been around almost as long as Make Your Move has been and is pretty much the definition of an MYM living legend. Winner of Make Your Move 8 and Make Your Move 6, he is one of the elite of elite who has won multiple contests. Has top 10'd in every contest he has entered, something considerably impressive given his extreme longevity. He may be a bit hard to approach, but his Make Your Move knowledge is invaluable. His production of the "Heavyweight Male Antagonist" is legendary.
Make Your Move 14 winner, FrozenRoy is an enthusiastic leader with a high activity rate and an inviting personality. He might be a bit dumb at times, but he's always willing to help out if someone asks for advice! Known for his production of Touhou sets.
Winner of Make Your Move 11 and Make Your Move 12, Smady is one of only three people to have won multiple contests, and the only one to do so consecutively. Smash Daddy is known for his friendly approach to newcomers and strong commentary and setmaking ability and has also been around for a great time, making him another invaluable senior member of Leadership. One of only two people to get both first and second in a contest. Probably best known for his production of poison typed Pokemon and Illbleed sets.
ForwardArrow won last contest as well as Make Your Move 13, and has risen to become a veteran member of Leadership as a household name. With a sharp mind, ForwardArrow's creative thinking has earned him high placings in previous contests, and he has a knack for being an active and useful commenter. He is the other member who has gotten 1st and 2nd in a contest, but he's done it multiple times! Best known for his production of characters that are "odd" or have "odd" powers and card game characters.
Katapultar is rejoining the leadership after a brief hiatus. He's known for creating some of the quirkiest movesets, and while he had a difficult time finding an audience for some time, persisted and became highly respected. He intends to turn Make Your Move 16 into his biggest yet. . .
Here at Make Your Move, we also have to adhere to Smash World Forum's rules and regulations. Read them [HERE] and do your part to keep the thread clean. Please remember to report before replying to posts that break the rules.