I just like to roast White about how that specific character did not work well with the role he set up for him
Jokes aside though, I think it's a really weird experiment worth looking into.
You just need to find a way to not make it absolutely overwhelming because Cult Leader isn't necessarily the most fair and balanced role...
Yeah, it is an odd role. I haven't seen it often, but I've dealt with them in Mafia rounds before.
Basing an entire game around it is an idea I'd like to try, with that specific theme in mind, but at the same time I'm just not sure if it's possible to make it work well. Considering that Cultists typically lose their powers upon recruitment, maybe players could potentially rat the scum out by trying to test their claims, only for them to fail. I've also thought about having there be a different type of Cop role with their Check power having some relation to the blood tests the characters try in the movie.
I can say with absolute certainty that if it does happen, it won't be before at least one of my other rounds first, because I need to get a better handle on Mafia with an easier round to do before trying something
that different. It's either gonna PotC, Samurai Jack, or a fourth theme I've had in mind.