Delta_BP26
Smash Ace
Luigi's Basement Journal
Welcome to the new Luigi moveset discussion! In this... thing, Luigi himself will put together a rating for all of his moves and tell us what he thinks about them. But not without your input! All of this... in his journal. For those of you who don't know, the name is from Paper Mario, where you could read Luigi's journal in the hidden basement of his home to find out what he thought about Mario's adventures. He also likes to give all of his attacks a nickname, so help him out with that. Luigi writes in his journal whenever the **** he wants, so you might want to hurry up and give your input due to the unpredictability. Luigi will accept last minute notes for the previous rotation the day a new rotation starts, but not after that.
"You read my diary? B***h."
Err, right. But don't worry, O Neglected One, we won't spread our secrets. So let's start writing, shall we?
This time, Luigi is writing about his Forward Aerial.
Page one: Jab Series- Buttcrack
Luigi's Opinion:
Dear Journal,
I love my jabs. Jab jab jab. It's so much fun to do. While big bro Mario gets a lot of the options I do, he doesn't get my swell Down Tilt to Super Jump Punch! Ha ha! Chalk one up for me! Ahem, well, anyway, the kinds of things I can do with my jab are amazing. I can use my Jab Cancel to confuse the enemy, as they never really know what I'm going to do and when. I can punch people really fast too, and watch out for my butt! That's... a little weird, but hey, I learned it. It helps me get some breathing room. It's not really as good as using two jabs and a boot, since it offers a similar effect, but is inferior in pretty much every way. My favorite thing to do, though, is jab and grab. It leads into my amazing Down throw follow ups! Take that, Mario! Really, my only complaint here is the lack of solid damage build up, unlike that mean guy Ike, and that my arms aren't so long so I don't get much range with it. Anyway, it's definitely one of my favorite moves, and it's essential in my goofy playstyle.
Page two: FTilt- Boot to the face
Luigi's Opinion: .5
Dear Journal,
So about my forward tilt. I hate to say it, but it's kind of mediocre. I mean, Mario's is extremely fast, while mine is not. Seriously, mine comes out pretty fast, but it takes a bit of time to pull my foot back. I'm also short on uses for my big kick. There's the lock, but one of my friends said that if I don't do it right, a paraplegic cucumber could escape from it. I got mad, so I tried to boot him, but he was at a low percentage! This is a bad mistake. When an enemy is at a low percentage and I boot them, they barely go anywhere, so they can hit me back before I'm done pulling my foot back. Man! Mario beats me again!! ...Well, the uses. I can use it at higher percentages to space, and I should throw some in place of my jabs every once in a while. At around 180, it's a surprise kill move too. I mean, who expects a HOO! as opposed to a WAH!? Nobody, that's HOO. Something I noticed is that it has the best range of all my ground moves, and maybe even of all my moves besides the backward aerial move. It gets destroyed by people with disjointed hitwhatamajigs, so I should add that to my massive list of moves not to use on Metaknight. Anyway, that's about it.
Page three: UTilt- Food Fight
Luigi's Opinion: .5
Dear Journal,
I remember learning this move when I was little and I used to throw Bowser's cookies at him when I was trapped and Mario and Yoshi came to save me. It's a great move. Since it's weak, I can chain them together at low percents really well. But mama mia! Mario's is better at juggling! Awww.... Oh well.... Well, at what it does, it's great. It can juggle characters like Snake and Dedede well, until around 40%. This attack is great to spam at low percents, and it has high priority that competes with that of a disjointed hitbox. Mario doesn't have any answer to that! I can follow up with a short hopped F-air or N-air, or use the U-tilt to follow up with a fast-falled N-air sourspot, a favorite combo of mine. When did I learn all this tourney vocab, anyway? It is also a HILARIOUS kill move when the enemy is around 200 if the move is fresh. Seriously though, the reason I don't love this move is the range. I've been like 6 inches from a guy, and I fling my invisible cookies, and he doesn't even move. While I helplessly fling, I get attacked. I don't have any weapons or very long body parts, so I am short on range; but this is plain ridiculous. Also, it's kind of easily telegraphed and is mediocre for a juggling move compared to other fighters. Still... it's cooler than Mario's.
Page four: DTilt- Fail """UPDATED"""
Luigi's Opinion: (LOL actually a .5)
Dear Journal,
Why did I learn this move...? It seems more appropriate on Captain Falcon than me. First of all, the kick's range is so small it's kind of funny... And it takes me a while to withdraw my foot. The move does mediocre damage and the opponent... doesn't go anywhere when I use it. So while my opponent is there pulling back his arms, ready to crash down on me, I can give them my "oh sh**" look while I take my time pulling my foot back. Of course, I wouldn't have learned it if there wasn't SOME benefit. First, it has a high tripping rate. Second, it's better than Mario's. That shows how much of a loser Mario is compared to me, for one thing. Third, it can lead into a classic UpB combo if it trips. Fourth, it has bad range, lag, speed, power, hitstun, and applications. Maybe I should replace it with a move that makes Mario show up and we can beat the enemy up together. Or maybe it's a move that seduces Daisy. Just a thought.
I'm just here to add something. I've actually found a use for this move. Everyone knows about the stylish D-Taunt-Aerial Up+B that I die trying to every game. Yet, there's an extreme mindgame trick with this move. After 100% damage, the enemy will go up a bit after getting hit by this. Then, in their confusion, give them an Up angled F-Smash! At their percentage, they should get killed. Also, you can go for an Up+B but it's a bit harder to do. Just saying.
Page five: FSmash- Free Delivery
Luigi's Opinion:
Dear Journal,
This move is incredible. Thank the stars for getting me that pizza delivery boy job when I was 15 and Mario was doing his plumbing internship... I had to protect myself with this move. Anyway, this move is amazing. I've always been a bit spastic, especially in my teenage years, so I learned to do this move on reaction. I'm a bit cowardly, so my reactions have always been really good... So this move is extremely fast. I usually threw my pizza at the enemy back then, so when I missed, I would have to quickly pull back my arm and run. That trait still stands... And for a move so fast on both ends, it's incredibly strong. Those Spinies never saw it coming! I simply can't think of anything bad about this move. Mario always tells me that my fingertips were blessed by the Star Spirits, so maybe that's why it's so strong. About Mario... My attack is much faster and it knocks out at about 25% before his does... But I've always been jealous of the range that his has. Mine barely goes anywhere, unless I angle it downwards. But angling it up is better for KO'ing and is a lot faster. I also started putting gel on my boots after that one incident where they were muddy... And I delivered pizza while sliding! Poor Toad never thought I would poke his Adam's apple, and neither did I... So I gave him the pizza for free and made sure to run away as fast as possible. Mario started calling that move "The Fingerbang," which adds a bit more range to the move. Mario's cool and everything, but his fire blast doesn't have anything on my chop! I always feel better when I know that I have such a good move!
Page six: USmash- No Spine
Luigi's Opinion:
Dear Journal,
I really like this attack. Since 2001, this move has changed a lot. First, it is a lot slower. But there ends the negatives. This move got a lot of training since the Melee competition. First, i sweep it all around me rather than just doing a simple headbutt. Second, I put my Thunderhand gloves in my hat, so if they get hit by the tip of my head, bye bye! Hoo hah hee heh hoo! Either way, this move has crazy killing power, and if I want to be a bit more hardcore, instead of consecutive U-Tilts I can repeatedly do these on heavy characters for huge damage! My Down Smash also leads into this move, which is especially useful against heavies like Bowser and Donkey Kong. If my Forward Smash won't cut it, I should deal some more damage and switch to this move silently... They won't expect the almighty smash of MY skull! Also, you're not winning any spotdodge wars with this one up my sleeve!... Or shirt... or something. Buffering with this move is incredible, because the windup is really the big disadvantage, because, I mean, I stretch back way farther than I should be able too... But who cares?! This move has range, power, speed, and applications! Not something I can brag to Mario about, because his is pretty much the same, but whatever! Chalk one up for the Mario Bros., then!
Page seven: DSmash- Gettin' down
Luigi's Opinion: .5
Dear Journal,
This move is real simple. I do my supah gangsta waddup *** homeskillet fo'rizzles break dance, which starts up surprisingly fast (...I like to dance.) and lasts a few moments. The thing about this move that I don't like is that it doesn't really excel at anything. It kills at late percents, like 140. It's not as surprising as other D-Smashes, like Mario's. It's range isn't the best, yet something I like is my dance move, the supah gangsta waddup *** homeskillet fo'rizzles break dance TWO, which is the same but just done while sliding, and gets pretty good range; and not just for me. A whiffed D-Smash might not end well, either. There's one thing about this move, and that's the ever mysterious hitbox that makes the move function differently depending on where I hit them... Once we get some hard debug info, this move might become just that much m ore useful. But one thing I don't like is that it doesn't have that quality other D-Smashes have where people roll behind you at they get hit by the second strike, since it's too fast. But! It's not a bad move by any means, and also, it's the dance I learned in Brooklyn, so I can't just stop using it. NYC is the best.
Page eight: NAir- The Win Button
Luigi's Opinion:
Dear Journal,
This is it. The ultimate move. A sure contestant for one of the best aerials in the game, maybe even the best if you don't count that 2D LCD liquid guy that Mario and I hate so much. Professor E. Gadd made something for me, you know. A tiny remote that I attached to my wrist, concealed by my glove. "Whenever you're in danger..." he said, "Push the sole button on the remote. Everything will open itself up to you." To this day, I haven't forgotten these words. You know why? Because this move is freaking AWESOME. With a small curl of my hand, it sends a shock down to my leg and BAM! This comes out; though I can't do it myself, which explains why I need the button. First, it kills in the low hundreds. I mean, like 110. On heavies, like Dedegay, it'll still kill early. This thing is the definition of "revenge KO" and I can use it to end combos, START combos, deal damage, break enemy combos on me, break Falco's CG on me, to kill, to retreat, and to approach. A move so good would HAVE to be slow, right? WAH to your throat if you say that! This move comes out just about the instant I press the button! The priority is godly too! I can eat Din's Fire for breakfast and even Marth's sword might have trouble! The only problem is the range, but even then it isn't too shabby! What do you know?! There is a God!!
Page nine: FAir- The Holy Judo Chop
Luigi's Opinion:
Dear Journal,
Gah! I forgot to train this move since the Melee event! I'm not sure I like what's happened... But oh well. It's still great. First, it's way weaker. It kills at like 200 now; yet this is also the biggest positive. I can chain these together so much it's ridiculous, doing over 40 damage at times with one chain, and because of the knockback negation it's even better. Yet, this move's biggest problem is it's range, which, to be honest, is awful. While it's extremely fast, the range makes D-Air or U-Air often a better choice, and so that itself makes this move not a favorite of mine.
Page ten: UAir- Hawt
Luigi's Opinion:
Dear Journal,
Ahhhh, the Up air. This move is very similar to the F-Air, actually. The ability to chain and gimp with this move is crazy, especially the chains. I can combo with these and follow it with a F-Air, F-Air chain, D-Air or B-Air. Almost anything, really. I also like to use it to gimp and kill off the top when I am up, even though it's impractical (After a rising tornado, of course, but still.). In the end this is still an alright move, better than the F-Air. I give it a 3 instead of a 2.5 because it lets me show Daisy my super sexy legs.
...God I'm lonely.
Page eleven: DAir- Mario got jealous
Luigi's Opinion:
Dear Journal,
I think Mario got a bit jealous. He used to use this move too, but then, mine was way better. Maybe that's why I found toothpaste in my boots... Well, ok. This move is amazing. Just, amazing. This move, like the N-Air, is usable in any situation. This and the B-Air are my best approach options. A friend told me that it has more priority than the N-Air (what?!) if I can find a way to use it from directly above the enemy. It's a good retreat move, and it's perfect for shutting down ledgehoppers. It's a competent edgeguard too. The range is better than most of my other moves, and did I mention it has a spike? Even better, it's actually a tiny bit stronger than Mario's F-Air spike! Hah!... Who am I kidding... It may be a bit stronger as a spike, but not even I know how the hell to spike with it. Some of my buddies inSmashbToad Town are trying to figure it out, but, like the D-Smash, I'm going to need some serious hitbox data to figure it out. Another D-Smash similarity is that this attack is just plain weird. Sometimes it launches them straight and is as strong as it was in the days of Melee... other times, they fly up and won't die until higher percentages. However, though D-Smash and D-Air both have undiscovered potential, there's one big difference- there are drawbacks to D-Smash, but not to this move. The starting lag isn't even that bad. I just have to keep in mind, that unlike Mario, this a combo ender, not starter, and that there's no way I can go on without this move.
...Stupid toothpaste...
Page twelve: BAir- GTFO my face
Luigi's Opinion:
Dear Diary,
HOO HAH HEE HEH HOO! This move is incredible! I can do almost anything with this move and along with my D-Air, Fireball and F-Air, is my best approach. Back in the Melee event, I didn't train this move much. It was nothing com pared to my F-Air. Seems like I spent less time practicing with F-Air and m ore with this. I'm so glad thatthe brawl progr the Master in the Toad Town Dojo got me to start working on this move. (Mario kept bragging about how I got killed against the Master more than he did. Ugh.) This move spaces, does good damage, can wall-of-pain, can stage-spike, (Boy do I love doing that) combos fairly well, gimps, and can approach well with a reverse aerial! Boy that is a lot of stuff! Maybe Mario's B-Air would be as useful as mine if his legs were a bit longer... (I got my mom's legs =) ) But his is still good. We crush with B-Air spam together in teams. I would be completely terrible without this move, and diary, don't tell Mario, but sometimes I have nightmares of what would happen if I lost my amazing B-Air. *shudder* Without it, I probably wouldn't even be able to beat Chan back in the dojo! And that'd just be sad.
By the way, the other day, some guy told me I still hadn't payed my bills for the kart I destroyed during my adventure in the Waffle Kingdom. I B-Air'd him and cut down the pipe to my house.
P.S. Crap, Mario isn't home.
Page thirteen: B
Page fourteen: Side-B
Page fifteen: Down-B
Page sixteen: Up-B
Page seventeen: Grab series
Page eighteen: Misc.
Page 10 written by crewster and edited by myself
Page 12 written by Magnumblade and edited by myself
Welcome to the new Luigi moveset discussion! In this... thing, Luigi himself will put together a rating for all of his moves and tell us what he thinks about them. But not without your input! All of this... in his journal. For those of you who don't know, the name is from Paper Mario, where you could read Luigi's journal in the hidden basement of his home to find out what he thought about Mario's adventures. He also likes to give all of his attacks a nickname, so help him out with that. Luigi writes in his journal whenever the **** he wants, so you might want to hurry up and give your input due to the unpredictability. Luigi will accept last minute notes for the previous rotation the day a new rotation starts, but not after that.
"You read my diary? B***h."
Err, right. But don't worry, O Neglected One, we won't spread our secrets. So let's start writing, shall we?
This time, Luigi is writing about his Forward Aerial.
Page one: Jab Series- Buttcrack
Luigi's Opinion:
Dear Journal,
I love my jabs. Jab jab jab. It's so much fun to do. While big bro Mario gets a lot of the options I do, he doesn't get my swell Down Tilt to Super Jump Punch! Ha ha! Chalk one up for me! Ahem, well, anyway, the kinds of things I can do with my jab are amazing. I can use my Jab Cancel to confuse the enemy, as they never really know what I'm going to do and when. I can punch people really fast too, and watch out for my butt! That's... a little weird, but hey, I learned it. It helps me get some breathing room. It's not really as good as using two jabs and a boot, since it offers a similar effect, but is inferior in pretty much every way. My favorite thing to do, though, is jab and grab. It leads into my amazing Down throw follow ups! Take that, Mario! Really, my only complaint here is the lack of solid damage build up, unlike that mean guy Ike, and that my arms aren't so long so I don't get much range with it. Anyway, it's definitely one of my favorite moves, and it's essential in my goofy playstyle.
From,
Luigi
Luigi
Page two: FTilt- Boot to the face
Luigi's Opinion: .5
Dear Journal,
So about my forward tilt. I hate to say it, but it's kind of mediocre. I mean, Mario's is extremely fast, while mine is not. Seriously, mine comes out pretty fast, but it takes a bit of time to pull my foot back. I'm also short on uses for my big kick. There's the lock, but one of my friends said that if I don't do it right, a paraplegic cucumber could escape from it. I got mad, so I tried to boot him, but he was at a low percentage! This is a bad mistake. When an enemy is at a low percentage and I boot them, they barely go anywhere, so they can hit me back before I'm done pulling my foot back. Man! Mario beats me again!! ...Well, the uses. I can use it at higher percentages to space, and I should throw some in place of my jabs every once in a while. At around 180, it's a surprise kill move too. I mean, who expects a HOO! as opposed to a WAH!? Nobody, that's HOO. Something I noticed is that it has the best range of all my ground moves, and maybe even of all my moves besides the backward aerial move. It gets destroyed by people with disjointed hitwhatamajigs, so I should add that to my massive list of moves not to use on Metaknight. Anyway, that's about it.
From,
Luigi
Luigi
Page three: UTilt- Food Fight
Luigi's Opinion: .5
Dear Journal,
I remember learning this move when I was little and I used to throw Bowser's cookies at him when I was trapped and Mario and Yoshi came to save me. It's a great move. Since it's weak, I can chain them together at low percents really well. But mama mia! Mario's is better at juggling! Awww.... Oh well.... Well, at what it does, it's great. It can juggle characters like Snake and Dedede well, until around 40%. This attack is great to spam at low percents, and it has high priority that competes with that of a disjointed hitbox. Mario doesn't have any answer to that! I can follow up with a short hopped F-air or N-air, or use the U-tilt to follow up with a fast-falled N-air sourspot, a favorite combo of mine. When did I learn all this tourney vocab, anyway? It is also a HILARIOUS kill move when the enemy is around 200 if the move is fresh. Seriously though, the reason I don't love this move is the range. I've been like 6 inches from a guy, and I fling my invisible cookies, and he doesn't even move. While I helplessly fling, I get attacked. I don't have any weapons or very long body parts, so I am short on range; but this is plain ridiculous. Also, it's kind of easily telegraphed and is mediocre for a juggling move compared to other fighters. Still... it's cooler than Mario's.
From,
Luigi
Luigi
Page four: DTilt- Fail """UPDATED"""
Luigi's Opinion: (LOL actually a .5)
Dear Journal,
Why did I learn this move...? It seems more appropriate on Captain Falcon than me. First of all, the kick's range is so small it's kind of funny... And it takes me a while to withdraw my foot. The move does mediocre damage and the opponent... doesn't go anywhere when I use it. So while my opponent is there pulling back his arms, ready to crash down on me, I can give them my "oh sh**" look while I take my time pulling my foot back. Of course, I wouldn't have learned it if there wasn't SOME benefit. First, it has a high tripping rate. Second, it's better than Mario's. That shows how much of a loser Mario is compared to me, for one thing. Third, it can lead into a classic UpB combo if it trips. Fourth, it has bad range, lag, speed, power, hitstun, and applications. Maybe I should replace it with a move that makes Mario show up and we can beat the enemy up together. Or maybe it's a move that seduces Daisy. Just a thought.
I'm just here to add something. I've actually found a use for this move. Everyone knows about the stylish D-Taunt-Aerial Up+B that I die trying to every game. Yet, there's an extreme mindgame trick with this move. After 100% damage, the enemy will go up a bit after getting hit by this. Then, in their confusion, give them an Up angled F-Smash! At their percentage, they should get killed. Also, you can go for an Up+B but it's a bit harder to do. Just saying.
From,
Luigi
Luigi
Page five: FSmash- Free Delivery
Luigi's Opinion:
Dear Journal,
This move is incredible. Thank the stars for getting me that pizza delivery boy job when I was 15 and Mario was doing his plumbing internship... I had to protect myself with this move. Anyway, this move is amazing. I've always been a bit spastic, especially in my teenage years, so I learned to do this move on reaction. I'm a bit cowardly, so my reactions have always been really good... So this move is extremely fast. I usually threw my pizza at the enemy back then, so when I missed, I would have to quickly pull back my arm and run. That trait still stands... And for a move so fast on both ends, it's incredibly strong. Those Spinies never saw it coming! I simply can't think of anything bad about this move. Mario always tells me that my fingertips were blessed by the Star Spirits, so maybe that's why it's so strong. About Mario... My attack is much faster and it knocks out at about 25% before his does... But I've always been jealous of the range that his has. Mine barely goes anywhere, unless I angle it downwards. But angling it up is better for KO'ing and is a lot faster. I also started putting gel on my boots after that one incident where they were muddy... And I delivered pizza while sliding! Poor Toad never thought I would poke his Adam's apple, and neither did I... So I gave him the pizza for free and made sure to run away as fast as possible. Mario started calling that move "The Fingerbang," which adds a bit more range to the move. Mario's cool and everything, but his fire blast doesn't have anything on my chop! I always feel better when I know that I have such a good move!
From,
Luigi
Luigi
Page six: USmash- No Spine
Luigi's Opinion:
Dear Journal,
I really like this attack. Since 2001, this move has changed a lot. First, it is a lot slower. But there ends the negatives. This move got a lot of training since the Melee competition. First, i sweep it all around me rather than just doing a simple headbutt. Second, I put my Thunderhand gloves in my hat, so if they get hit by the tip of my head, bye bye! Hoo hah hee heh hoo! Either way, this move has crazy killing power, and if I want to be a bit more hardcore, instead of consecutive U-Tilts I can repeatedly do these on heavy characters for huge damage! My Down Smash also leads into this move, which is especially useful against heavies like Bowser and Donkey Kong. If my Forward Smash won't cut it, I should deal some more damage and switch to this move silently... They won't expect the almighty smash of MY skull! Also, you're not winning any spotdodge wars with this one up my sleeve!... Or shirt... or something. Buffering with this move is incredible, because the windup is really the big disadvantage, because, I mean, I stretch back way farther than I should be able too... But who cares?! This move has range, power, speed, and applications! Not something I can brag to Mario about, because his is pretty much the same, but whatever! Chalk one up for the Mario Bros., then!
From,
Luigi
Luigi
Page seven: DSmash- Gettin' down
Luigi's Opinion: .5
Dear Journal,
This move is real simple. I do my supah gangsta waddup *** homeskillet fo'rizzles break dance, which starts up surprisingly fast (...I like to dance.) and lasts a few moments. The thing about this move that I don't like is that it doesn't really excel at anything. It kills at late percents, like 140. It's not as surprising as other D-Smashes, like Mario's. It's range isn't the best, yet something I like is my dance move, the supah gangsta waddup *** homeskillet fo'rizzles break dance TWO, which is the same but just done while sliding, and gets pretty good range; and not just for me. A whiffed D-Smash might not end well, either. There's one thing about this move, and that's the ever mysterious hitbox that makes the move function differently depending on where I hit them... Once we get some hard debug info, this move might become just that much m ore useful. But one thing I don't like is that it doesn't have that quality other D-Smashes have where people roll behind you at they get hit by the second strike, since it's too fast. But! It's not a bad move by any means, and also, it's the dance I learned in Brooklyn, so I can't just stop using it. NYC is the best.
From,
Luigi
Luigi
Page eight: NAir- The Win Button
Luigi's Opinion:
Dear Journal,
This is it. The ultimate move. A sure contestant for one of the best aerials in the game, maybe even the best if you don't count that 2D LCD liquid guy that Mario and I hate so much. Professor E. Gadd made something for me, you know. A tiny remote that I attached to my wrist, concealed by my glove. "Whenever you're in danger..." he said, "Push the sole button on the remote. Everything will open itself up to you." To this day, I haven't forgotten these words. You know why? Because this move is freaking AWESOME. With a small curl of my hand, it sends a shock down to my leg and BAM! This comes out; though I can't do it myself, which explains why I need the button. First, it kills in the low hundreds. I mean, like 110. On heavies, like Dedegay, it'll still kill early. This thing is the definition of "revenge KO" and I can use it to end combos, START combos, deal damage, break enemy combos on me, break Falco's CG on me, to kill, to retreat, and to approach. A move so good would HAVE to be slow, right? WAH to your throat if you say that! This move comes out just about the instant I press the button! The priority is godly too! I can eat Din's Fire for breakfast and even Marth's sword might have trouble! The only problem is the range, but even then it isn't too shabby! What do you know?! There is a God!!
From,
Luigi
Luigi
Page nine: FAir- The Holy Judo Chop
Luigi's Opinion:
Dear Journal,
Gah! I forgot to train this move since the Melee event! I'm not sure I like what's happened... But oh well. It's still great. First, it's way weaker. It kills at like 200 now; yet this is also the biggest positive. I can chain these together so much it's ridiculous, doing over 40 damage at times with one chain, and because of the knockback negation it's even better. Yet, this move's biggest problem is it's range, which, to be honest, is awful. While it's extremely fast, the range makes D-Air or U-Air often a better choice, and so that itself makes this move not a favorite of mine.
From,
Luigi
Luigi
Page ten: UAir- Hawt
Luigi's Opinion:
Dear Journal,
Ahhhh, the Up air. This move is very similar to the F-Air, actually. The ability to chain and gimp with this move is crazy, especially the chains. I can combo with these and follow it with a F-Air, F-Air chain, D-Air or B-Air. Almost anything, really. I also like to use it to gimp and kill off the top when I am up, even though it's impractical (After a rising tornado, of course, but still.). In the end this is still an alright move, better than the F-Air. I give it a 3 instead of a 2.5 because it lets me show Daisy my super sexy legs.
...God I'm lonely.
From,
Luigi
Luigi
Page eleven: DAir- Mario got jealous
Luigi's Opinion:
Dear Journal,
I think Mario got a bit jealous. He used to use this move too, but then, mine was way better. Maybe that's why I found toothpaste in my boots... Well, ok. This move is amazing. Just, amazing. This move, like the N-Air, is usable in any situation. This and the B-Air are my best approach options. A friend told me that it has more priority than the N-Air (what?!) if I can find a way to use it from directly above the enemy. It's a good retreat move, and it's perfect for shutting down ledgehoppers. It's a competent edgeguard too. The range is better than most of my other moves, and did I mention it has a spike? Even better, it's actually a tiny bit stronger than Mario's F-Air spike! Hah!... Who am I kidding... It may be a bit stronger as a spike, but not even I know how the hell to spike with it. Some of my buddies in
...Stupid toothpaste...
From,
Luigi
Luigi
Page twelve: BAir- GTFO my face
Luigi's Opinion:
Dear Diary,
HOO HAH HEE HEH HOO! This move is incredible! I can do almost anything with this move and along with my D-Air, Fireball and F-Air, is my best approach. Back in the Melee event, I didn't train this move much. It was nothing com pared to my F-Air. Seems like I spent less time practicing with F-Air and m ore with this. I'm so glad that
By the way, the other day, some guy told me I still hadn't payed my bills for the kart I destroyed during my adventure in the Waffle Kingdom. I B-Air'd him and cut down the pipe to my house.
P.S. Crap, Mario isn't home.
From,
Luigi
Luigi
Page thirteen: B
Page fourteen: Side-B
Page fifteen: Down-B
Page sixteen: Up-B
Page seventeen: Grab series
Page eighteen: Misc.
Page 10 written by crewster and edited by myself
Page 12 written by Magnumblade and edited by myself