So, I played Cactuar pretty recently and I realized some problems in my game. I kind of want to open it up to some discussion.
First off having gaps in your game that cactuar can exploit isnt too much to worry about he's quite decent at this game...
Shielding. I stay in my shield A LOT. I think against certain people I should try and be aggressive. I turtle with Luigi and strike from a defensive position. I think this is my main issue with Sheik. Sheik's offense is hard to punish, but if I can find some defensive exploits, I might get the upper hand. I also don't WD out of shield enough. I usually use hit stun to make it easier, but I definitely need to do that instead of rolling.
First off you probably right about this making your sheik game weaker, probably similar to why you dont like falco either. Key to both match ups is staying aggressive and not letting them dictate their approach properly. For sheik upsmash is amazing as sheik isnt very good if your underneath her. In both cases its about keeping them on their toes, punishing bad spacing that this can result in with a grab, then hurting them alot from said grab as luigi just loves to do. Personally i love up throw, at 0% it goes straight into an upsmash, then into fairs etc. Down throw is the **** at higher percents i guess tho. Though i like to upthrow then jump at mid % as if im gonna fair them, then do nothing and watch them use their jump trying to escape. Once sheik loses that it can be quite fatal especially if shes above you.
Jab Grab- Everyone loves this move, but against really smart people they CC the jab and grab you first. (Cactuar gets me with this)
I think its best not to overuse this, anything you do rarely will surprise more often than not, sort of save it for that grab, the one thats probably gonna kill them.
Dash Dancing - Everyone knows Luigi's wavedash is his primary source of movement, but Dash Dancing during perfect wavedashes is a pretty good mindgame that I want to incorporate into my game.
I find that only time i can use this well is if i wave dash just out of grab range or behind them. Though i guess it could be used as a mindgame just before a wavedash approach too as you could either come at them with a ftilt/grab or a back air or even more crazy a backwards wavedash turn around into a ftilt/grab. Omg that kinda confuses me actually just saying it....
Predictable ledge game. Ledge drop dj waveland isn't the only thing Luigi has when he is on the ledge. Ledge drop dj down B and standard get up are also very good alternatives.
I guess its all about where they are i guess as well, as you will know theres never a full proof way thats what makes melee so good. But yea if you waveland from the ledge all the time its gonna get predicable, just mix it up like you say, unless its a force of habit then its not gonna be as simple as that i guess. I like to air dodge from the ledge at ppl too just cause its not expected.
My browser did nasty things to McFox's browser's mom.
Sounds good any vids?