Eisen
Smash Ace
This is leaning towards a matchup discussion post, but I think it could be applied to Lucas in general.
Lately, I've encountered a lot of characters who take Lucas' amazing pressure and combos and just immediately throw its viability out the window with something dumb like crouch cancelled downsmash. Specifically, like, 90% of the cast. Which got me to thinking: Lucas nor Ness have good CC dsmashes (Lucas' is slow and Ness' starts behind him), though they do have downb. I don't CC a lot; is CC magnet legit? Or is it kind of bad?
I dunno, it just kind of pissed me off though to constantly pressure Mario efficiently after I FINALLY get in, only to have the opposing player just press down and smash mid nair or something to that effect. I've read and punished it a few times, but as mentioned, most of the characters in Project M have ridiculously fast and strong CC-dsmash, and more and more I see that as peoples' typical way of dealing with Lucas' strong pressure.
Is it supposed to be this extreme? I don't think Lucas should necessarily get free roam of a character just because he gets in on their shield or something, but when cc dsmash becomes the go-to option for exponentially more opponents more than any other option, it's just... kind of annoying. Lucas has plenty of good options besides aggro af shield pressure djc wombo combo, but even so, I feel gimped by this mechanic (CCing), and have to wonder, at the least, why our dsmash isn't nearly as fast, despite our "fast character" archetype (is the CC magnet I mentioned the reason for this?).
Lately, I've encountered a lot of characters who take Lucas' amazing pressure and combos and just immediately throw its viability out the window with something dumb like crouch cancelled downsmash. Specifically, like, 90% of the cast. Which got me to thinking: Lucas nor Ness have good CC dsmashes (Lucas' is slow and Ness' starts behind him), though they do have downb. I don't CC a lot; is CC magnet legit? Or is it kind of bad?
I dunno, it just kind of pissed me off though to constantly pressure Mario efficiently after I FINALLY get in, only to have the opposing player just press down and smash mid nair or something to that effect. I've read and punished it a few times, but as mentioned, most of the characters in Project M have ridiculously fast and strong CC-dsmash, and more and more I see that as peoples' typical way of dealing with Lucas' strong pressure.
Is it supposed to be this extreme? I don't think Lucas should necessarily get free roam of a character just because he gets in on their shield or something, but when cc dsmash becomes the go-to option for exponentially more opponents more than any other option, it's just... kind of annoying. Lucas has plenty of good options besides aggro af shield pressure djc wombo combo, but even so, I feel gimped by this mechanic (CCing), and have to wonder, at the least, why our dsmash isn't nearly as fast, despite our "fast character" archetype (is the CC magnet I mentioned the reason for this?).