Goast
Smash Journeyman
everyone talks about uiar. I guess I never invested as much interest in it. Thanks for the tips
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Spacing (including when you can use projectiles and not get smacked for it): Because you can't win if you can't pressure your opponent while staying safe.fthrow chaingrab guaranteed lol
Here's somewhat of an akward question what are like 3 biggest things a link player should avoid or develop in order to improve his/her game.
While I do agree, I think when it comes to the spacies and Sheik, it doesn't really matter if you shield a lot or not, they can still **** you. Falco can camp you harder if you don't shield (pew pew > bombs and boomerang), Fox can just outmaneuver you, Sheik is Sheik.Defensive options that aren't your shield: Because Link's best OOS options are still pretty dangerous. It's only ok to shield a lot in a few matchups (hello, Marth), but usually if a Link player is shielding a lot they are losing.
Everything else is gravy, knowing those things turns you into one of those guys who rarely gets hit and never dies when it does happen.
The third thing you mentioned for me is really important. I should try playing with a little more initiative. Maybe covering more area and zoning. I'm starting to like Shffl Fair much more for this, which I rarely did beforeSpacing (including when you can use projectiles and not get smacked for it): Because you can't win if you can't pressure your opponent while staying safe.
Recovery/DI: Because you can't win if you keep getting edgeguarded and losing stocks when you don't need to.
Defensive options that aren't your shield: Because Link's best OOS options are still pretty dangerous. It's only ok to shield a lot in a few matchups (hello, Marth), but usually if a Link player is shielding a lot they are losing.
Everything else is gravy, knowing those things turns you into one of those guys who rarely gets hit and never dies when it does happen.
If you shield against Fox or Sheik they both have the ability to grab you or punish your roll/spot dodge before you can do anything but roll/spot dodge. Once they touch your shield it is a guessing game where if they win they get free hits, and if you win all you've done is not get hit. Shielding approaches from those two is a losing game (though the alternative can be worse at times).While I do agree, I think when it comes to the spacies and Sheik, it doesn't really matter if you shield a lot or not, they can still **** you. Falco can camp you harder if you don't shield (pew pew > bombs and boomerang), Fox can just outmaneuver you, Sheik is Sheik.
I probably should CC more in those MUs, I think my timing and unpredictability just need work cuz I tend to get read when I try to CC and just get grabbed.Jabbing and CCing are severely underestimated against those two. Jabbing shuts down every SH approach Fox has, and CCing allows you to punish every Sheik approach (with Dsmash) that isn't the grab, aerial needles, or dsmash.
Edit: If you're getting ***** by spacies they are either extremely good, a circle camping Fox, or you are making bad decisions. Link does have an answer to their common approaches and the ability to punish them hard for certain mistakes, it just requires good decision making and possibly some mistakes on their end.
The same goes for Sheik, if you're losing to Sheik you aren't playing it right and/or they are playing extremely well. It's not like they pick Sheik and you automatically lose. Edit 2: Unless you're on FD.
There's no shame in losing to good players, that might not be just the MU's fault in that case. I know when I lose to a good spacy or Sheik it isn't Link's fault, they just outplayed me.I probably should CC more in those MUs, I think my timing and unpredictability just need work cuz I tend to get read when I try to CC and just get grabbed.
I can beat mediocre spacies and Sheiks with Link, but when facing an opponent who is just more talented than me period, I may do decently in the first couple matches, but then start getting *****.
I definitely know how to exploit what few weaknesses the aforementioned have with Link, but those windows are small against more skilled players, whereas the combination of Link's more severe weaknesses and my inferior skill give them a big edge.
It's not an automatic loss against Fox or Sheik, but its definitely an uphill battle. You have to play nearly flawless. Every time you get a hit/grab, something good HAS to come out of it, whereas they don't necessarily have to get the most out of every opportunity.
Nah, I did main Link for a long time, I got sick of everything being an uphill battle (for the wrong reasons), so I switched to Marth, who has even or advantageous MUs against all "common tournament characters" except Sheik.When you get a bomb or boomerang you have to force your opponent to make a mistake with the threat they create. It's definitely an uphill battle, but it's entirely winnable. Most things are an uphill battle for Link, you should be used to it!
Skill and experience determine who wins, even if you play Link. The only reason I lose matches is because my skill and experience are not always enough to make me win. I also SD a lot. Rather than look for excuses, it's best to ask what you could have done better. Maybe picking Link was a mistake by you, but I'm sure other mistakes were made as well. There's no shame in picking a different character, but there's a problem with blaming losses on your character.Nah, I did main Link for a long time, I got sick of everything being an uphill battle (for the wrong reasons), so I switched to Marth, who has even or advantageous MUs against all "common tournament characters" except Sheik.
I'd much rather let skill and experience determine a match rather than character disadvantage. Marth has such an easier time ****ing up Falco and Fox than Link does.
Except when it comes down to it, I'd much rather play Link than Marth... so off I went to PM.
I might pick up Melee SD Remix.
Double post because this is awesome. I will now be reverse-throwing bombs out of shield ALL THE TIME.With a smash throw(not using c-stick, as that would result in a roll, but instead control stick + A) you can throw a bomb in any direction OoS, and if you light sheild you will more often get into the range where the blast of the bomb doesnt catch us and we get to proceed with a fair, dair, dash attack etc.
Started to experiment with sheild drop nairs and got it off two times with good timing now(after spamming it like a mad man lol), it doesnt flow into the game but I still got some momentum from it, I really like it.
How many frames are there from drop until we can do an aerial, is it 2, maybe?If I could shield drop more consistently I'd love to incorporate shield dropped nairs into my game. If you do it really well you can probably stay on the platform if your nair connects immediately.
Can anybody pressure shields well as Link by doing dropthrough nair -> canceled by nair hitting shield -> dropthrough nair -> canceled by nair hitting shield, forever? That'd be a cool trick for destroying people on platforms. I think Link might actually have a frame advantage from doing that.
Going by that, I do MUCH better when I play PM Link. He's faster, he combos better (dat boomerang), but he controls just as fluidly as Melee Link. Bottom line, I trust the smash community more than I do Sakurai. His primary motive is to get everyone to play his game, with little regard for what the competitive community wants. The PM devs might take longer, but they at least get it right.Skill and experience determine who wins, even if you play Link. The only reason I lose matches is because my skill and experience are not always enough to make me win. I also SD a lot. Rather than look for excuses, it's best to ask what you could have done better. Maybe picking Link was a mistake by you, but I'm sure other mistakes were made as well. There's no shame in picking a different character, but there's a problem with blaming losses on your character.
I've been asked plenty of times why I play Link, and it isn't because I want to be a low tier main; it's because I do better when I play Link.
That, and he has a bitchin' hat.
Yeah, I'm not listening to you.Blaming a loss on anything but the fact that you played worse than your opponent is a waste of energy and time. Accept it, become better and win the next time.
Sure why not, Im not emitting any sound anyways, ;P. More seriously though I see no reason to start a unproductive flame war so maybe we should just let go of the topic.Yeah, I'm not listening to you.
If you pick a character you aren't confident with for a certain matchup the fault is still your own. Nobody but yourself made you pick Link, and blaming a loss on your character is just an effort to preserve your own ego. If I lose as Link I might think "I should have counter picked," not "Link was part of the reason I lost."Going by that, I do MUCH better when I play PM Link. He's faster, he combos better (dat boomerang), but he controls just as fluidly as Melee Link. Bottom line, I trust the smash community more than I do Sakurai. His primary motive is to get everyone to play his game, with little regard for what the competitive community wants. The PM devs might take longer, but they at least get it right.
But I still stand by my original statement. Blaming losses on your character is OK ONLY if you don't exclusively assign the blame to it. You're naturally going to make mistakes in a match, but those mistakes tend to be more punishable for Link compared to Marth.
Tier lists wouldn't exist if there was never reason to assign blame to a character.
I still hate the Fox/Marth MU, but its roughly even. I have no reason to blame Marth when I lose cuz I know for a fact he's good enough to go even with Fox.
Did you ask Jeff?This character is sword and boots
Not just boots
Mind = blown
They way his hat violently moves on Corneria would make his hat unstoppable! Now we just have to make it a legal stage!I wish his hat was a hitbox
:fdm:There isn't enough negativity in this thread right now.
Better be named after the great voice actor David Hayter.Oh yeah. So MN has a Link main now. We're so weird, David.
I'd rather have Mushroom Kingdom II become a legal singles stage. I love that stage.Oh right Midwest
Corneria legal is an actual concern / threat
Oh well still better than Pokefloats
If I ever play you we must play there I don't even care how much dom happens to me.As a Sheik main, I'm okay with a 4-ledge level
I'm 100% in control of how good my character is. Nothing is stopping me from picking the best character in the game. It's totally my own fault if I pick a character who is not the best because I like his headgear or suck with everyone else who isn't a space-robot-lady from space.You're not in control of how good your character is, but you can't help it if its your best character.
haha, I've tried getting good with spacies on several occasions, they just don't work for me.I'm 100% in control of how good my character is. Nothing is stopping me from picking the best character in the game. It's totally my own fault if I pick a character who is not the best because I like his headgear or suck with everyone else who isn't a space-robot-lady from space.
Link is my best as well, and I dunno, high level is subjective I guess. It's not like Link can't even make it into brackets if played exclusively. Hell, I'm pretty sure even young Link has done that.haha, I've tried getting good with spacies on several occasions, they just don't work for me.
Marth does work for me, but Link works better.
Link is my best, but he simply can't compete well at a high level.