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Rizen

Smash Legend
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^Sorry I have the Wii U version.

Someone posted this. It's good for a laugh:
"Against good links well good luck, i don't know what to say since FG will always lag and the slightest input lag can screw MK over. Links weakness is characters that have good mid range options, if you're out of his hookshot range what can he do? Boomerang/arrow/bomb pull animation gets punished on reaction,jab gets punished,hookshot gives you enough time to make coffee and come back."
 

A_Phoenix_Down

Banned via Warnings
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Messages
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^Sorry I have the Wii U version.

Someone posted this. It's good for a laugh:
"Against good links well good luck, i don't know what to say since FG will always lag and the slightest input lag can screw MK over. Links weakness is characters that have good mid range options, if you're out of his hookshot range what can he do? Boomerang/arrow/bomb pull animation gets punished on reaction,jab gets punished,hookshot gives you enough time to make coffee and come back."
We are God unless we grab.

Or should I say miss a grab...

Too funny... I was just told I'm cheap because I edge guarded... with Marth.
 
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Zane the pure

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The part that's really funny, is "Links weakness is characters that have good mid range options"...
The hell do you think we are pal? Link LIVES for mid range combat. Long range is rough against better campers, and close range is rough against better fighters, but Mid? That's exactly where we want to be.
And the statement about lag hurting MK? preaching to the choir buddy.

I do love the statement about grab though, as that is absolutely true. I'm willing to make a case of Link having the single worst grab/throw game in the game.
 
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Rizen

Smash Legend
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I do love the statement about grab though, as that is absolutely true. I'm willing to make a case of Link having the single worst grab/throw game in the game.
At least it's better than Brawl Link's grab, that thing had absurd endlag :dizzy:. I agree Link's throws have low damage bad followup options and his grab is laggy. The reach nerf sucks; I keep undershooting thinking it has Brawl's reach. Other characters have grab reach nerfs too; I noticed Sheik's reach is very small (but she has a fast dash) and Charizard's reach is considerably shorter than in Brawl.
This doesn't help competitively but Link can safely grab hammer item wielding foes.
 

A_Phoenix_Down

Banned via Warnings
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Link excels in close to mid range since his tools were literally designed that way. He's the only character I can think of that can use his projectiles to close the distance with an opponent and/or apply pressure as they run away. Even his close range capabilities is a god send. The fact that we have mid range capabilities just makes Link that much more deadly. And the thing with Link is, he's so versatile you'll probably never see two of the same Link's (ie campy vs aggressive).

The closest character that can actually mix range and combat like Link is Robin but even then Robins designed to be more campy.

That MK guy gave me a good laugh. A lot of the points he made are towards Link's that don't know what their doing... besides grab, our weakness IS grab. Too funny.

My favorite comment was this:
Against good Links well good luck...
 

Zelkam

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While I was on another forum the other day I stumbled across this. I really liked it and it seemed very relevant to our boards so I figured I would post it here.

"The 'pro' is not necessarily a good player, but a player who will work to better themselves under the confines of the game as it is designed. Every tool they see available to them they will use. The scrub will forever whine and complain about 'cheapness' and 'too hard' and other worthless tripe. There are times when the community as a whole designates a game as 'broken', and indeed it may be as such. But for many games that have found acceptance in the gaming world as well-designed, balanced games, the criticism leveled by scrubs is laughable at best."
 

link7

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While I was on another forum the other day I stumbled across this. I really liked it and it seemed very relevant to our boards so I figured I would post it here.

"The 'pro' is not necessarily a good player, but a player who will work to better themselves under the confines of the game as it is designed. Every tool they see available to them they will use. The scrub will forever whine and complain about 'cheapness' and 'too hard' and other worthless tripe. There are times when the community as a whole designates a game as 'broken', and indeed it may be as such. But for many games that have found acceptance in the gaming world as well-designed, balanced games, the criticism leveled by scrubs is laughable at best."
I want to shake this man's hand.
 

Rizen

Smash Legend
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Good quote.

I noticed Link suffers a lot in lag. Not as much as Brawl Link but he looses many of his best tactics. Chaining attacks: jab cancel is less precise, Fsmash 1 can't be hit confirmed on reaction, reading the opponent's DI after a bomb hits is replaced by guesswork, projectiles etc. His offstage game becomes extremely risky because any dropped inputs easily mean death. And generally making projectiles work with other attacks fluidly is harder.
 

Elessar

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Today is the 1st of March, and it's a national holiday in Paraguay. It's the National Day of Heroes. I want to share with you all a bit about this holiday and why it's a big deal. I'll keep it short, but if anyone wants to read more, here is the wikipedia page.

Today we celebrate the end of the Triple Alliance War, a war where Argentina, Brazil and Uruguay joined as allies and attacked Paraguay. To this day, the history lessons in Brazilian and Argentinian schools are different from the ones we teach and the ones that many scholars and historians have uncovered and published. They teach an embellished one that paints them as liberators, not a genocidal conquerors. I still wonder if Brazilians teach in schools about the Battle of Acosta Ñu, a battle where the Brazilians had to face children who were disguised as adults with fake beards painted on their faces and wielding sticks and old weapons. This battle took place on the 16th of August, and so Children's day is celebrated on the 16th of August in Paraguay to honor the children who died fighting for their nation.

The war lasted 5 years, and after the war Paraguay's casualties due to the war reached 90% of it's population. Only 150.000 thousand people survived, out of which only 28.000 we men, most kids or elders. The population ratio was of 4 women per every 1 man. The country was devastated, and the allies robbed everything the country had, forced the remaining population to pay for they war expenses, and Paraguay lost 40% of it's territory to Argentina and Brazil. Argentina and Brazil originally intended to eliminate Paraguay completely, a fact that they agreed on in the Secret Treatise of the Triple Alliance, a document they signed before the war started. The only reason why Paraguay still exists is because Rutherford B Hayes, an American President, told Argentina to stop advancing on the Chaco territory, and that if Argentina kept annexing Paraguayan land the US would declare war on them. This is why out largest Department (State) is called "Presidente Hayes".

Paraguay is a small nation, but one that has too much spirit. Ours is a land of warriors, and a land that has had to pull itself by its bootstraps and rebuild itself from the brink of total annihilation by itself. Our national motto is "Victory or Death". As cheesy as it may sound, this phrase is engraved on the ceremonial blade every officer of the armed forces receives upon promotion. When the Brazilian army had our President during the war, Mariscal Lopez, surrounded and wounded they said that if he surrendered he would be allowed to live. His reply was "I die with my nation" and so was killed in a last stance in Cerro Cora.

I wanted to give a brief summary of the war, but I can't. There's too much to say, too many emotions involved (counting rage and indignation) so I ended up rambling. Read about the war. It's a damn interesting and a chapter of modern history not well known outside of South America.

Victory or Death.
 

A_Phoenix_Down

Banned via Warnings
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Good quote.

I noticed Link suffers a lot in lag. Not as much as Brawl Link but he looses many of his best tactics. Chaining attacks: jab cancel is less precise, Fsmash 1 can't be hit confirmed on reaction, reading the opponent's DI after a bomb hits is replaced by guesswork, projectiles etc. His offstage game becomes extremely risky because any dropped inputs easily mean death. And generally making projectiles work with other attacks fluidly is harder.
But very rewarding when you know how to successfully pull it off.
 

Serac

Smash Cadet
Joined
Oct 27, 2014
Messages
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Lately, I have been running into a lot of people relying on shields to approach me trying to bait a misread grab. So any tip with dealing with heavy shielding/power shielding please?

Thanks.
 
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Zelkam

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Lately, I have been running into a lot of people relying on shields to approach me trying to bait a misread grab. So any tip with dealing with heavy shielding/power shielding please?

Thanks.
Fully charged double Fsmash to pop their shield.
 

ShinnyMetal

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Lately, I have been running into a lot of people relying on shields to approach me trying to bait a misread grab. So any tip with dealing with heavy shielding/power shielding please?

Thanks.
mix up your projectile game a bit then. try and fake them out. If you have a bomb and you hold diagonal-down you can use a f-tilt. Use this to make them confused and chuck the bomb at them. If they shield the bomb, pick it back up and keep the pressure. Make the boomerang go behind them. Full charge an arrow and play chicken. If they jump you get to try and punish that (depending on distance) making them have to get back tot he ground and preposition. if they roll you get a free hit.

Also try using well spaced zairs/nairs to force a punish so you can counter that.
 

Elessar

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Lately, I have been running into a lot of people relying on shields to approach me trying to bait a misread grab. So any tip with dealing with heavy shielding/power shielding please?

Thanks.
All game related questions should go in the Q&A thread instead of here. This is for off topic only.
 

Serac

Smash Cadet
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Zelkam, ShinnyMetal, thanks for the feedback I will try to improve my game.

Elessar I was doubting of were to post so I tried here, in the future I'll use the Q&A thanks for the tip.
 

Elessar

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Means patch incoming. It's a good thing since we'll be able to block space animal lasers, but it means a lot of work for patch notes as well.
 

link7

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Means patch incoming. It's a good thing since we'll be able to block space animal lasers, but it means a lot of work for patch notes as well.
I was talking about on the 3DS. I thought it already got that patch. Or does that matter?
 

Rizen

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Lol wifail, I played some TL who literally used boomerang, Bomb and Usmash for 90% of his attacks. Often Usmashing 3 times in a row. Never once jabbed or Zaired. I beat him with Link but it's impossible to approach with Zelda or Ganon or shield in lag.
 
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The Merc

Hyrule's "Light"
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Lol wifail, I played some TL who literally used boomerang, Bomb and Usmash for 90% of his attacks. Often Usmashing 3 times in a row. Never once jabbed or Zaired. I beat him with Link but it's impossible to approach with Zelda or Ganon or shield in lag.
Whoa. He sounds like a really **** player :/.
 

Zane the pure

Smash Ace
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I've been playing around with customs lately, and think my favorite setup so far is 3311.
The gleaming arrows make arrow locking almost possible, getting about two in on most foes, Ripping Boomerang is neat for setups, but I'd hope somewhere down the line they make it come out quicker, Regular Spin attack only because the lightning one kills recovery (and I can never find a good time for ground Up-B in this game) and regular bombs as I can hit-confirm any aerials, and having one in a pinch can save stocks and break combos.

I did like 2132 too. I use the giant bombs as landmines to guard me alongside the galerang so I can charge power arrows more often. The recovery is great, but having no hitbox worries me a lot. And 1223 is a really strong mix. The Boomerang is a beast in nearly every situation (but it is slow to reappear for some reason) Meteor bombs extend combos and trip at low% and stuff recoveries at high%, Lightning Up-B feels great to land but is troublesome offstage, and the regular arrows help me harass the opponent in tandem with the Rang.

But despite that I don't think any combinations of Link's custom specials would help him win any better than his default aresnal, and certainly not when certain other characters have such broken customs. I'd leave it up to personal preference as all of his customs are viable options with the right playstyle.
3311 - Good spacing and mixups
2132 - Camp Hard and Live on
1223 - Kill fast or die young
 

Huggles828

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I think there's a thread about Link's customs already. Personally, I think his best setup would be 1211 (regular boomerang). Heavy bow is too situational and the light bow does too little damage and has bad range, the ripping boomerang is too slow and too short range and the gale boomerang just isn't as good as the regular boomerang, the big bomb is bad and I'm not a fan of a super short fuse on the meteor bombs (plus they can spike YOU), the lightning upb sucks as a recovery move and the other upb is hard to ledgesnap with and removes an OoS move, which are somewhat limited to begin with.
 

ShinnyMetal

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I'm completely with Huggles on this one.
I'll third that notion. 1211. hell, even though `rang is better than gale, the gale is still pretty dang good and his it's advantages if you can work with it (though super situational)
 

Huggles828

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Please continue the discussion on customs here.
My bad :awesome:

so i got my amiibo to level 50. I'm kinda disappointed. He's really hard to hit because he's fast, dodges everything with frame perfect reactions, and seems to have less ending lag on moves, but he does does stupid stuff and i can't get him to learn any at's, not even Zair. All you have to watch out for is his attacks hitting really hard (usmash does 35 damage and kills at 60). Kinda disappointed. But at least it looks awesome on my shelf.
 

ShinnyMetal

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I have a friend who has a Bowser Amiibo named Crocs and he is literally the hardest amiibo I've ever fought
 

Onomanic

Heaven Piercer
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actually sat down and played some sm4sh friendlies the other day. You bad mother****ers must on to something because Link's pretty fun in that game.
 
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