It wasn't easy to write this one (Dreamcast Sakura Wars info is hard to come by in English) but I think I did a decent job.
Job #26: Sakura Shinguji
Moveset:
General playstyle: Sakura is a fragile and tall character, making her easy to hit and KO. She has no particular movement options and instead focuses on careful positioning on the battlefield and finishing her enemies off with slow but powerful moves. Most of Sakura’s moves use her sword Reiken Arataka in a draw-and-sheath style. Hence, they have a long ending lag but begin and finish in a flash, allowing her to surprise her enemies with well-planned attacks. Combined with her decent overall speed, she’s a force to be reckoned with at medium range and can deal with zoners to an extent but has trouble dealing with close-range pressure.
Notable normal attacks: Sakura swings her sword for most of her normal attacks. She keeps Arataka in its sheath on the ground but draws it in the air. This means her ground attacks take more time to come up but stronger and vice versa for her air attacks. For her jab, she slaps the opponents twice before slashing upwards with her sword. For her forward tilt, she holds her sword forward as it crackles with spiritual energy. For her forward smash, she leaps forward and deals a strong downward slash with her sword. She slaps the enemies with her pummel and throws them with martial art throws.
Specials moves:
Neutral Special: Ouka Hoshin. Sakura swings her blade and sends a pink blade beam that hugs the floor when grounded and travels in a straight line in the air. It’s moderately strong and can cancel most weak projectiles thanks to its high hitbox. It’s slow to come out but deals multiple hits.
Side Special: Hyakka Ryoran. Sakura surrounds herself in flames and dashes forward. This attack has limited damage armor and combos into itself on early percents. If Sakura hits an enemy with this attack, her next sword slash will deal fire damage.
Up Special: Kuchu Sanrengiri. Sakura slices forward as she jumps upward and forward, creating pink petals around her sword. Mediocre recovery distance but hard to interrupt. Holding down the attack button will make her slash downwards with a meteor effect (which will cause her to self-KO in out stage).
Down Special: Makiwara Giri. Sakura closes her eyes and readies her sword as a training post appears in front of her. Regardless of whether the post hits an enemy or not, she cuts it in an X shape. If it hits an opponent, the post stuns the enemy for Sakura’s attack to hit them. This attack isn’t a counter or reflector but Sakura can armor through most attacks during the startup and cancel medium-priority projectiles with sword slashes.
All-Star Move: Koubu MK 2. Sakura jumps out of the camera and drops onto the stage in her spiritual armor Koubu. This mechanical armor easily towers over most fighters and takes no knockback and damage. In this form, Sakura uses a highly simplified, yet much stronger version of her regular moveset. Her specials are flashier and she can hover using Koubu’s jets by holding the jump button.
Other:
Aesthetics: Sakura’s design is based on her classical appearances with some inspiration from her crossover models such as Star Ocean. She is voiced by Chisa Yokoyama in Japanese and Wendee Lee in other regions. Her palette swaps are inspired by the other members of Imperial Combat Revenue’s Flower Division members and Sakura Amamiya of the 2019 game, however, they don’t change her hair or eye color.
Entrance animation: Sakura enters the stage in a whirlwind of cherry blossoms, sweeping the floor. Realizing the fight starts, she throws her mop away and takes a fighting stance.
Taunts:
Taunt 1: Sakura puts a hand to her sword and extends the other forward, crying out “No hesitation!”.
Taunt 2: Sakura holds a hand to her chest as cherry blossoms and her hair blow in the wind. She might occasionally say “For the capital!”
Taunt 3: Sakura tempers with her communication device absent-mindedly. Maybe something special happens if you use this taunt on her home stage…
Victory Theme:
Victory (Sakura Wars)
Victory Animations:
Victory 1: Sakura drops her mop and strikes a pose, grinning and saying “Here we go, victory pose!”
Victory 2: Sakura looks around herself and rubs the back of her neck sheepishly. She might occasionally add “Did I break anything?”
Victory 3: Sakura dashes forward, slashes with her sword twice, and puts it in its sheath as she poses with her hand on her hip. She says “That was quite the performance!” or “I didn’t even need my Koubu.” if she didn’t use her All-Star Move.
All of Sakura’s victory animations have cherry blossoms in the background.
Bonus:
Sakura Toy Capsule