IMO, stages have too much of an impact on a set:
The reason for this isn't because of the stages themselves (which I will elaborate on), but has more so to do with the actual length of sets and the amount of matches within them.
For years, I think the ruleset have been trying too hard to balance the traditional 4 stock, 8 minute matches. The conservative idealization of these rules is at odds with both time and stage variety:
On one hand hand, 4 stock and 8 minute matches can run for a very long time. While I would guess that the average match time is only around 4 minutes, the rules say 8 minutes and TOs have the account for the possibility that a single match can run this long. To compensate, lower bracket and pools matches have best 2 out of 3 while higher bracket and finals have 3 out of 5.
Unfortunately, this leads to problems with the stage lists. Since stages have huge implications for how a match is played out, a small set can result in polarized situations for certain match ups. To dampen their impact, banning is implemented during best of 3's. While the goal of bans is to reduce the stage list and make the smaller sets more "fair", it is really another band-aid to justify the existence of 4 stocks + 8 minutes.
Of course, at the higher bracket we see best of 5s with no bans because each match has a smaller affect on the outcome. Not only is there more stage variety, but the sets are just more entertaining because there is more room for adaptation and demonstration of who the better player is. Best of 3s are wholly inferior to best of 5s, but again, we see best of 3s because we have to make this 4 stock and 8 minute timer work for some reason.
The solution:
We should change the rules to 3 stocks, 5 minutes, best of 5s, and no bans (+Modified DSR w/ current stage list).
Some key benefits:
>The potential time largely stays the same. 2 out of 3s with the current ruleset has the potential to run 24 minutes. This ruleset has the potential to run 25. You can argue that there will also be added time between matches but the total time would largely be the same. If best of 7s are done for finals/grand finals, it would actually be shorter than the current best of 5s.
>No bans will mean consistent stage variety throughout the tournament.
>Better demonstration of skill. While the potential time is about the same, the amount of stocks in this ruleset is greater. 12 stocks in the old ruleset and 15 in the new. Factor in the higher stage variety and we'd also see more adaptation from players who are put in more varied situations. This would also be true if best of 7s were used for finals/grand finals; making them doubly effective for saving time and having more stocks.
>Loss of emphasis on the first match. In best of 3s, the winner of the first match is highly favored to win the set since the third game will be their counterpick. Best of 5s also allows more room for the momentum to swing.
>Less confusing to newer players. New players will be able to actually utilize their best character's counterpick without having to make it to higher bracket.
Why now might be a good time:
Many are calling this the platinum age for Melee so it'd be weird to change rulesets now of all times.
However, I will remind you about Evo's top 8 being primarily best 2 out of 3's. Now tell me if you'd rather see that again or have had this ruleset in place. This ruleset would actually be more beneficial for large scale tournaments where time is more of a factor.
Though admittedly, I will be surprised if this ruleset got any traction because of how old and stubborn this community is (no offense, I'm one of you guys <3) but if any TO would be willing to try this I honestly think it has a lot of merits; perhaps someone can do a hybrid ruleset which incorporates this ruleset for lower bracket/pools, while using the traditional ruleset for higher bracket.
Anyway, this is my 2 cents.
The reason for this isn't because of the stages themselves (which I will elaborate on), but has more so to do with the actual length of sets and the amount of matches within them.
For years, I think the ruleset have been trying too hard to balance the traditional 4 stock, 8 minute matches. The conservative idealization of these rules is at odds with both time and stage variety:
On one hand hand, 4 stock and 8 minute matches can run for a very long time. While I would guess that the average match time is only around 4 minutes, the rules say 8 minutes and TOs have the account for the possibility that a single match can run this long. To compensate, lower bracket and pools matches have best 2 out of 3 while higher bracket and finals have 3 out of 5.
Unfortunately, this leads to problems with the stage lists. Since stages have huge implications for how a match is played out, a small set can result in polarized situations for certain match ups. To dampen their impact, banning is implemented during best of 3's. While the goal of bans is to reduce the stage list and make the smaller sets more "fair", it is really another band-aid to justify the existence of 4 stocks + 8 minutes.
Of course, at the higher bracket we see best of 5s with no bans because each match has a smaller affect on the outcome. Not only is there more stage variety, but the sets are just more entertaining because there is more room for adaptation and demonstration of who the better player is. Best of 3s are wholly inferior to best of 5s, but again, we see best of 3s because we have to make this 4 stock and 8 minute timer work for some reason.
The solution:
We should change the rules to 3 stocks, 5 minutes, best of 5s, and no bans (+Modified DSR w/ current stage list).
Some key benefits:
>The potential time largely stays the same. 2 out of 3s with the current ruleset has the potential to run 24 minutes. This ruleset has the potential to run 25. You can argue that there will also be added time between matches but the total time would largely be the same. If best of 7s are done for finals/grand finals, it would actually be shorter than the current best of 5s.
>No bans will mean consistent stage variety throughout the tournament.
>Better demonstration of skill. While the potential time is about the same, the amount of stocks in this ruleset is greater. 12 stocks in the old ruleset and 15 in the new. Factor in the higher stage variety and we'd also see more adaptation from players who are put in more varied situations. This would also be true if best of 7s were used for finals/grand finals; making them doubly effective for saving time and having more stocks.
>Loss of emphasis on the first match. In best of 3s, the winner of the first match is highly favored to win the set since the third game will be their counterpick. Best of 5s also allows more room for the momentum to swing.
>Less confusing to newer players. New players will be able to actually utilize their best character's counterpick without having to make it to higher bracket.
Why now might be a good time:
Many are calling this the platinum age for Melee so it'd be weird to change rulesets now of all times.
However, I will remind you about Evo's top 8 being primarily best 2 out of 3's. Now tell me if you'd rather see that again or have had this ruleset in place. This ruleset would actually be more beneficial for large scale tournaments where time is more of a factor.
Though admittedly, I will be surprised if this ruleset got any traction because of how old and stubborn this community is (no offense, I'm one of you guys <3) but if any TO would be willing to try this I honestly think it has a lot of merits; perhaps someone can do a hybrid ruleset which incorporates this ruleset for lower bracket/pools, while using the traditional ruleset for higher bracket.
Anyway, this is my 2 cents.