The infamous l-cancel. I understand both (or really all 3) sides to it coming back. IMO, it doesnt need to be in the game... just low landing lag does. If everyone had Brawl Samus landing lag it would be fine. As a smasher who enjoys Melee far beyond any of the other games, I completely understand why you would want l-cancelling in, rewarding people for putting in that extra time they deserve... but lets be real here, Why do you really want l-cancelling in?
[Side 1: Against] At a high level, people hit their l-cancels 99.9% of the time, so just making it automatic isnt really a big deal since it would be relatively the same. Do you need this technical barrier to play at a low level?, meaning do you need l-cancel to be in so you can beat the person who cant? Really? You cant just win based on your skill and knowledge of the game?
[Side 2: For] On the other side I see that l-cancel should be in to reward the competitive player who know about it and put in their extra time to perfect it. Even at a high level that .1% is your chance to punish. It keeps your opponent on their toes. And plus, its not really that hard to do, just press L (or R or Z) when you land with an aerial. Melee had it, 64 had it kinda, and they were both great games.
[Side 3: Cant] Then there is the "I dont really want it in because its too hard and unnecessary to do when you are thinking about the match" Even tho I disagree, I completely understand this. Say there was a tech where you had to Hit the C-stick down 4 times, press up-taunt 6 times, and alternate Y and X 5 times, all under 4 frames... and it cut the ending lag for a smash. It seems absurd if you think about it. Thats how they feel. It gets really un enjoyable when you want to get into a competitive scene and people talk about these "advanced techniques" that, to them, seem a lot harder than the payoff, making it completely worthless to learn. But hey, sorry to tell ya, thats competitive... well... anything.
So real rap, did you answer the question? You should have? If all aerials had low landing lag it would be fine imo. How I see it is (since im with Side 1) that extra technical barrier called l-cancel doesnt need to be in since it really doesnt matter at high level play anyways. The only reason I would see it would be preferred over not having it would be that the game would be too easy and noob friendly...(which is one of my concerns with some Melee players thoughts on PM, but thats a different story) which shouldnt matter since you should be beating someone who probably couldnt l-cancel anyway.
[Side 1: Against] At a high level, people hit their l-cancels 99.9% of the time, so just making it automatic isnt really a big deal since it would be relatively the same. Do you need this technical barrier to play at a low level?, meaning do you need l-cancel to be in so you can beat the person who cant? Really? You cant just win based on your skill and knowledge of the game?
[Side 2: For] On the other side I see that l-cancel should be in to reward the competitive player who know about it and put in their extra time to perfect it. Even at a high level that .1% is your chance to punish. It keeps your opponent on their toes. And plus, its not really that hard to do, just press L (or R or Z) when you land with an aerial. Melee had it, 64 had it kinda, and they were both great games.
[Side 3: Cant] Then there is the "I dont really want it in because its too hard and unnecessary to do when you are thinking about the match" Even tho I disagree, I completely understand this. Say there was a tech where you had to Hit the C-stick down 4 times, press up-taunt 6 times, and alternate Y and X 5 times, all under 4 frames... and it cut the ending lag for a smash. It seems absurd if you think about it. Thats how they feel. It gets really un enjoyable when you want to get into a competitive scene and people talk about these "advanced techniques" that, to them, seem a lot harder than the payoff, making it completely worthless to learn. But hey, sorry to tell ya, thats competitive... well... anything.
So real rap, did you answer the question? You should have? If all aerials had low landing lag it would be fine imo. How I see it is (since im with Side 1) that extra technical barrier called l-cancel doesnt need to be in since it really doesnt matter at high level play anyways. The only reason I would see it would be preferred over not having it would be that the game would be too easy and noob friendly...(which is one of my concerns with some Melee players thoughts on PM, but thats a different story) which shouldnt matter since you should be beating someone who probably couldnt l-cancel anyway.
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