D
Deleted member 245254
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Honestly I hate that MK still gets more attention than SASR just because it's Mario Kart, because SASR is essentially what MK should be.I don't mind L-Cancelling, but I would be worried if it was in because of the 3DS version. The OG 3DS has pretty frail shoulder buttons so tapping the L button so often could kill it off quickly. That would be my only real concern though. I don't think L-Cancelling is that hard to learn.
1) Sonic and All-Stars Racing: Transformed doesn't have a blue shell-type item. Instead, it has an item, the Swarm, that can either be thrown backward or sent forward in front of 1st. The difference between this and the blue shell is that good players can avoid the Swarm very consistently. So what it does is essentially determine if the person in 1st is skilled enough to deserve 1st. This is very different from the blue shell, which can only be avoided if 1st has a specific item (or, in MKDS, through some other MT-related shenanigans but that's super advanced, super precise stuff). Furthermore, the Swarm affects everybody who's directly behind 1st, and not just 1st, so that's another huge difference.
2) They nerfed the Blue Shell hard in MK8. Also, all the "nerfs" 1st got also apply to 2nd - like, 1st can get the coin item and be left defenseless but so can 2nd, for example, and 2nd still has to worry about 3rd getting triple red shells. 1st also has a small chance of getting an item that can destroy, like, everything, including the blue shell. Finally, the fastest bike combos in the game have about half of the maximum possible acceleration, which reduces the impact of getting hit for bike users. These are the good bikes, too, the sport bikes.
EDIT: And 1st place's "nerfs" were because the blue shell hit 1st more often than 2nd place's items. That is stupid on principle.