also: moving between platforms. cutter dash's hitbox conveniently covers entirely under you, so it's safe(r than other options) when maneuvering on PS2
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Kirby has many grab mixups on ZSS using her gun. It just adds so much more into his dthrow techchase game. I'm pretty sure against ZSS forward throw combos into blaster at certain percents.So playing ZSS the other day, her copy ability is amazing right now. Like Kirby with ZSS' stun gun makes the matchup stupid hard for ZSS because normal shots paralyze. It's fun.
On the other hand, Samus' blast has a lot of weird stuff that happens to it. I've lost fully charged shots for no reason before.
To be honest, if you think one of the hats that seems unedited should be changed in some way, please let me know.
I'm pretty sure rollout did change, special fall and all. Yeah, I was just talking about the damage with water gun.i didn't change rollout at all from brawl haha. what about the watergun is awful? not doing dmg up close or what
well yeah, apart from special fall it was the same, but no special fall in brawl made a huge difference, you could attack offstage with it or use it to recover (while not aiming right at the edge) and not suicide automatically.well, apart from the special fall i mean
That was an oversight on my part. The blaster shots will match zss.
I am sorry if any edits to the hats in the patch come off as nerfs. They are simply oversights on my part. I worked on almost every hat over the last year. As shell said in the FAQ, it's very time consuming and difficult to edit the hats how we want. If a hat seems to be completely unedited from brawl (such as pit's) it's most likely because I was getting tired of how much work I had to do in order to edit them and decided the hat was good enough at that point. To be honest, if you think one of the hats that seems unedited should be changed in some way, please let me know.
The tornado length will match MK. We didn't change the MK hat model/textures at all so I'd assume the green eyes were in brawl too.
But the other taunts let you keep your hat.Hi taunt after KO best taunt.
Taunt-cancelled power discard 2gud.Hi taunt after KO best taunt.
I feel like I've heard that somewhere before. Either from Melee, Brawl, or even P:M. They might be able to DI onto the stage like Fox's D-Throw though....ok so I may or may not be going mental but I landed a dthrow on a fox right at the ledge and they just
sailed down. I don't even think they could recover from it. could someone confirm this for me, getting into that grab position w/ a CPU isn't easy
Yep, that's a thing. A very fun thing. I'm not sure if they can recover though....ok so I may or may not be going mental but I landed a dthrow on a fox right at the ledge and they just
sailed down. I don't even think they could recover from it. could someone confirm this for me, getting into that grab position w/ a CPU isn't easy
SH aerial?So Kirby's dash attack is too good in that it can't be crouch-cancelled, shield grabbed, has near nonexistent endlag, goes obscenely far, goes incredibly fast, combos into ftilt or fsmash, and pretty much forces the opponent to change their playstyle entirely.
Has this already been addressed? I've played legitimately decent people and I can get by by just dash dancing and using dash attack to punish anything then combo for things I shouldn't have got. And they can't punish it on-shield.
I used to be excited because it was so good, but now it isn't fun anymore.
We're gonna try some counters to it tomorrow.SH aerial?
A move with few shortcomings? Shine?We're gonna try some counters to it tomorrow.
The move just seems to have few shortcomings...
That's a completely different argument I would talk about elsewhere.A move with few shortcomings? Shine?
Just put a move out, if you hard read Kirby then F-Smash, else fair or something.That's a completely different argument I would talk about elsewhere.
This is me as Kirby complaining that a move feels "too easy." Everything else is amazing. I love 3.0 Kirby, bair puts in work, footstool edgeguards, utilt juggles, etc.
I know what you mean. The move feels too broken. As a Kirby main myself, I feel the move should be nerfed slightly. Im not sure what they could do to it... maybe make it slightly slower.That's a completely different argument I would talk about elsewhere.
This is me as Kirby complaining that a move feels "too easy." Everything else is amazing. I love 3.0 Kirby, bair puts in work, footstool edgeguards, utilt juggles, etc.