KingJigglypuff
Smash Ace
- Joined
- May 2, 2010
- Messages
- 679
Updated Flare Blitz to use a new animation.
http://gfycat.com/FittingSoftCottonmouth
http://gfycat.com/FittingSoftCottonmouth
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Similar, yet drastically different.How extreme do you think each of the forms will be in comparison to each other?
Defense Form is more defense-oriented, but you got the general idea.Like will Speed form Deoxys be to Defense form what Sonic is to Bowser?
Speed Form and Defense Form will be noticeably weaker than Normal and Attack Forms, but will have speed (Speed Form) and durability (Defense Form) to make up for it.Speaking of which, how extreme will each form's strength be in general?
Hopefully soon, but I can't make any promises (I've said this a lot already, but it's true. MK is slowly working on things, but then something happens that puts things to a halt).Also Waluigi when pls
I was actually more asking if they will be objectively the best characters in certain aspects (ex's: Speed form being the fastest, Attack form giving the most damage/knockback) or if they'll be less lopsided than that. I don't yet have a preference one way or the other, but I'm curious what you're doing with it.Speed Form and Defense Form will be noticeably weaker than Normal and Attack Forms, but will have speed (Speed Form) and durability (Defense Form) to make up for it.
Hopefully soon, but I can't make any promises (I've said this a lot already, but it's true. MK is slowly working on things, but then something happens that puts things to a halt).
Edit: Here's two new animations MK did for WalkFast and Attack12.
WalkFast: http://gfycat.com/CheapWildIcterinewarbler
Attack12: http://gfycat.com/CreepyDarlingIggypops
The former is what's planned.I was actually more asking if they will be objectively the best characters in certain aspects (ex's: Speed form being the fastest, Attack form giving the most damage/knockback) or if they'll be less lopsided than that. I don't yet have a preference one way or the other, but I'm curious what you're doing with it.
That's gonna be some craaaazy PSAs right there...The former is what's planned.
That means there's actually work on it?! Praise Arceus! I thought he was abandoned.but it's true. MK is slowly working on things, but then something happens that puts things to a halt).
Edit: Here's two new animations MK did for WalkFast and Attack12.
WalkFast: http://gfycat.com/CheapWildIcterinewarbler
Attack12: http://gfycat.com/CreepyDarlingIggypops
It's Autodesk Maya. It's just MK using created circles to get an idea of where he wants the hitboxes for the completed attack.regarding the Waluigi animations, what's that program? i ask because i see some hitboxes, is that Ikarus, or a modded brawlbox?
You don't know MK.That means there's actually work on it?! Praise Arceus! I thought he was abandoned.
Purple is indeed still a color.YES. Purple is still a color.
It's best to expect the unexpectedIt goes without saying that we're all really excited to be seeing more Waah. Does this mean we should be expecting more consistent info again?
I get you, but if I weren't nosy 100% of the time, I would probably cease to exist.It's best to expect the unexpected
Yee (Basically soon™ enough).Does this mean we should be expecting more consistent info again?
Like signing in the Waa while climbing down a ladder?It's best to expect the unexpected
Deoxys is going to use Toon Link as a base.1. Who will Deoxys go over?
All Forms will use their 1111 sets.2. Will the Custom moves be unique for each form (i.e. Normal is 1111 and Defense is 2113, etc.)?
This is the most current CSP pose I have for Deoxys, but I'll have to wait for Nano to finish his edits.3. CSP's when because I want to make stuff for it.
Oh. Thanks.Here you go!
View attachment 65353 View attachment 65351 View attachment 65352
Also I figured since Down B has no alternates, there's a total of 9 different moveset combinations (going by Sm4sh's order).
I couldn't help it, plus it'll provide a nice comparison shot. Also Brawl Box v0.76 doesn't play nice with windows 10 when trying to view models, FYI...Oh. Thanks.
But it would have been best if you waited until Nano finished his edits, so I could have taken a snapshot with BB v0.76, which would allow me to have a CSP with materials applied.
That's understandable.I couldn't help it, plus it'll provide a nice comparison shot. Also Brawl Box v0.76 doesn't play nice with windows 10 when trying to view models, FYI...
My OS, Brawl Box has to be overhauled in the model department in order for it to work in Win 10.That's understandable.
But I meant on my end for the main CSP image.
And my OS is Windows 8 (unless you were referring to your own OS).
That Deoxys is probably gonna be one of my new mains. I absolutely love the concept!This may come off as gimmicky, but I plan on having Deoxys being able to have "Customs" for alternate files.
Take a look. (Thanks to MK64DS for the template)
Normal (I forgot Brawl's limitations, so I'm going to move Side Special over to Neutral Special and make something new for Side Special)
Attack
Defense
Speed
Oh, man, I was looking around for ages wondering if Waluigi was canned. This guy does not know how to inform his fans of anything! All I know is that if we do not get some beta version of him by September, then I do not know what to think anymore. I am almost all WAAH-ed out from all this waiting and the one he released half a decade ago is wearing out on me ever since I saw the glorious new one.The Waa Train is picking up steam.
Wait3: http://gfycat.com/SpottedAnyAdeliepenguin
He was never canned. And he never will be. No matter how long it takes, we'll get him done.Oh, man, I was looking around for ages wondering if Waluigi was canned.
It's because he has a job. Beforehand, he was pretty frequent with updates.This guy does not know how to inform his fans of anything!
While I did release a beta of one of my PSAs before, that project was one I worked on myself. MK has the final say in what goes on with Waluigi, so a demo is likely out of the question.All I know is that if we do not get some beta version of him by September, then I do not know what to think anymore.
I understand your concerns. Waluigi has been in development for a total of 7 years now (5 years by himself, 3 years with a team). Everyone in the team wants to finish him, but we don't want to rush.I am almost all WAAH-ed out from all this waiting and the one he released half a decade ago is wearing out on me ever since I saw the glorious new one.
Yes, he's going to use Pit as a base.Also, can you make sure that he still goes over Pit? I want to add him to my custom mod and I am not good at all with adding character slots.
Do you think it'd be possible to port him over someone else? I'm using PM Ridley, who also replaces Pit. Is it possible to port him to any other characters (like, for example, G&W or Tink)?Yes, he's going to use Pit as a base.
For Brawl, there's P&P rels for porting. But I'm afraid to say that this isn't the case with PM.Do you think it'd be possible to port him over someone else? I'm using PM Ridley, who also replaces Pit. Is it possible to port him to any other characters (like, for example, G&W or Tink)?
Is there any way to make new modules, then?For Brawl, there's P&P rels for porting. But I'm afraid to say that this isn't the case with PM.
Waluigi is also too late in development to change base characters now.
Someone experienced in modules would have to look into making P&P rels for PM.Is there any way to make new modules, then?
Alright, but in all honesty, do you really think it will take him till, say, 2016 (hopefully not any years after) to finish him, given there has already been eight years of development on him at this point if he does so at this year? Not saying he should suddenly rush him now, but I believe the Gray Fox mod took significantly less longer than that. And that very same guy is helping out with the Waluigi mod if memory serves me right, though I believe he is no longer on the team due to his departure from Brawl Hacking. He mentioned something about finishing something in his last upload, which I am not sure references Waluigi or not since he happens to not be finished.He was never canned. And he never will be. No matter how long it takes, we'll get him done.
It's because he has a job. Beforehand, he was pretty frequent with updates. While I did release a beta of one of my PSAs before, that project was one I worked on myself. MK has the final say in what goes on with Waluigi, so a demo is likely out of the question.
I understand your concerns. Waluigi has been in development for a total of 7 years now (5 years by himself, 3 years with a team). Everyone in the team wants to finish him, but we don't want to rush.
Ah, that is good. Well I do like Ridley, I would rather have the Wah than him. Especially since Ridley was nerfed lately.Yes, he's going to use Pit as a base.
Yeah, that is true. A lot of people would hate him for it if he were to just abandon the project. Especially those that were following it since the beginning. Man, I look forward to it much more now after knowing he was still making it after all this time. I really hope we get a release this year, or else this guy may very well enter a full decade of development and come close to the infamous "Kirby's Adventure Development Hell" frame of time.MK64DS has a job, and that's the primary reason Waluigi's been so delayed. I doubt they'd ever quit on the WAA, especially since they've come this far.
I presume that Waluigi is going to have both a vBrawl and Project M release, I imagine? Will be pretty great if the final version has an announcer call of the 3.6 one if he winds up there.Though I expect them to maybe try porting him after release; the Ridley team has already tried to port him over Lucario, but there were issues with that. We may try porting him to someone else again later on, but there's no certainties.
I don't think the group likes the 3.6 announcer call tbh v:I presume that Waluigi is going to have both a vBrawl and Project M release, I imagine? Will be pretty great if the final version has an announcer call of the 3.6 one if he winds up there.
It's not as difficult as you think it is. But I no longer have the tools. It's really self explanatory tbh.Speaking of porting, I am trying to make a Waluigi sawnd file for Pit, but have just been struggling on that. I assume my long essay scared off KingJigglypuff when I asked him for help, seeing as how he never replied.
Should be fixed.Strangely, and on an unrelated note, he still has Pit's double jump in the Subspace Emissary when I tested him there. Hopefully, that is fixed in the final version as well.
We're hoping we'll be able to finish him before 2016. I asked MK about this, and he said if he buckles down, we may get this finished in about 2 - 3 weeks, but we're making no promises here.Alright, but in all honesty, do you really think it will take him till, say, 2016 (hopefully not any years after) to finish him, given there has already been eight years of development on him at this point if he does so at this year?
Are you talking about EternalYoshi? I only recall him helping with the current release of Waluigi directly while giving some tips for the revamp.Not saying he should suddenly rush him now, but I believe the Gray Fox mod took significantly less longer than that. And that very same guy is helping out with the Waluigi mod if memory serves me right, though I believe he is no longer on the team due to his departure from Brawl Hacking. He mentioned something about finishing something in his last upload, which I am not sure references Waluigi or not since he happens to not be finished.
MK will be uploading a video that will hopefully explain everything.So, how come Waluigi was not close to completion back then if such a team member existed? Or, is the main issue simply his final smash, inclusion into the Subspace Emissary and just adding him in every specific detail in Brawl? Cause I can understand then if it would take a while.
To quote MK when I asked him: "Nothing but death itself would stop me."I can also understand being busy with life as well, but I have a question about that and Waluigi. Do you think that, if life gets rough enough for him where he can actually not finish Waluigi or mod at all anymore, that he would be willing to release him as he is now? That is one worry I had, as there was another modder I believe that worked on a very solid PSA of a character whom I can no longer remember, but then they quit the project and never released what they had, despite it looking really solid and complete.
The Waluigi Revamp will already come included with a sawnd to replace Pit. And for Brawl users, he'll have his very own BrawlEx slot.Oh, speaking of Pit, could you do me a favor? Did not mean to turn this into an essay, I apologize for that, as I just had so many questions about Waluigi. But, anyway, I have been looking around for ages for a sawnd file for Waluigi over Pit and have not succeeded at all. I believe he released one over Diddy Kong, but that version does not work on the Subspace Emissary nor does it come in high definition textures. Given you are probably a professional at this point, could you maybe scrap up a Waluigi sawnd file over Pit for me with the same sounds from Diddy Kong, albeit loud enough to be heard? I am still using the Ridley sawnd as it is the only one that doesn't play random noises in-between, but has a horrifying death scream and I do not know how to make sawnd files at all to resolve this myself.
Like I previously mentioned, nothing (except death) would stop MK from finishing Waluigi, no matter how long it takes. No matter what, he won't abandon Waluigi.Yeah, that is true. A lot of people would hate him for it if he were to just abandon the project. Especially those that were following it since the beginning. Man, I look forward to it much more now after knowing he was still making it after all this time. I really hope we get a release this year, or else this guy may very well enter a full decade of development and come close to the infamous "Kirby's Adventure Development Hell" frame of time.
You are correct.I presume that Waluigi is going to have both a vBrawl and Project M release, I imagine?
We can try to see what we can do about that.Will be pretty great if the final version has an announcer call of the 3.6 one if he winds up there.
Not at all. I was away, so I didn't notice the replies.Speaking of porting, I am trying to make a Waluigi sawnd file for Pit, but have just been struggling on that. I assume my long essay scared off KingJigglypuff when I asked him for help, seeing as how he never replied.
Like I previously mentioned, there will be a custom sawnd file available. The sounds will also be included in wav format for those who wish to port Waluigi.But, you wouldn't happen to know how to make one, would you? I spent a good entire day trying to figure it out once, but to no avail. I need the sawnd file as I still use MK64DS' first and only beta release of Waluigi that I still find enjoyable to play.
That has been fixed for the revamp.Strangely, and on an unrelated note, he still has Pit's double jump in the Subspace Emissary when I tested him there. Hopefully, that is fixed in the final version as well.