Chaos_Blasta
Smash Journeyman
you realize in 2.6 you could jump out of bair like halfway through the animation while his back was still out there right. 3.0 restored its melee gimping while also making its iasa be where it was originally meant to be
"you realize in 2.6 you could jump out of bair like halfway through the animation while his back was still out there right."
Requesting Marth d-tilt to have modified IASA to match the animation.
"3.0 restored its melee gimping"
What? As far as the changelist states, nothing was changed about Bair except the IASA.
" also making its iasa be where it was originally meant to be"
Are you implying that you accidentally added (If i am not mistaken) 12 frames to Bowser's Bair IASA, then reverted it exactly to how it was in Melee, and then imply that this was how it was always meant to be? even though this was a change from 2.0 all the way through 2.6b (I think)? this change just screams "Because Melee", quite awful considering how bad Bowser was in Melee.