InASnowBoundLand
Smash Lord
- Joined
- May 2, 2014
- Messages
- 1,453
What does Bair mean?
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Back air.What does Bair mean?
Back Aerial.What does Bair mean?
Hmm...I kinda dislike that they didn't add his 2, 3, and 64 costumes as alts, but in retrospect I'm glad they didn't, as it would not only convolute his crown throw, but also block his breastplate and make it difficult to see the cracks on. If those were not factors, I'm 100% certain that they would have had the alts.Alright boys, there's been a lot of 'I love K Rool' and 'K Rool looks so good'. And that's nice and all, but you know what this thread needs? Hatred.
So my question to you all is, what do you dislike the MOST about K Rool's Smash incarnation?
That's a bit disappointing. Kirby should've gotten the crown, cape, and crazy eye. That would've been awesome IMO.https://www.sourcegaming.info/2018/11/10/smash-ultimate-final-character-impressions/
"Also, his Kirby hat doesn’t have a crazy eye, just his snout and crown."
Sounds like he has the Mii hat, as predicted. Pretty surprised they didn't go for the pirate hat though.
Back air.
It used to, IIRC.Do Kirby's fthrow and bthrow still cause him to kamikaze?
No Kaptain alt. But really, that's the only complaint I've got.Alright boys, there's been a lot of 'I love K Rool' and 'K Rool looks so good'. And that's nice and all, but you know what this thread needs? Hatred.
So my question to you all is, what do you dislike the MOST about K Rool's Smash incarnation?
Anyone giving a non-answer like 'I hate he took this long' or 'I like everything' is missing the point and will be shot out the port side cannon.
I'll start. The thing that irks me THE MOST about King K Rool is his Belly Armor Stun. I get the need for balance, but I do not want Marth to get a free stun on me because I threw out a button in neutral and he just hit my belly with a nair leading to a fully charged Shield Breaker.
I guess Counters still aren't the most exciting special and I would enjoy something a little different, but that really isnt big, all things considered.Alright boys, there's been a lot of 'I love K Rool' and 'K Rool looks so good'. And that's nice and all, but you know what this thread needs? Hatred.
So my question to you all is, what do you dislike the MOST about K Rool's Smash incarnation?
Anyone giving a non-answer like 'I hate he took this long' or 'I like everything' is missing the point and will be shot out the port side cannon.
I'll start. The thing that irks me THE MOST about King K Rool is his Belly Armor Stun. I get the need for balance, but I do not want Marth to get a free stun on me because I threw out a button in neutral and he just hit my belly with a nair leading to a fully charged Shield Breaker.
Back Aerial.
Alright boys, there's been a lot of 'I love K Rool' and 'K Rool looks so good'. And that's nice and all, but you know what this thread needs? Hatred.
So my question to you all is, what do you dislike the MOST about K Rool's Smash incarnation?
Anyone giving a non-answer like 'I hate he took this long' or 'I like everything' is missing the point and will be shot out the port side cannon.
I'll start. The thing that irks me THE MOST about King K Rool is his Belly Armor Stun. I get the need for balance, but I do not want Marth to get a free stun on me because I threw out a button in neutral and he just hit my belly with a nair leading to a fully charged Shield Breaker.
Back Aerial.
World Of Light looks very non-linear, so if you don't mind doing so you could always research the quickest path to finding K. Rool.I keep thinking about World of Light and praying to GOD the game isn't long and the only way to unlock characters. I fear K.Rool may be one of the last fighters you unlock. I NEED him ASAP! We are so close...I've waited 17 years for K.Rool to join Smash and 10 years for him to appear in another game (as most of us have). I'll be a bit disappointed if World of Light is like a 10 hour adventure and K.Rool is like the last unlock. World of Light also doesn't look THAT fun to me either. But who knows hopefully they bring back VS. matches as way to unlock characters as well. 1-stock run off the edge hundreds of times, here I come! lol
No cannonball with the ability to have spikes appear after hitting the groundAlright boys, there's been a lot of 'I love K Rool' and 'K Rool looks so good'. And that's nice and all, but you know what this thread needs? Hatred.
So my question to you all is, what do you dislike the MOST about K Rool's Smash incarnation?
Not that I don't understand the desire to unlock the characters you want as quickly as possible, but would you really rather spend the first few hours of Ultimate self destructing over and over rather than just playing the story mode? Having done this in 4 I found it much more dull than just working my way through SSE in Brawl. This said, I always prefer going through each of the single player modes at least once before going into standard smash anyway.I keep thinking about World of Light and praying to GOD the game isn't long and the only way to unlock characters. I fear K.Rool may be one of the last fighters you unlock. I NEED him ASAP! We are so close...I've waited 17 years for K.Rool to join Smash and 10 years for him to appear in another game (as most of us have). I'll be a bit disappointed if World of Light is like a 10 hour adventure and K.Rool is like the last unlock. World of Light also doesn't look THAT fun to me either. But who knows hopefully they bring back VS. matches as way to unlock characters as well. 1-stock run off the edge hundreds of times, here I come! lol
Besides the crown, I really wasn't expecting much for Kirby's cap whenever he copies King K. Rool.https://www.sourcegaming.info/2018/11/10/smash-ultimate-final-character-impressions/
"Also, his Kirby hat doesn’t have a crazy eye, just his snout and crown."
Speaking of that match, I noticed that K. Rool plays dead when he's laying on his back. You can see it clearly when Yoshi does his final smash on K. Rool.Sooooooooooooooooooooooo..............apparently KKR has invincibility on his Blunderbuss when he's actually firing. It's very noticeable at 1:48 here
Also worth noting that his Cannonball has a hitbox when it's landing on the ground after it hits something.
Chris Sutherland not voicing him. But everything else about K. Rool is so crisp that honestly I can’t complain that much.Alright boys, there's been a lot of 'I love K Rool' and 'K Rool looks so good'. And that's nice and all, but you know what this thread needs? Hatred.
So my question to you all is, what do you dislike the MOST about K Rool's Smash incarnation?
Anyone giving a non-answer like 'I hate he took this long' or 'I like everything' is missing the point and will be shot out the port side cannon.
I'll start. The thing that irks me THE MOST about King K Rool is his Belly Armor Stun. I get the need for balance, but I do not want Marth to get a free stun on me because I threw out a button in neutral and he just hit my belly with a nair leading to a fully charged Shield Breaker.
Back Aerial.
The lack of Toshihide Tsuchiya's voice work is probably the most notable thing that I don't like about King K. Rool's Smash portrayal. Nintendo must not want to pay their typical voice actors, which is rather crazy, considering that Donkey Kong, Diddy Kong, and Bowser still sound like their usual selves in Super Mario Party.Alright boys, there's been a lot of 'I love K Rool' and 'K Rool looks so good'. And that's nice and all, but you know what this thread needs? Hatred.
So my question to you all is, what do you dislike the MOST about K Rool's Smash incarnation?
Anyone giving a non-answer like 'I hate he took this long' or 'I like everything' is missing the point and will be shot out the port side cannon.
I'll start. The thing that irks me THE MOST about King K Rool is his Belly Armor Stun. I get the need for balance, but I do not want Marth to get a free stun on me because I threw out a button in neutral and he just hit my belly with a nair leading to a fully charged Shield Breaker.
I think my least favourite thing, from what I've seen, is that they gave him a counter. After it felt like half of the Smash 4 newcomers had counters of some sort (, and I might have missed some), it just seems so lazy.Alright boys, there's been a lot of 'I love K Rool' and 'K Rool looks so good'. And that's nice and all, but you know what this thread needs? Hatred.
So my question to you all is, what do you dislike the MOST about K Rool's Smash incarnation?
Anyone giving a non-answer like 'I hate he took this long' or 'I like everything' is missing the point and will be shot out the port side cannon.
I'll start. The thing that irks me THE MOST about King K Rool is his Belly Armor Stun. I get the need for balance, but I do not want Marth to get a free stun on me because I threw out a button in neutral and he just hit my belly with a nair leading to a fully charged Shield Breaker.
Back Aerial.
The krown.Alright boys, there's been a lot of 'I love K Rool' and 'K Rool looks so good'. And that's nice and all, but you know what this thread needs? Hatred.
So my question to you all is, what do you dislike the MOST about K Rool's Smash incarnation?
Anyone giving a non-answer like 'I hate he took this long' or 'I like everything' is missing the point and will be shot out the port side cannon.
I'll start. The thing that irks me THE MOST about King K Rool is his Belly Armor Stun. I get the need for balance, but I do not want Marth to get a free stun on me because I threw out a button in neutral and he just hit my belly with a nair leading to a fully charged Shield Breaker.
Back Aerial.
For me, there's a few things I find a bit of a missed opportunity for K Rool. For one, the belly counter is lazy. So many characters with counters is just not that creative. It really got old after Smash 4. Second, I wish it was voice actor instead of realistic animal sounds, but I don't mind it with K Rool that much unlike characters like. The three having realistic sounds just don't fit with their character that well. Diddy especially is really annoying to listen to with realistic gorilla grunts that I wish it was his actual voice actor. Other than that, the two are pretty minor nitpicks and I still think that the Krocodile is one of the most well-designed characters (based on their original source material) out of all the fighters in Smash (about the lvl of ).Alright boys, there's been a lot of 'I love K Rool' and 'K Rool looks so good'. And that's nice and all, but you know what this thread needs? Hatred.
So my question to you all is, what do you dislike the MOST about K Rool's Smash incarnation?
Anyone giving a non-answer like 'I hate he took this long' or 'I like everything' is missing the point and will be shot out the port side cannon.
I'll start. The thing that irks me THE MOST about King K Rool is his Belly Armor Stun. I get the need for balance, but I do not want Marth to get a free stun on me because I threw out a button in neutral and he just hit my belly with a nair leading to a fully charged Shield Breaker.
Back Aerial.
Really!? That's a good thing for me. I HATE K.Rool's paon voice. It's terrible he went from a Darth Vader sounding deep voiced villain in DK64 to sounding like a "mentally handicapped fat Jerry Lewis". Toshihide is definitely better for Funky (sounds like Lil Jon) than he is as K.Rool IMO.The lack of Toshihide Tsuchiya's voice work is probably the most notable thing that I don't like about King K. Rool's Smash portrayal. Nintendo must not want to pay their typical voice actors, which is rather crazy, considering that Donkey Kong, Diddy Kong, and Bowser still sound like their usual selves in Super Mario Party.
I'm digging the gold one and the dark red one with the green cape. But I like his default just as much.Have y'all decided what alts to pick? I'm definitely going for the gold alt, I like the Desert Krok thing it has going for it.
Seeing as King K. Rool uses his Paon design for Smash Ultimate, that's pretty much why I've mentioned Toshihide Tsuchiya; he was also the last person to voice King K. Rool.Really!? That's a good thing for me. I HATE K.Rool's paon voice. It's terrible he went from a Darth Vader sounding deep voiced villain in DK64 to sounding like a "mentally handicapped fat Jerry Lewis". Toshihide is definitely better for Funky (sounds like Lil Jon) than he is as K.Rool IMO.
I don't see Smash's design as strictly Paon. I see it as a mixture of both Rare and Paon. The darker green skin, golden belly, personality, and tail (even if it is short) is taken from Rare. The small crown, blue jewel, and face are taken from Paon. It's a mixture of both worlds and that's why it's perfect to me. I know we wouldn't get K.Rool's Rare voice (for obvious reasons) but I'm glad they just went with generic crocodile noises (which I was originally against) over the Paon voice honestly.Seeing as King K. Rool uses his Paon design for Smash Ultimate, that's pretty much why I've mentioned Toshihide Tsuchiya; he was also the last person to voice King K. Rool.
Don't know if I'm the only one to hold this view, but I've always liked K. Rool's voice from the show the most.Seeing as King K. Rool uses his Paon design for Smash Ultimate, that's pretty much why I've mentioned Toshihide Tsuchiya; he was also the last person to voice King K. Rool.
To each his own then. On my end, I'm not too annoyed with Toshihide Tsuchiya's voice work. Also, the whole Super Mario universe tends to follow a cartoonish vibe, which is another reason why seeing K. Rool sound like a real world crocodile just didn't feel right to me.I don't see Smash's design as strictly Paon. I see it as a mixture of both Rare and Paon. The darker green skin, golden belly, personality, and tail (even if it is short) is taken from Rare. The small crown, blue jewel, and face are taken from Paon. It's a mixture of both worlds and that's why it's perfect to me. I know we wouldn't get K.Rool's Rare voice (for obvious reasons) but I'm glad they just went with generic crocodile noises (which I was originally against) over the Paon voice honestly.
I wish his crown was bigger.Alright boys, there's been a lot of 'I love K Rool' and 'K Rool looks so good'. And that's nice and all, but you know what this thread needs? Hatred.
So my question to you all is, what do you dislike the MOST about K Rool's Smash incarnation?
Anyone giving a non-answer like 'I hate he took this long' or 'I like everything' is missing the point and will be shot out the port side cannon.
I'll start. The thing that irks me THE MOST about King K Rool is his Belly Armor Stun. I get the need for balance, but I do not want Marth to get a free stun on me because I threw out a button in neutral and he just hit my belly with a nair leading to a fully charged Shield Breaker.
Back Aerial.
We should know the unlock methods before too long. Game journalists and whatnot will have it soon.Not that I don't understand the desire to unlock the characters you want as quickly as possible, but would you really rather spend the first few hours of Ultimate self destructing over and over rather than just playing the story mode? Having done this in 4 I found it much more dull than just working my way through SSE in Brawl. This said, I always prefer going through each of the single player modes at least once before going into standard smash anyway.
As a suggestion, why not instead start with DKs Classic Mode? There's a non-zero chance you'll unlock King K Rool (Or Diddy Kong, whose own Classic Mode might then work) this way and it's much quicker and more fun than running off the edge repeatedly.
With only a few true newcomers, there wasn't much room for her, I would guess. She's probably unrealizable as an echo, and the other characters are big enough that it's difficult to justify cutting them, except maybe Incineroar, but Pokemon always gets special treatment.At the same time though, I find myself questioning why Dixie Kong still isn't present.
It's understandable. There's so much content in this game that having a lot of newcomers would be impossible. Sakurai managed to bring back every character that's been playable before, brought in a few new characters, and got people excited for clones. I really can't complain.With only a few true newcomers, there wasn't much room for her, I would guess. She's probably unrealizable as an echo, and the other characters are big enough that it's difficult to justify cutting them, except maybe Incineroar, but Pokemon always gets special treatment.
So that pretty much means that you can't use the d-throw on its own to make KOs. By the way, does anyone know if getting buried still reduces how much knockback a fighter will take (like in Smash 3DS / Wii U)?Mario & Sonic Guy You were asking what happens when K Rool Dthrows someone who's off the ledge? In the FFA I linked earlier, He grabs Incineroar at the edge, and just brings him back in towards the ground to bury him.
Probably just by using their speed and frame data to outmaneuver them. K. Rool's projectiles are mainly used to condition foes rather than actually zoning them out, since they're too slow for that. The ranges where it would be optimal to reflect them are also dangerous enough for K. Rool to run up and attack or grab, so all you really have to do is not be predictable... but even then, K. Rool can probably just suck up cannonballs that are reflected back at him.Will there ever be any footage of King K. Rool facing any fighters with reflectors (besides Zelda)? It would be interesting to see how Fox and Falco can deal with K. Rool's projectile options.
The Dixie thread is trying to get one going, although Sakurai more or less saying on Twitter "don't ask me for any more characters" might have killed that.Who knows, maybe Dixie can get a campaign going like K. Rool had. Although K. Rool having one made more sense considering his was more about bringing the character back in general. It's not like Dixie Kong has been buried or anything.
Sakurai did apologize for that: "In order to make him more K. Rool-esque, we had to make sure he stood up perfectly straight. Of course, we couldn’t make him too tall, however, so please forgive us for shrinking him down a bit." DK has always had the tallest t-pose in Smash anyway, at least until Ridley.Not gonna lie it is a bit jarring seeing DK just as big if not bigger than Rool but I can get use to it.
Yeah I remember that quote from Sakurai this is a small nitpick but I always felt DK was much bigger in Smash than he really needed to be. I feel they could've shrunken DK down a bit from his current size and he would still be/feel like DK.Sakurai did apologize for that: "In order to make him more K. Rool-esque, we had to make sure he stood up perfectly straight. Of course, we couldn’t make him too tall, however, so please forgive us for shrinking him down a bit." DK has always had the tallest t-pose in Smash anyway, at least until Ridley.