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Smash Journeyman
Hello and welcome in this thread where we may discuss King K. Rool's moveset, confirmed for Super Smash Bros Ultimate!
Here is a list of the moves of the King we know about so far:
Neutral Attacks
Jab: N/A
Forward Tilt: N/A
Up Tilt: King K. Rool moves his fist upward in an uppercut fashion.
Frame data: UTilt appears to have 26 frames of end lag.
Down Tilt (Need confirmation): King K. Rool slams his foot on the ground. This move can burry opponents.
Dash Attack: King K. Rool propels himself forward, thrusting his belly on opponents. This move appears to have Super Armor.
Frame data: Dash attack appears to come out after 12 frames and has super armour on it. Endlag looks to be around 70 frames which seems high.
Frame data: Forward Smash comes out after 14 frames and has super armour on it seems. Endlag looks to be around 56 frames.
Down Smash: N/A
Standard Grab: King K. Rool reaches his arm forward to grab opponents.
Framde data: Grab appears to come out after 8 frames, very comparable to other heavyweights.
Up Throw/Down Throw?: King K. Rool lifts his foe and performs a backbreaker move on them.
Back Throw: N/A
Get up attack: N/A
Ledge attack: N/A
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Aerial neutral Attacks
Neutral Aerial: N/A
Forward Aerial: King K. Rool performs a fast, aerial dropkick.
Frame data: FAir's hitbox comes out after 12 frames. That's incredible for how strong the move looks. Endlag appears to be around 36 frames which is not so incredible. This seems nice for a killing move or a combo ender.
Up Aerial: N/A
Down Aerial: N/A
Back Aerial: N/A
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Neutral B: (Blunderbuss) King K. Rool uses his Blunderbuss from Donkey Kong Country 2 to fire a Kannonball that travels through the air. Holding the B button (needs confirmation) then allows the Blunderbuss to vaccum items and ennemies, and fire them, similar to Dedede's Inhale.
Frame Data: Cannonball appears to come out around frame 28 to 30 based on the video, with the suction happening around 30 frames later. Very similar in frame data compared to Bowser Jr., the endlag will be what makes or breaks this move. Seems to end after 42 to 48 frames after having sucking an item.
Forward B: (Krown Throw) King K. Rool throws its crown forward. The crown moves like a boomerang ; hitting foes on the front and in the back.
Frame Data: Krown appears to come around frame 26 and after the krown appears you have around 48 frames of endlag, which almost identical to Link's boomerang's frame data.
Up B: (Kopter Pack) King K. Rool uses his propeller device from Donkey Kong Country 3, and travels vertically in the air.
Frame Data: Kopter appears to come out around frame 14.
Down B: (Kounter AKA [[FATT REFLECT]]) King K. Rool exposes his belly, ready to counterattack if an enemy hits it.
Frame Data: Kounter appears to come out around frame 12 and is active for at least 14 frames.
OP shall be updated as and then as we learn more about the King.
Credit to U Untouch for providing Frame data.
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