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KGD - The Kewkky Thread! - Kirby's Wasteland: Dead Social

Kappy

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Wumbo, how do you determine what makes a quality game? Why is one game better than another? Why is classic MegaMan better than Battle Network? What facilitates that statement? Who told you that? What divine being carved that statement into stone? What review site did you look at to see that classic MegaMan is indeed of higher quality than Battle Network? Why do you think that it's of higher quality?

How the hell do you determine whether a game is good or bad? Preference means absolutely nothing when it comes to quality - it's just what you prefer. But there is a certain subjectiveness to the quality of a game because it is you and (should be) you only that determines whether the game you're playing is good or bad to YOU. There is no definitive statement on the quality of a game, period.

Food, however, is different. LOL. Food has grades and styles of cooking, meaning there is quality to it.

EDIT: I'd love to keep discussing this, but I get the feeling we're both going to start circling, so we should probably agree to disagree. LOL.
 

Kappy

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I don't think the Call of Duty series has anything quality about it except maybe its graphics. It's trash.
 

falln

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you can dislike the game but you have to respect the amount of content and work and resources put in for the online experience and the graphics and the interface and everything else to work out the way it does. there's objectively a whole lot more of that than pong.

not liking it doesn't mean that games cant be objectively higher quality than others
 

Kmatt

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It all depends on how one is to interpret media. For example, music is only really experienced with the sense of hearing, so it's easy to judge. A piece of literature exists in thought, while a movie (with sound, story, and visuals) is harder to discern, as it has to be taken in through multiple mediums. Vidyer games are much in the same.
 

Kappy

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That article was good. LOL. It takes a lot of what I've been saying and puts it out nicely. "Beauty is in the eye of the beholder" is the perfect quote to describe what I've been trying to say this entire time.

By the way, Falln, I do have mad respect for the guys who made Call of Duty. I'm going into game development myself, so I have an idea of the effort one has to put into making games. LOL.
 

Wumbo105

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EDIT: I'd love to keep discussing this, but I get the feeling we're both going to start circling, so we should probably agree to disagree. LOL.
Sure thing. If we keep going I'm afraid I'll say something I'll regret anyway.

The reason I was saying that the classic is better is because after a million reviewers consistently rate it higher without fail, it kinda becomes fact to the rest of the community, much like how scientific models work. If enough scientists agree on a certain theory being true, that theory becomes a scientific law, and is applied to everyday world stuff from then on, put into textbooks, etc.

But of course, if your standards are top-down instead of bottom-up, which I think yours are, then I can see the reasoning. That's a very rare way to see things, I must say.

:phone:
 

Kewkky

Waiting for a new Smash game
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But of course, if your standards are top-down instead of bottom-up, which I think yours are, then I can see the reasoning. That's a very rare way to see things, I must say.
What do you mean by this? At first glance it seems like a fancy way of insulting someone.
 
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By the way, Falln, I do have mad respect for the guys who made Call of Duty. I'm going into game development myself, so I have an idea of the effort one has to put into making games. LOL.
Why would you have respect for the guys making Call of Duty then? Those guys lessen that very effort of game development that you were respecting by hashing out pretty much the same game every year (down to the textures), simply to milk money out of their audiences. They reached a point where it's not about making this really good, artistic game. It's all about making bank. They aren't guys who put in a bunch of work to make games, they are guys who once put work to make a nice game, made minor modifications each step of the way using reused files to lazily speed through the development process.

If you want to make a 3D game, you're going to have to go through roughly the same process to make one, so pretty much every 3D game developer has to go through a similar trip that the guys behind CoD make. Essentially, "if everybody is special, then nobody" is special is where I'm getting at.

I'm studying animation (and game development informally). I also know this. :p
 

Kappy

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Well, yeah, I don't respect their recent decisions, but when they first made CoD it was cool and I had respect for them. LOL. I wish they didn't just rehash and focus on dat $$$, but they get sales, so I could see why they'd keep going.

EDIT: Kewwky, he's not insulting me (I hope. LOL). I actually do look at things top-down. It's an actual way to approach problems. LOL
 
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Well I hear that McDonalds has an addictive thing with fast food, kinda like cigarettes. Come to think of it, many smokers say they hate the actual taste of cigarettes. :o
Yes this is true. There's definitely a drug effect that goes on with McDonald's food that keeps the customers wanting to come back. It also boosts your mood so that you feel good when you eat it, but when it's all done you don't feel as good (and want more!).

you can dislike the game but you have to respect the amount of content and work and resources put in for the online experience and the graphics and the interface and everything else to work out the way it does. there's objectively a whole lot more of that than pong.
Technically, Pong does have less going for it since they are relatively simple menus, but you gotta remember the times.

Pong was the first commercial game ever, with only a few things that could be called "video games" preceding it. The guys behind Pong had way less to work with than the guys with Call of Duty did. Nowadays, there are tools like UDK already built, that can create pretty much anything you want with extreme ease and convenience, all you just need is the man power to do it. Back with Pong, none of that was really discovered, so they had to figure all that stuff out for themselves. It's like comparing the first person to ever build a small house literally with his bare hands vs. the guy who builds a huge mansion, but has extremely complex tools + thousands of years of building history to go by.

This wasn't a point of yours at all, but I'd say that the development process behind Pong is far more impressive than anything Call of Duty could have made.
 

Vinylic.

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There's been something that's been coming through my head for a while, but what do you think of this?

Grab > fthrow > uair > grab > dthrow > utilt > shorthop > nair fastfall > grab > any throw

Did this to a lv9 snake and it's been working more often.
 

~automatic

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The good: if it's working more often then your execution is improving in something.

The bad: a lv9 Snake won't DI away from you and/or airdodge to get out like a human player would. That combo would never work on a human player who can use a control stick.
 

Luco

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I'll admit though that some games are considered objectively bad because gaming today does have certain standards that developers want to adhere to to get the majority of people's trust in a game. There are people who like games that don't adhere to these rules (although on rare occasions a game can completely break the barriers and be a huge success for other reasons) but they are the minority usually.

That is to say, it's almost universally agreed upon that E.T. was a horrible game, hands down. It's significantly harder to say between two megaman games though. Unless the game is REALLy off the charts, it becomes extremely hard to give a roughly objective viewpoint on the game, in fact almost always near impossible. Standards do play a part in game reviews, for instance. In the end, though, it usually comes down to how those reviewers enjoyed the game and as has been pointed out several times before, this is different for everyone.

In case you're confused by that argument, I've kinda provided both sides of the argument. :p
 

Kappy

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Nair starts too slowly for that to really be effective as a string. But if you catch an AD after the Utilt with that FF Nair then it'd be super-legit...but you have to get that second grab :colorful:

In other news, anyone hear about M2K in Japan? I just saw it while looking through Twitter. LOL.

http://allisbrawl.com/blogpost.aspx?id=141602 for those who want to see what's going on.
 

Wumbo105

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Lol silly m2k trying to drink his japanese problems away.

And no, of course I wasn't insulting Kappy. I think he knows what I was trying to get at.

And Vinyl, we've told you this many many times, strings are always different, due to human nature being completely random, so you can't plan out your strings before you play the guy. Make strings as you go, and as you see how the opponent moves, adjust.

This ain't Street Fighter.

:phone:
 

falln

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weak nair is an interesting way to catch an opponent's airdodge if you can position yourself there in time.
slightly more damage than an outright regrab

i would imagine they'd have to be at a higher % or maybe the people that try to be sneaky and airdodge behind you
 

Kawaii Poyo

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I <3 M2K

M2K da bess. :D

Also Vinyl, saw your post and just remember that nothing after f-throw -> uair is guaranteed, but that combo does sound nice against someone who doesn't know the Kirby MU/doesn't SDI the uair.
 

~automatic

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I read about the homeless at Shibuya and they make about $20 in an hour through people's generosity. Now, if a 馬鹿アメリカ人 (baka amerikajin or idiot American) such as M2K puts on a good show (a cowboy dance perhaps) he'll be living like a king for the rest of the day.
 

Wumbo105

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Homeless people make a ****ton of money here in USA too, by panhandling.
I've heard of bums making a good $300-400 in a single day easy.

:phone:
 

Wumbo105

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Only about 10% of the money they get goes towards something helpful/constructive. Poopy statistic, but hey. It's more than nothing.

:phone:
 

Kawaii Poyo

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Feels good to be back home...well, somewhat but home to Japan. XD That was quite a cruise.
You're coming from from Japan or you live in Japan and are back there? Not sure...

Well if you're in Japan... Try to meet M2K, he's there right now! :D

Luco, Jrugs is the name of a Snake player and he's pretty good, not sure how many people got the reference though. XD
 

SupaSairentoZ7℠

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You're coming from from Japan or you live in Japan and are back there? Not sure...

Well if you're in Japan... Try to meet M2K, he's there right now! :D

Luco, Jrugs is the name of a Snake player and he's pretty good, not sure how many people got the reference though. XD
I'm here temporary. XDI just got back from deployment.

Well it won't be possible for me to meet up with M2K. My job doesn't allow me to take any day off to go to tournament. I'd actually would have to use some "leave" to do so. I doubt I will hit a tournament while I'm here but I do get to face players here outside the tournament scenes. XD

Of course these deployments will hurt my practice on this game.
 
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