IMainKingKRool
Smash Journeyman
I suppose he's just, like, dead. For some stupid reason.
R.I.P.
CHUNKY KONG
1999--2008
"One hell of a guy"
R.I.P.
CHUNKY KONG
1999--2008
"One hell of a guy"
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You don't understand the difference between being in the original roster and being paid DLC. People will buy Smash regardless of the roster. However, they won't just buy any DLC. K. Rool's character and legacy meant he probably should have got a spot in the original roster. But when it comes to DLC legacy doesn't mean **** if you're not going to sell.I don't like the argument that "younger audiences must be pandered to" for a number of reasons. One, the list of characters they know is very limited to begin with (hence why, on those "name the Smash characters" tests, most people fail miserably), two, they care very little who's in the game anyway and will buy no matter what (although so will the "hardcore" fans, to be fair), and three, with DLC especially, it's the hardcore fans that will be driving the bulk of the sales, the ones who will care about the game beyond just a week or two and want to buy new characters for it.
It's also selective as hell. Sure, we can stick in handfuls of obscure one-offs and niche RPG swordsmen whose games sold maybe a million three years ago, but that main villain whose debut game sold ten million during a golden era of gaming, who had a perfect attendance in DKC up until very recently and who is still getting facetime with the rereleases of all his old games? TOO FAR. NOT HAPPENING.
Like Ridley, I think our perception of his overall popularity is skewed by being in the vocal internet community (which is where the majority of his popularity is). The difference with Mewtwo is that his internet popularity also transitions into the wider fanbase. Most kids whose first console was the Wii probably haven't played a game where K. Rool was the main villain.That's what I'm saying, though...the demographic who will care about and buy DLC is the same one that has requested K. Rool for years. Also, it's a big stretch to assume "young gamers" (because what counts as a young gamer, really?" only care about what's new, that they buy Cat Peach because it's recent rather than because "OMG CAT, SO FUNNY!"
It's what @cephalopod17 was saying in that cool characters sell themselves for the most part. Granted, I don't think K. Rool is going to be the team's first choice, but I definitely think he's still got a chance at this thing, and isn't just a "delusional dream" like the passive-aggressiveness in the General Leaks Discussion thread would have you believe.
Out of curiosity. Who are these users?Granted, I don't think K. Rool is going to be the team's first choice, but I definitely think he's still got a chance at this thing, and isn't just a "delusional dream" like the passive-aggressiveness in the General Leaks Discussion thread would have you believe.
The pre-game speculation you're talking about was from the internet community. Even the popularity polls is mostly just the internet community. I can't imagine him being extremely popular amongst the Wii generation, most of whom have never played a game with him in it.Lol, K. Rool doesn't have star power to sell DLC? Considering the fact that he's been consistently within the Top 5 most wanted characters overall throughout the lifespan of the game's speculation period, **** yes he's got the star power to sell DLC! Especially if its later confirmed K. Rool is going to appear in an upcoming yet-to-be-announced DK game.
Most of the Wii generation did not buy a Wii U. Your point?The pre-game speculation you're talking about was from the internet community. Even the popularity polls is mostly just the internet community. I can't imagine him being extremely popular amongst the Wii generation, most of whom have never played a game with him in it.
Why would DLC in a fighting game cater to casuals? From my understanding these DLC's should cater to the hardcore gamers, those who bother to even stop and think why x person is a good fit as dlc. Casuals wouldn't spend extra money trying to purchase more from a game that already offers them enough. Only hardcore fans would crave for more.You don't understand the difference between being in the original roster and being paid DLC. People will buy Smash regardless of the roster. However, they won't just buy any DLC. K. Rool's character and legacy meant he probably should have got a spot in the original roster. But when it comes to DLC legacy doesn't mean **** if you're not going to sell.
Look at Nintendo's recent DLC. Mewtwo is being used to get people to buy both versions. You have to be a guaranteed sale for that. Now look at the MK8 DLC. You have Link, who is a guaranteed sale, Tanooki Mario and Cat Peach. Two characters from newer games that appeal to younger audiences.
Pretty much the old-school characters that have been used for DLC are ones that are still prominent in today's games, which makes them guaranteed sales. The other stuff they're using are modern characters that appeal to younger audiences. K. Rool doesn't tick either of those boxes. VC doesn't really count, you might as well say Wart is a chance for DLC then, because that's what K. Rool is like to the younger generation.
They MIGHT, but casuals in general would not care who it is. If they buy more, they buy more, and wouldn't care who it is.Why would DLC in a fighting game cater to casuals? From my understanding these DLC's should cater to the hardcore gamers, those who bother to even stop and think why x person is a good fit as dlc. Casuals wouldn't spend extra money trying to purchase more from a game that already offers them enough. Only hardcore fans would crave for more.
The amount of people who speculate like we do is only a small portion of the greater fanbase. And I find it hard to believe that anyone who doesn't want K. Rool in the game is apparently indifferent to DLC. That's a load of bull. There are tons of people throughout the greater fanbase who aren't K. Rool fans (probably because they've never played one of his games) that are eagerly anticipating DLC. You also seem to think that only the speculators care about DLC. Again that's not true, look at MK8 DLC, it got eaten up by the casuals.Most of the Wii generation did not buy a Wii U. Your point?
The grand majority of people speculating Smash Bros. want K. Rool. The ones that don't DO NOT ****ING CARE.
It's not a real fighting game though, it's a party game aimed at casuals. Look at MK8, it's not just the hardcores buying the DLC, the casuals are too.Why would DLC in a fighting game cater to casuals? From my understanding these DLC's should cater to the hardcore gamers, those who bother to even stop and think why x person is a good fit as dlc. Casuals wouldn't spend extra money trying to purchase more from a game that already offers them enough. Only hardcore fans would crave for more.
Once again, you're not understanding the difference with DLC. You can put anything in the original roster and it'll sell. Sakurai would never do characters like ROB or DHD as DLC because they wouldn't sell.That doesn't rule out fanbase popular choices you know. also almost all casuals' I know HATE(or dislike) cat peach and Tanooki Mario in MK8(mind, they are my siblings mainly) because they don't add anything new or interesting.
Also you have a funny viewpoint of Nintendo, if they didn't listen to their fans, then why is Earthbound on the wii-u Virtual Console? that happened solely because of fan request. The fact is that Nintendo does their best to appeal to fans old and new, with a good balance of interesting and new(to you, it can be an old character too) as well as the intriguing, but familiar. Fact is if they do DLC character packs, which I do believe is likely, they will do a mix of returning vets(perhaps retooled as well), and newcomers both old and newer(from both the popular and niche side of the spectrum)
Also Smash has nothing against introducing a new generation to characters they may have missed or forgotten, Little Mac(as an assist trophy in Brawl for the classic games, and a playable in 4 for the commonly missed wii entry), and Duck Hunt who hasn't been seen in DECADES, it doesn't matter that he's a 'retro character'.
Also you guys know who is actually the BEST support for our cause of previous precedent? That would be Ness in SSB64, who was a character who was virtually unknown in the west because he had been in ONE game that had been released nearly FIVE years previously and was overlooked by over 90% of the 'core' Nintendo fanbase. And not only has he been in every game since then, but most Nintendo fans know his name, and many requested his game come back to the west after nearly 20 years.
Nintendo listens to the fans, and likes to appeal to them, and while K.Rool may not have been in a new game for six years, 6 of the iconic titles he starred as the villain in were rereleased in Europe last month, 3 of which have been available in Japan for over a year, and will hopefully come west soon.
What we Kremlings need to do is stand together, let ourselves be heard, and continue supporting our king and one day he will not only be in Smash, but also return to the DK series, now who's with me!
You know, concerning the whole casual vs hardcore debate, I already made my point in the Isaac thread when something similar was said.Lol, K. Rool doesn't have star power to sell DLC? Considering the fact that he's been consistently within the Top 5 most wanted characters overall throughout the lifespan of the game's speculation period, **** yes he's got the star power to sell DLC! Especially if its later confirmed K. Rool is going to appear in an upcoming yet-to-be-announced DK game.
Bolded part is import. If every other fighting game that does DLC/expansions is able to succeed by taking into account hardcore popularity only with Super Street Fighter 4, an expansion to Street Fighter 4 that only adds obscure characters, being able to sell almost 2 million copies, then K. Rool can sell as DLC.You know, I don't really get this assumption that DLC characters are going to be primarily targeted towards the "casuals", considering that ever other expansion/DLC for other fighting games include content and characters specifically targeted towards the hardcore fans of said franchise whilst still being able to be successful in that regard. Heck, Super Street Fighter 4, a disk-only expansion to Street Fighter 4 that that only included 10 characters, all of which were obscure to the general audience with the fan-favourites only appealing to said hardcore Street Fighter fans, managed to sell almost 2 million copies, going beyond the sales expectations.
Whether or not Isaac is obscure to the general audience means absolutely nothing as not only are the general audience already satisfied with the base game due to the inclusion of characters and features that appeals to them such as Mario, Link, Samus, Pikachu, etc. but they aren't even the people who are actively demanding DLC characters in the first place, so there is no reason to make DLC characters banking on them appealing to the type of people that are precisely unlikely to buy DLC in the first place. Other fighting game companies knows this and thus makes DLC characters that includes characters based on hardcore fan popularity only, and I don't expect the dev team for this game to operate differently.
In short, Isaac being recognizable to the general audience means squat considering they aren't the target audience for fighting game DLC. Among the hardcore fanbase, the target for character DLC and the people who actually demands DLC, Isaac has consistently been among the top 10 character requests for Smash. Keep in mind that many of these polls are taken across many different sites, so it's not just SmashBoards that is taken into account.
If Isaac won't be in as DLC, it will not be due to obscurity among the casuals.
I don't remember who it was exactly, but I remember going in there last week or so and seeing things like "KROOL is a random name like in Brawl. . .some K. Rool fans are going to claim this makes him a shoo-in." Really? Just because people are tired of hearing about popular character choices that they don't personally like doesn't mean they have to pretend those fans are all loons, or that "it's just a few loud people, people don't really like that character."Out of curiosity. Who are these users?
I can only think of one, and even then, he's not exactly passive.
Well there was Super Mario Land 1 and 2. 1 was hard to get use too because Mario falls like a rock if you didn't jump which could led to your death. And power ups went through the floor so you have to be fast. 2 on the other hand is better in every way! The level were better designed, bigger sprites, the carrot, and .Donkey Kong without Rare became something comparable to Mario without Miyamoto or Zelda without Aounma: it seemed to discard its sense of be an aborted project overall.
I can almost follow your logic, which I happen to strongly disagree with, until you mention that you think the character DLC will be Inkling and veteran characters. Your points on character DLC before this point is that they must sell well. The truth here is that nothing about Inkling indicates that she would in fact sell well- including her as DLC would be to make HER game sell well, and in fact, to make her own franchise sell well. If she re included, it would need to be as Free DLC, AS promotion. That is what promotion is in this case; otherwise, she has even less on her side than the actual all star characters you are claiming have no shot in former statements.Like Ridley, I think our perception of his overall popularity is skewed by being in the vocal internet community (which is where the majority of his popularity is). The difference with Mewtwo is that his internet popularity also transitions into the wider fanbase. Most kids whose first console was the Wii probably haven't played a game where K. Rool was the main villain.
I think you're selling the casual community short when it comes to DLC. The casual community will be the bulk of DLC sales because it's much larger than the hardcore community. I don't see Nintendo going with K. Rool. He's too obscure for many gamers, and whilst he'd still sell (pretty much any non-clone DLC will sell) Nintendo can just go with something more modern and get even more sales, whilst also promoting new games.
The only ways I see K. Rool being DLC is if Nintendo does a DLC poll and K. Rool scores high (like he did in past popularity polls) or if he's used to promote a new DK game that he features. But even then both are unlikely to me. I thnk most DLC will be stages and alts, and the character DLC will be vets and stuff like Inkling.
Oh, I ought to clarify. I don't mean that that hasn't happened before, I just mean it'd be comparable because of how closely intertwined Miyamoto is with Mario, being his creator and director and all.Well there was Super Mario Land 1 and 2. 1 was hard to get use too because Mario falls like a rock if you didn't jump which could led to your death. And power ups went through the floor so you have to be fast. 2 on the other hand is better in every way! The level were better designed, bigger sprites, the carrot, and .
So if Miyamoto does leave I imagine that Mario might take a similar path as he did in the Land games.
Well, that's some good news. I liked that stage.Did you hear that Flat Zone 1 is back from Melee?So... Kongo Jungle (Melee) confirmed or deconfirmed?(Top right)
is kongo jungle actually a good stage though?Kongo Jungle (Melee) is still very likely, for multiple reasons.
1.) DK is in the perfect position layout-wise to get a new stage.
2.) Neither of the DK tracks from Melee are in the game yet, and BOTH were in Brawl.
3.) Kongo Jungle from Smash 64 is specifically touted as "Kongo Jungle 64", even though there's no reason to call it that if its the only Kongo Jungle in the game.
Flat Zone actually messes up the stage layout, so it implies there's even more stages than we thought, when before it looked like we may only have 2 left.
It's okay. Better than Jungle Japes for sure.is kongo jungle actually a good stage though?
Most people hated it. I personally liked the stage, though. Either way, the stage is way better than 75m and Rumble Falls.is kongo jungle actually a good stage though?
Its not Rumble Falls, I can guarantee it. Every single track from Rumble Falls is accounted for except for the Melee tracks.it would really suck if the stage that was there was actually rumble falls, and its a possibility so we should all get ready for disappointment just in case the stage is rumble falls
I'd think older. What was his last major appearance, dk64? Cus my first Nintendo console was gamecube and I'm 19 and that was kinda late in the gamecube life cycle I think. I'd think most of his fans must be in their mid 20s or olderI've also been curious to know what the general age demographic is of the King K. Rool supporters is. Late-teens to mid twenties, I assume?
Umm..Donkey Kong Country original SNES games on the virtual console before they were taken off in 2012?Like Ridley, I think our perception of his overall popularity is skewed by being in the vocal internet community (which is where the majority of his popularity is). The difference with Mewtwo is that his internet popularity also transitions into the wider fanbase. Most kids whose first console was the Wii probably haven't played a game where K. Rool was the main villain.
I think you're selling the casual community short when it comes to DLC. The casual community will be the bulk of DLC sales because it's much larger than the hardcore community. I don't see Nintendo going with K. Rool. He's too obscure for many gamers, and whilst he'd still sell (pretty much any non-clone DLC will sell) Nintendo can just go with something more modern and get even more sales, whilst also promoting new games.
The only ways I see K. Rool being DLC is if Nintendo does a DLC poll and K. Rool scores high (like he did in past popularity polls) or if he's used to promote a new DK game that he features. But even then both are unlikely to me. I thnk most DLC will be stages and alts, and the character DLC will be vets and stuff like Inkling.
wii fit trainer might be a weird character but alot of people will know the wii fit trainer considereing how much it soldUmm..Donkey Kong Country original SNES games on the virtual console before they were taken off in 2012?
Too obscure for many gamers?
1. Wii Fit Trainer
2. Villager
3. Duck Hunt Dog (I don't care if he's a retro character or not)
4. Pit
5. Dr. Mario(although I can accept him in this game being how he has his tornado attack whereas regular Mario does'nt)
Those are more obscure than K. Rool and he DOES HAVE a good potential moveset. And again, many fans still know him and want him as a playable fighter.
Mewtwo and Ridley have been around for years and I'm pretty sure many were wanting them as playable in a smash game even before the internet craze.
Umm..Donkey Kong Country original SNES games on the virtual console before they were taken off in 2012?
Too obscure for many gamers?
1. Wii Fit Trainer
2. Villager
3. Duck Hunt Dog (I don't care if he's a retro character or not)
4. Pit
5. Dr. Mario(although I can accept him in this game being how he has his tornado attack whereas regular Mario does'nt)
Those are more obscure than K. Rool and he DOES HAVE a good potential moveset. And again, many fans still know him and want him as a playable fighter.
Mewtwo and Ridley have been around for years and I'm pretty sure many were wanting them as playable in a smash game even before the internet craze.
Uhhhh of those only duck hunt is obscure or lacking relevance today.Umm..Donkey Kong Country original SNES games on the virtual console before they were taken off in 2012?
Too obscure for many gamers?
1. Wii Fit Trainer
2. Villager
3. Duck Hunt Dog (I don't care if he's a retro character or not)
4. Pit
5. Dr. Mario(although I can accept him in this game being how he has his tornado attack whereas regular Mario does'nt)
Those are more obscure than K. Rool and he DOES HAVE a good potential moveset. And again, many fans still know him and want him as a playable fighter.
Mewtwo and Ridley have been around for years and I'm pretty sure many were wanting them as playable in a smash game even before the internet craze.
To be fair, his point was probably that those were characters that weren't popular/asked for, but they still got in. His mistake is that he doesn't understand how much more selective DLC is by nature. DLC characters have to sell themselves (or an upcoming game) whereas characters in the original roster are sold by the game itself.Uhhhh of those only duck hunt is obscure or lacking relevance today.
Animal crossing and kid icarus were big 3ds games like a year ago, everyone knows about wii fit, and there was a recent Dr Mario game too.