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K. Rool's Kremling Kutthroats: PM BKupa666 for an Invite to the New K. Rool Thread

bellboy64

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Just a thought here. On K. Rool's potential moveset.

I was thinking about what we have so far in terms of K. Rool probable inclusion, namely the Kremlings in Smash Run. Specifically the blue variety and their new spinning attack.

Dunno why but I suddenly pictured K. Rool doing that attack and to be honest I don't exactly hate it. Maybe as his dash attack.

It would certainly be "unique" that's for sure!
(I'm sure in the long run I'd prefer a tackle or something but it's just so silly to imagine him doing it...and that kind of thing is really charming to me. For him at least.)
 

BKupa666

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For a dash attack, I'd like K. Rool to either have a leaping move, where he jumps up a short distance before stomping or belly-flopping forward, or a charging move that you can hold, like the blunderbuss flames or a bull charge with his crown.

Speaking of moves, @Groose brought this up earlier, but it'd be an interesting twist if the Mii Brawler borrowed its shot put attack from K. Rool. On the King, it'd be a cool chargeable blunderbuss projectile, and it travels in an arc shape, rather than a horizontal one, allowing it to be used for anti-air and gimping purposes.
 

JaidynReiman

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For a dash attack, I'd like K. Rool to either have a leaping move, where he jumps up a short distance before stomping or belly-flopping forward, or a charging move that you can hold, like the blunderbuss flames or a bull charge with his crown.

Speaking of moves, @Groose brought this up earlier, but it'd be an interesting twist if the Mii Brawler borrowed its shot put attack from K. Rool. On the King, it'd be a cool chargeable blunderbuss projectile, and it travels in an arc shape, rather than a horizontal one, allowing it to be used for anti-air and gimping purposes.
I think its quite likely most of the custom movesets for Mii Fighters were borrowed from existing characters, which could actually make Takamaru a more likely pick as well. I'm positive I saw I think the Mii Brawler using either a cannonball or a bowling ball, but either way its very similar to moves I imagine K. Rool using.
 

Turokman5896

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I think its quite likely most of the custom movesets for Mii Fighters were borrowed from existing characters, which could actually make Takamaru a more likely pick as well. I'm positive I saw I think the Mii Brawler using either a cannonball or a bowling ball, but either way its very similar to moves I imagine K. Rool using.
Do you know of anyone has gifs of those moves?
 

SomewhatMystia

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I think its quite likely most of the custom movesets for Mii Fighters were borrowed from existing characters, which could actually make Takamaru a more likely pick as well. I'm positive I saw I think the Mii Brawler using either a cannonball or a bowling ball, but either way its very similar to moves I imagine K. Rool using.
I think it was a shot put, to be exact, but yeah it was all kinds of suspicious that nobody has anything similar, while everything else seems to be pulled from the other characters.
 

JaidynReiman

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K. Rool is one of my very most wanted characters. I even made a moveset for him years ago. This was originally intended to be a PSA mod over King Dedede (which is why some attacks were simply edits to existing attacks in order to make animating easier) in Brawl but I think a lot of these ideas could work great as a newcomer in this game.

Donkey Kong Country - King K. Rool
King K. Rool: http://www.youtube.com/watch?v=TvpRdZJpZnU
Kaptain K. Rool: http://www.youtube.com/watch?v=qPOCSU-AY-Q
Kaptain K. Rool 2: http://www.youtube.com/watch?v=ZvapNFmrEp4&feature=related
Dr. K. Rool: http://www.youtube.com/watch?v=XgHo678iYpU
Dr. K. Rool 2: http://www.youtube.com/watch?v=lGSJdbiRYu0
Krusha K. Rool (Part 1): http://www.youtube.com/watch?v=6EePxnbmwHE
Krusha K. Rool (Part 2): http://www.youtube.com/watch?v=oQ-AmU-xPBA&feature=related

Special Traits / Other:
King K. Rool’s second jump summons his helicopter backpack that can allow him to hover the same way that Peach can. (Dr. K. Rool—3:50)

One of K. Rool’s taunts can cloak himself (similar to the cloaking device in melee) for a few seconds.) (Kaptain K. Rool—2:35)

Another one of K. Rool’s taunts would be falling over and pretending he’s beaten and getting back up. (King K. Rool—1:35/2:03 and Kaptain K. Rool—2:05)

Weak Attacks:
A Combo
Donkey Kong’s A Combo is probably fine here.

Forward Tilt — Remote Shock (Dr. K. Rool 2—1:43)
K. Rool uses his remote control to cause electricity to travel along the ground in front of him. Pikachu’s Neutral B (Thundershock) would probably be a good effect for this. If Pikachu’s Down B Thunder could somehow be recolored, made slower and weaker, and moved horizontal, this would be best but that’s probably too much to ask for.

Up Tilt
K. Rool could thrust his gun upward and hit his opponent with the back end of it.

Down Tilt
King Dedede’s ducking animation and Down Tilt could be fine here.

Running A (Kaptain K. Rool—0:24)
K. Rool propels himself forward, using his blunderbuss as a rocket, and charges at his opponent.

Smash Attacks:
Forward Smash – Vacuum Blast (Kaptain K. Rool—2:25 and 3:11)
As K. Rool is charging this move, he can pull his opponent towards him with his Blunderbuss. Once he releases the move, he releases an elemental blast (probably using Toon Link’s bomb explosion) which can randomly freeze his opponent or reverse their controls for a couple of seconds.

Up Smash — Copter Pack (Dr. K. Rool—3:50)
K. Rool jumps upward shortly and attacks his opponent with the blades of his helicopter backpack.

Down Smash — Needle Canon Ball (Kaptain K. Rool—0:43)
King K Rool shoots an Unira (Spike ball item) out of his blunderbuss, which sticks into the ground. If K. Rool uses this move and there are already two of these out, the first one will disappear.

Specials:
Neutral B – Blunderbuss (Kaptain K. Rool—1:06, 1:15, 1:26, and 1:47)
K. Rool shoots a cannon ball out of his blunderbuss that can act in one of three ways at random. The shot can travel straight forward, bounce along the ground, and move forward in a spiral. If possible, K. Rool could rarely shoot out a barrel instead of a cannon ball.

Forward B – Crown Boomerang (King K. Rool—0:08)
This is pretty much exactly Toon Link’s boomerang, only using his crown.

Up B – Ground Pound (King K. Rool—2:14 and Krusha K. Rool—1:59)
This can be King Dedede’s Up B pretty much exactly. One thing that could be cool is if he could cause some weak shockwaves to travel along the ground after he lands.

Down B – Aerial Cannon Ball (King K. Rool—0:43)
This would work a lot like Pikachu’s Thunder, except K. Rool summons a large cannon ball that falls from the sky. Unlike Pikachu’s Thunder, the cannon would fall just in front of him instead of directly above him.

Grabs:
Forward Throw
Donkey Kong’s Forward Throw could be cool here.

Back Throw
Donkey Kong’s Back Throw is probably best here.

Up Throw
K. Rool could toss his opponent onto his copter pack and attack him with its spinning blades.

Down Throw
Bowser’s Down Throw is probably best here.

Aerial Attacks:
Neutral A
King Dedede’s Aerial Neutral A looks fine here.

Forward A
Donkey Kong’s Aerial Forward A could work here.

Back A
King Dedede’s Aerial Back A could work here.

Up A
Bowser’s Aerial Up A could work best here.

Down A
Donkey Kong’s Aerial Down A is probably fine.

Final Smash
This could be really similar to Dedede’s Final Smash, except he can summon different kinds of Donkey Kong Country enemies (like Kritter, Klap Trap, Zinger, etc…)
Read through it. Personally, I prefer K. Roolenstein's kopter as the Up Special, and K. Rool's ground pound as his Down Air. For K. Rool's double jump, I like the idea of it being K. Roolenstein's "flapping" animation instead.

Mainly, I don't like the Ground Pound being K. Rool's Up Special because then it'd pretty much be identical to Dedede, and I don't think its a good idea.


I never thought of the running attack being the blunderbuss blowing fire. I always thought that would be his Side Special, but I realized shooting a cannonball was the better option. His Side Smash being the sucking? I never thought of that, either, it sounds neat.

HOWEVER- I don't think the effect from the cannonball Side Special or the Side Smash will be random. Sakurai is trying hard to remove the random factor from character's movesets. K. Rool's cannonballs spinning or bouncing should be one of three things, instead:

1.) The first cannonball shoots straight, the second bounces, the third rotates.

2.) If you shoot a cannonball and hold down after shooting it, it'll bounce, if you hold up while shooting it, it'll spin.

3.) They are relegated to custom movesets, shooting the cannonball will shoot straight by default.


The Down Special is interesting, I think it'd be neat. Maybe even have him pull out a remote control and press the button to drop the cannonball. Another idea I had is using the "sucking" of the blunderbuss for that instead of the Side Smash, but either works.

For the Final Smash, again, sounds too similar to Dedede's. If Dedede's isn't changed, I'd rather have K. Rool use either "Kredits" or Blast-o-Matic.


I think it was a shot put, to be exact, but yeah it was all kinds of suspicious that nobody has anything similar, while everything else seems to be pulled from the other characters.
The Mii Swordsman's side special really makes me think Takamaru might be playable... plus, Mii Swordsman looks VERY similar to how I'd imagine Isaac would look by default. All of the Mii's I think were clearly based on existing fighters, Samus alone is evidence enough. Yes, they have their differences, but they are still based on existing fighters. Even Mii Gunner's Final Smash is based on Samus.
 
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Mr. KoopaTurtle

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I think its quite likely most of the custom movesets for Mii Fighters were borrowed from existing characters, which could actually make Takamaru a more likely pick as well. I'm positive I saw I think the Mii Brawler using either a cannonball or a bowling ball, but either way its very similar to moves I imagine K. Rool using.
It's actually a heavy iron ball called a shot, which is used in the Olympic Event called shot put. The way and form that the Mii Brawler throws the shot is identical to how the athletes throw it in the event. I think the shot is similar to a cannonball, but unless K. Rool is an extraordinary shot put player in the DKC games, I don't think the Miis borrowed that move from K. Rool.
 
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JaidynReiman

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It's actually a heavy iron ball called a shot, which is used in the Olympic Event called shot put. The way and form that the Mii Brawler throws the shot is identical to how the athletes throw it in the event. I think the shot is similar to a cannonbal, but unless K. Rool is an extraordinary shot put player in the DKC games, I don't think the Miis borrowed that move from K. Rool.
As I said, its could be based on a move K. Rool uses. A lot of the Mii moves are based on existing moves, and K. Rool is well-known for shooting and dropping cannonballs. The shot put looks similar to a cannonball.
 

Mr. KoopaTurtle

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As I said, its could be based on a move K. Rool uses. A lot of the Mii moves are based on existing moves, and K. Rool is well-known for shooting and dropping cannonballs. The shot put looks similar to a cannonball.
I agree with you that Miis have moves based off of other fighters, I'm just saying that Mii Brawler's move doesn't originate from K. Rool.
 

BKupa666

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I agree with you that Miis have moves based off of other fighters, I'm just saying that Mii Brawler's move doesn't originate from K. Rool.
It was just a theory, that the Brawler tosses the shot put in a similar manner to how K. Rool could potentially fire a cannonball out of his blunderbuss.
 

FalKoopa

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It was just a theory, that the Brawler tosses the shot put in a similar manner to how K. Rool could potentially fire a cannonball out of his blunderbuss.
I think he would fire it straight horizontally, not at an angle. And a bit faster too.
 
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JaidynReiman

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I think he would fire it straight horizontally, not at an angle. And a bit faster too.
Still possible the puts were based on K. Rool's cannonballs. K. Rool would definitely fire them. Another possibility is K. Rool could have the option to actually throw cannonballs, too, as a different move. He has shot and dropped them, its not out of the question for him to throw cannonballs instead of merely have them drop down from above.

EDIT: Its also incredibly possible K. Rool can aim the blunderbuss and not merely shoot them straight.
 
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FalKoopa

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I still find it a bit of a stretch that the put is based on the kannolballs.

Anyways, I had a funny idea... and I couldn't resist myself.


I'm not sorry.
 
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JaidynReiman

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Why? I think it's definitely possible. Just look at these pictures:
For all we know, Cannonball throwing is a DIXIE move. Cannonballs played a prominent role in DKC2, Dixie's first appearance. Of course, K. Rool would fit better throwing cannonballs, as he first did it in DKC1.


Also, that K. Rool pic in your sig is a bit disturbing... Looks too much like a realistic crocodile with a cape standing on its hind legs... K. Rool is much more cartoony than that and it looks... wow... :p
 

AncientTobacco

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Also, that K. Rool pic in your sig is a bit disturbing... Looks too much like a realistic crocodile with a cape standing on its hind legs... K. Rool is much more cartoony than that and it looks... wow... :p
It's cropped from this image:



As one would guess, it was made a while after the release of DKCR.

I think even the realistic K. Rool looks better than the Paon design.
 

Gengar84

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Read through it. Personally, I prefer K. Roolenstein's kopter as the Up Special, and K. Rool's ground pound as his Down Air. For K. Rool's double jump, I like the idea of it being K. Roolenstein's "flapping" animation instead.

Mainly, I don't like the Ground Pound being K. Rool's Up Special because then it'd pretty much be identical to Dedede, and I don't think its a good idea.


I never thought of the running attack being the blunderbuss blowing fire. I always thought that would be his Side Special, but I realized shooting a cannonball was the better option. His Side Smash being the sucking? I never thought of that, either, it sounds neat.

HOWEVER- I don't think the effect from the cannonball Side Special or the Side Smash will be random. Sakurai is trying hard to remove the random factor from character's movesets. K. Rool's cannonballs spinning or bouncing should be one of three things, instead:

1.) The first cannonball shoots straight, the second bounces, the third rotates.

2.) If you shoot a cannonball and hold down after shooting it, it'll bounce, if you hold up while shooting it, it'll spin.

3.) They are relegated to custom movesets, shooting the cannonball will shoot straight by default.


The Down Special is interesting, I think it'd be neat. Maybe even have him pull out a remote control and press the button to drop the cannonball. Another idea I had is using the "sucking" of the blunderbuss for that instead of the Side Smash, but either works.

For the Final Smash, again, sounds too similar to Dedede's. If Dedede's isn't changed, I'd rather have K. Rool use either "Kredits" or Blast-o-Matic.



The Mii Swordsman's side special really makes me think Takamaru might be playable... plus, Mii Swordsman looks VERY similar to how I'd imagine Isaac would look by default. All of the Mii's I think were clearly based on existing fighters, Samus alone is evidence enough. Yes, they have their differences, but they are still based on existing fighters. Even Mii Gunner's Final Smash is based on Samus.
Thanks for the feedback. The reason many moves are similar to Dedede is because this was originally intended to become a mod for Brawl over King Dedede. This was mostly done to minimize the amount of work involved in order to make it. I like your idea for his side special. I might update this and gear it more towards a complete newcomer rather than a mod for a character.
 

Mr. KoopaTurtle

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Why? I think it's definitely possible. Just look at these pictures:
I'm telling you, it comes from the Olympic Event shot put. If Diddy Kong is using it in a similar manner, then he got it from shot put as well. Shot put is the one move that did not originate from another character.
 
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JaidynReiman

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Thanks for the feedback. The reason many moves are similar to Dedede is because this was originally intended to become a mod for Brawl over King Dedede. This was mostly done to minimize the amount of work involved in order to make it. I like your idea for his side special. I might update this and gear it more towards a complete newcomer rather than a mod for a character.
Thanks for the clarification. Yes, I strictly think K. Rool should be completely his own thing, not having any moves similar to any other characters. K. Rool has enough potential on his own, for a brand new moveset he shouldn't have anything similar to another character.
 

BKupa666

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I think he would fire it straight horizontally, not at an angle. And a bit faster too.
Thing is, he'd obviously have Crown Boomerang as a trademark attack, and that's horizontal. What if the cannonball was designed to have a different, arcing trajectory for the sake of variety?
 

Oracle_Summon

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Thing is, he'd obviously have Crown Boomerang as a trademark attack, and that's horizontal. What if the cannonball was designed to have a different, arcing trajectory for the sake of variety?
That would help in the King's struggles against aerial insects.
 

FalKoopa

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Thing is, he'd obviously have Crown Boomerang as a trademark attack, and that's horizontal. What if the cannonball was designed to have a different, arcing trajectory for the sake of variety?
I suppose. Then again, :4link: has two horizontal projectiles too. I think making the Blunderbuss aim-able would be better.
 
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dimensionsword64

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You guys have got me thinking.

Maybe his blunderbuss would shoot at an upward angle, meaning if opponents are in the right position, it might fly over them. Then when it lands, it grows spikes. The spikes would do big damage and knockback. Then, his Krown Boomerang would be a multi hit move that carries the opponent with it. So basically, you could lay spiked kannonballs everywhere, and then use the Krown Boomerang to push the opponent into them.

Dangit, now I'm gonna be disappointed when this doesn't happen.
 

BKupa666

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That's one of the playstyle strategies that comes to my mind when I hear the term 'trap heavyweight.'

I'll add everybody to the list when I return from vacation early next week.
 

Raxxel

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Uhhh, guys, should I bring this up? It's kind of important
 

TitanTeaTime

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Uhhh, guys, should I bring this up? It's kind of important
I've said this before on other threads, but I'm not getting my hopes up. I mean, a popular character like K. Rool would be awesome, but it's probably not even a new character. (At least, I'm saying that to avoid hyping myself up so... yeah)
 

Tikivoy

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You probably won't see K. Rool at Comic-Con.
What you will hopefully see, however, is


Seriously, I hope pics/vids finally come out of Chunky AT, Cranky trophy, and "Large Kremling" this time.
 

Raxxel

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I've said this before on other threads, but I'm not getting my hopes up. I mean, a popular character like K. Rool would be awesome, but it's probably not even a new character. (At least, I'm saying that to avoid hyping myself up so... yeah)
I dunno, Comic Con would actually be the perfect place to reveal K Rool, I mean, it's main attendees are nerds who would be familiar with K Rool.
 

UltimateWario

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Comic Con would actually be the perfect place to reveal K Rool
Which is exactly why it won't happen.

Did we get hype reveals like Ridley and Mewtwo at E3? -- Nope, we got Palutena and Miis, characters everyone thought were inevitable (and on the part of Miis, incredibly droll).

Did we get a Pac-Man reveal in front of a huge crowd where he could be greeted with applause? -- Nope, got him silently behind closed doors and by Twitter.

Smash Bros. 4 is practically built on missed opportunities at this point.

Expect nothing.
 
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shrooby

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Which is exactly why it won't happen.

Did we get hype reveals like Ridley and Mewtwo at E3? -- Nope, we got Palutena and Miis, characters everyone thought were inevitable (and on the part of Miis, incredibly droll).

Did we get a Pac-Man reveal in front of a huge crowd where he could be greeted with applause? -- Nope, got him silently behind closed doors and by Twitter.

Smash Bros. 4 is practically built on missed opportunities at this point.

Expect nothing.
But the moment I start expecting nothing is when they're going to reveal things!
It's all part of their elaborate scheme, I tell ya!
 

JaidynReiman

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I'm thinking its INCREASINGLY likely that we'll get a Villains Trailer with K. rool in it. Here's what I've noticed:

1.) Several core franchises have no new stages yet.
2.) All of these core franchises have potential to announce a villain/rival character.
3.) DK, Kirby, and Star Fox have no new stages, Metroid has no 3DS stage.
4.) Metaknight and Wolf have yet to be announced.
5.) Ganondorf is quite likely to be promoted if he gets a new moveset as well.
6.) Top two biggest newcomer contenders are K. Rool and Ridley.


Despite what other people's opinions in this thread are, yes, I do think Ridley is playable. Not a lot of people do, but I think all signs point to him being playable, not a boss. A massive Villains Trailer is a great way to show off returning veteran villains, stages from those franchises, and two newcomer villains as well.

Of course, its just a theory. A GAME Theory-- oh, wrong place for that, my bad.


Kould I become one of the Kutthroats? I wish to serve the king!
Rise kutthroats, rise! How do I get on the list?
Oh don't forget to add me as well! :)
Kutthroats, you slackers! How can you guys forget to welcome our newcomers?

 
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