K rool is a garbage low midtier

Agree?

  • Yes

  • No (please reply why)


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Damned1

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As far as results go, i don't think we can even argue IF :ultbowser: is the beast superheavy in the game. And im not 100% sure about that, but it seems he has the best representation of them all. :ultkingdedede: seems to have the most problem, but that might be just me not knowing anything aside from K. rool stuff (and i hope it's not true, i like your lazy emperor with his "im sassy and i know it" crouch etc.).

Still, i would like to wait more to see how both :ultkrool: and :ultdk: do after those buffs. Not expecting anything big, but who knows?

ps. im still thinking of making a thread to discuss the most common mistakes K. Rool mains might be doing. "Discuss", but im mainly interested to see if im right about some things :D , but i think this might be a good way to improve for everyone? No idea.
 

TennisBall

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Yeah no, I'm gonna have to go with :ultbowser:. Easy high tier. Great advantage state, scary in neutral, amazing ledgetrapping, kill confirms, and edgeguarding galore. Along with other things, and to be honest his disadvantage isn't actually terrible. It's for sure bad, but it's no :ultridley:or :ultlittlemac:disadvantage. I'm for sure missing some things but the community's opinions on him are very high, and not just Twitter. Top players are putting him super high too. So yeah, Bowser is for sure the best superheavyweight in my book.

The rest is a toss up for second best and so on. It's probably :ultdk:, but I don't know enough about the buffs to say for sure. I personally think that people are sleeping on :ultcharizard: but who knows.
Also hot take :ultkrool: is better than :ultkingdedede:.
 
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Its a toss between DK and Bowser imo. Its honestly one of those moments where it depends on the player. But yeah if you think DK is the worst heavy then you have a smooth brain LOL

Ganon is somewhat decent. He has surprisingly good edge guard tools like nair and up air, and some decent throw combos. But like every heavy. Combo food.
oh, i agree. It's really just more of a statement of how the super heavyweight class is at the best they've ever been in smash bros now when the current worst of the bunch can still do some stuff(also a post above just made me realize i completely forgot about charizard there whom honestly i think is at a toss up with ganon for the worst heavy spot)

I'd currently say as far as heavies go my impressions/predictions right now are(listed in order from best to worst in their tier) High tier: :ultbowser::ultdk: Mid tier: :ultkrool::ultkingdedede: low tier: :ultincineroar::ultganondorf::ultcharizard:
 
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The Rhythm Theif

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Kirby (:ultkirby:) got buffed too. Up Air actually f[BEEP]ing kills now, Inhale (the command grab)'s windbox sucks opponents in at Frame 10 instead of 14, and some buffs on N-Air and F-Throw actually has some follow ups when used under platforms now, such as F-Throw to U-Air.
 
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That's nice for them but.. I don't see how this is relevant to the topic at hand here.
 
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GamerZard

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oh, i agree. It's really just more of a statement of how the super heavyweight class is at the best they've ever been in smash bros now when the current worst of the bunch can still do some stuff(also a post above just made me realize i completely forgot about charizard there whom honestly i think is at a toss up with ganon for the worst heavy spot)

I'd currently say as far as heavies go my impressions/predictions right now are(listed in order from best to worst in their tier) High tier: :ultbowser::ultdk: Mid tier: :ultkrool::ultkingdedede: low tier: :ultincineroar::ultganondorf::ultcharizard:
You seem to be forgetting that Charizard got buffed previously. He's actually mid tier at worst, definitely better than Ganondorf.
 

Crooked Crow

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I don't main a super heavy (in fact my character kind of bodies them) so you can take what I say with a grain of salt, but to me it seems like the worst superheavy is Ganondorf.

He lacks the tools to deal with defensive, projectile heavy play styles. A lot of his attacks are unsafe on shield, so any character with good OoS options also poses issues for him. His recovery is bad. Rockcrocking exists. Overall, Ganondorf is a rather linear character that isn't difficult to figure out.

Just my opinion of course.
 
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:ultbowser: is indisputably the best super heavyweight in the game. Great speed and offensive options, a nice combo breaker in the form of Whirling Fortress, and KOs notoriously early. Disadvantage isn't great but manageable. In short, he's got the most options of any super heavyweight, which allows him to deal with situations much better.

It's really a toss-up for how the others would be ranked honestly. I'd probably (at the risk of sounding biased) put :ultdk: as second best as while he doesn't have as many options as Bowser, he does have an oppressive edgeguarding game, good range, and Kong Karry that has a multitude of applications form combos to edgeguarding to straight up KOing. :ultcharizard::ultkingdedede: are probably middling; Charizard has quick and powerful attacks and good mobility, as well as having the other two Pokemon to fall back on if things get rough, and Dedede has a really strong recovery and edgeguarding game with an even better punish game, though neither have as many tools as Bowser or Donkey Kong. After that I'd say :ultincineroar: since even though he hits like a truck, he's slow and has a terrible disadvantage and recovery, :ultkrool: even though he has good zoning tools and the buffs this patch helped him significantly, especially nair, I'm not very faithful in ranking him much higher, and :ultganondorf: who suffers in disadvantage and recovery more than most characters while lacking tools to deal with many playstyles, in that order.

Just my two cents on the matter.
So it's safe to say Krool is no longer the worst heavy?
I feel like he's definitely better than :ultganondorf: now, and MAYBE tied with :ultincineroar:. He's not perfect, but with these buffs, especially to nair, he MAY have JUST BARELY snuck his way into the bottom of mid-tier.
 

S_B

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So it's safe to say Krool is no longer the worst heavy?
I'd say give it some time to see how the buffs shake out in the competitive scene, but it's definitely looking promising.

Kirby Kid is a pretty solid KKR player (the only other one of note I can think of being Ben Gold). Here he is doing quite well in one of KKR's worst matchups:

Also, I rarely see D3s in tournament which I find surprising because I feel he's much improved in Ultimate. :\
 
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TennisBall

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So it's safe to say Krool is no longer the worst heavy?
Give it a bit of time but I think it's safe.
I'd currently say as far as heavies go my impressions/predictions right now are(listed in order from best to worst in their tier) High tier: :ultbowser::ultdk: Mid tier: :ultkrool::ultkingdedede: low tier: :ultincineroar::ultganondorf::ultcharizard:
I'm sorry but there's no way Charizard is worse than Ganon in my eyes. Better neutral, better advantage with very good ledge pressure along with being able to switch into Squirtle at any time in case things get rough, and way better disadvantage with two double jumps, a recovery with super armor, being able to flare blitz in case you need to recover horizonally, and being almost as heavy as Ganondorf. Ganon can kill easier but Zard can also kill with Weak Nair into Flare Blitz, Back Throw into RAR Back Air, and being able to get hard reads. There's more than enough results and proof that Zard can easily take out Ganon in my eyes.
 
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Crooked Crow

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I don't even think Donkey Kong is the second best super heavy- that would be King Dedede, with his Gordo traps. Zaki gets good results in Japan with the penguin.

Additionally, Donkey Kong suffers from his moves being negative on hit at low percentages. He lacks the explosive tools to really switch from him losing disadvantage state to winning neutral. Donkey Kong, even with his new-found buffs in the form of OoS options and DownB having a threatening hitbox in the air again- he still gets slapped around and can't actually play his game if you won't let him. He is still faster and a little bit more safe than Ganondorf, but that really isn't saying much.
 

GamerZard

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I don't even think Donkey Kong is the second best super heavy- that would be King Dedede, with his Gordo traps. Zaki gets good results in Japan with the penguin.

Additionally, Donkey Kong suffers from his moves being negative on hit at low percentages. He lacks the explosive tools to really switch from him losing disadvantage state to winning neutral. Donkey Kong, even with his new-found buffs in the form of OoS options and DownB having a threatening hitbox in the air again- he still gets slapped around and can't actually play his game if you won't let him. He is still faster and a little bit more safe than Ganondorf, but that really isn't saying much.
That's why I think DK is the worst superheavy, and sometimes I feel Ganondorf is slightly better than him. I don't want to dedicate myself to him until he's as good as Bowser or whoever's second best tbh.
 

whitesnake

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I don’t expect the rankings to change significantly because conventional wisdom has set in and KKR still has some fundamental flaws (combo food, bad OoS etc)... but to me he is mid tier now.

Good enough to beat anyone
 

GamerZard

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I don’t expect the rankings to change significantly because conventional wisdom has set in and KKR still has some fundamental flaws (combo food, bad OoS etc)... but to me he is mid tier now.

Good enough to beat anyone
I always believed that combo food is the worst flaw a character can have and it means they're automatically bad. I first thought it was a heavy-exclusive flaw, but Fox, a top tier lightweight. is also combo food due to being a relatively tall fast faller. He does have OoS options to combat this though, which can't be said for most heavies, KKR included.

IMO, if the combo food flaw gets exploited and you're a heavy, that's a free stock for the opponent. Hence, it's not worth maining these characters.
 

The Rhythm Theif

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GamerZard GamerZard Well, if the flaw is exploited and if you're using a heavy and you're at a kill percentage, then its a free stock for the opponent. If you're not at kill percent and the combo food flaw is exploited and you're using a heavy, you can still probably manage to take a stock off the opponent if the flaw isn't exploited again. Some things matter about percentage, and I think the combo food flaw is one of them.
 

whitesnake

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Being “Combo food” does not get you killed so it’s certainly not a free stock. They just rack up damage early in the life.

absolute worst case it’s an extra 50% after you get hit when at low %
 
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Being “Combo food” does not get you killed so it’s certainly not a free stock. They just rack up damage early in the life.

absolute worst case it’s an extra 50% after you get hit when at low %
I agree it's not a free stock but, KKR is combo food his entire life, not just at low %. His size makes sure of this, tons of smaller characters can DI out of Terry's bread and butter combo but KKR eats the whole thing every time. Small characters can DI out of Bayos air combos KKR can't etc. It's not a free stock but, the whole point of a heavy is that you take more % to kill, how is it an advantage when stacking that % is easier on them than smaller characters?
 
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