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Jolteon = amazing lead

The Real Gamer

Smash Hero
Joined
May 7, 2008
Messages
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Location
Atlanta, Georgia
3DS FC
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I still get my Sub. Then I BP to Bronzong safely behind a Sub. So no matter what I get my Trick room in, which, once again, makes the speed boosts worthless.

Same result but it will take an extra turn to take down my opponent's Sub. No biggie.

EDIT: Once again Jolteon gives me the early momentum needed for an easy win. I got lucky since my opponent was dumb enough to use Roost while I'm firing Dynamic Punchs at it, but meh.


Rules: Ladder Match, Sleep Clause, Freeze Clause, OHKO Clause, Evasion Clause, Species Clause, Strict Damage Clause
detroitlolcat sent out Swampert (lvl 100 Swampert ?).
sb trg sent out Jolteon (lvl 100 Jolteon ?).
Swampert used Protect.
Swampert protected itself!
Jolteon used Substitute.
Jolteon lost 25% of its health.
Jolteon made a substitute!
Jolteon's leftovers restored its health a little!
Jolteon restored 6% of its health.
---
detroitlolcat switched in Blissey (lvl 100 Blissey ?).
Jolteon used Hidden Power.
Blissey lost 6% of its health.
Jolteon's leftovers restored its health a little!
Jolteon restored 6% of its health.
Blissey's leftovers restored its health a little!
Blissey restored 6% of its health.
---
Jolteon used Baton Pass.
sb trg switched in Machamp (lvl 100 Machamp ?).
Blissey used Seismic Toss.
The substitute took damage for Machamp!
Machamp's substitute faded!
Blissey's leftovers restored its health a little!
Blissey restored 0% of its health.
---
detroitlolcat switched in Rotom-w (lvl 100 Rotom-w).
Machamp used Substitute.
Machamp lost 25% of its health.
Machamp made a substitute!
Machamp's leftovers restored its health a little!
Machamp restored 6% of its health.
---
detroitlolcat switched in Skarmory (lvl 100 Skarmory ?).
Machamp used Payback.
It's not very effective...
Skarmory lost 11% of its health.
Skarmory's leftovers restored its health a little!
Skarmory restored 6% of its health.
Machamp's leftovers restored its health a little!
Machamp restored 6% of its health.
---
Machamp used Dynamicpunch.
Skarmory lost 33% of its health.
Skarmory became confused!
Skarmory is confused!
It hurt itself in its confusion!
Skarmory lost 5% of its health.
Skarmory's leftovers restored its health a little!
Skarmory restored 6% of its health.
Machamp's leftovers restored its health a little!
Machamp restored 6% of its health.
---
Skarmory snapped out of confusion!
Skarmory used Roost.
Skarmory restored 37% of its health.
Machamp used Dynamicpunch.
It's super effective!
Skarmory lost 75% of its health.
Skarmory became confused!
Skarmory's leftovers restored its health a little!
Skarmory restored 6% of its health.
Machamp's leftovers restored its health a little!
Machamp restored 6% of its health.
---
Machamp used Dynamicpunch.
Skarmory lost 31% of its health.
detroitlolcat's Skarmory fainted.
Machamp's leftovers restored its health a little!
Machamp restored 1% of its health.
---
detroitlolcat switched in Rotom-w (lvl 100 Rotom-w).
detroitlolcat has left the room.
sb trg wins!
 

A_man13

Smash Master
Joined
Apr 6, 2008
Messages
3,535
Location
Auburn, Al
People still use lead Ninjask? Or Ninjask at all for that matter?
It's as if people haven't heard of this great move that causes them to take 1/2 of their HP away when they switch in and this other great move that causes all stat ups to go away and force them out, causing the other move to take effect if they want back in. What were there names again...ah yes, STEALTH ROCK AND ROAR!
 

The Real Gamer

Smash Hero
Joined
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Messages
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Location
Atlanta, Georgia
3DS FC
3437-3797-6559
Unfortunately... Yes. It actually gave my old teams problems before I started using TRZ (Trick Room Zong) :laugh: since I don't believe in phazors.
 

The Real Gamer

Smash Hero
Joined
May 7, 2008
Messages
9,166
Location
Atlanta, Georgia
3DS FC
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So I recently gave my Jolteon Life Orb instead of Leftovers and this is the reason... I <3 my lead.

Rules: Ladder Match, Sleep Clause, Freeze Clause, OHKO Clause, Evasion Clause, Species Clause, Strict Damage Clause
chewyourfood sent out Starmie (lvl 100 Starmie).
sb trg sent out Jolteon (lvl 100 Jolteon ?).
chewyourfood switched in Swampert (lvl 100 Swampert ?).
Jolteon used Substitute.
Jolteon lost 25% of its health.
Jolteon made a substitute!
---
Jolteon used Hidden Power.
It's super effective!
Swampert lost 100% of its health.
chewyourfood's Swampert fainted.
Jolteon lost 10% of its health.
---
chewyourfood has left the room.
sb trg wins!
 

A_man13

Smash Master
Joined
Apr 6, 2008
Messages
3,535
Location
Auburn, Al
As much as that is a nice touch, Jolteon is in for a smorgasport of recoil damage with LO + Sub (and possibly sandstorm). Particularly since this isn't a suicide lead and will likely be coming back mid game, make sure you can handle the amount of recoil you add for what is probably a very modest and almost petty return.
 

The Real Gamer

Smash Hero
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Messages
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Location
Atlanta, Georgia
3DS FC
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HP Grass is the only grass move on my entire team, and the only viable option I have to OHKO Swampert, so LO is pretty much a necessity.

All I need Jolteon to do is pass Subs, OHKO Swamperts, and OHKO Starmies. Everything else it could be killing is already covered by my Starmie.
 

A_man13

Smash Master
Joined
Apr 6, 2008
Messages
3,535
Location
Auburn, Al
HP Grass is the only grass move on my entire team, and the only viable option I have to OHKO Swampert, so LO is pretty much a necessity.

All I need Jolteon to do is pass Subs, OHKO Swamperts, and OHKO Starmies. Everything else it could be killing is already covered by my Starmie.
...true. If the pert plays smart and decides to earthquake from the first turn, Jolteon is dead. If it sets up SR the first turn, you get into a sub, and HP grass over two turns to victory. A huge prediction like that early on can be fatal.

That said, LO can be risky for the subpass simpily because you are taking a lot of recoil each time you switch in. LO may be beneficial if you can take down pert, but if you constantly switch him into SR (and possibly sandstorm) and attack, you are gonna loose your potential substitutes to pass without wish support. Not only that, but pert can run roar (though not very common as a lead) and thwart a succesfull subpass and sink your HP totals. If you rely of the sub passing a ton and Swampert doesn't hold up your team much, then Leftovers are probably better. But if the only time you subpass is that first turn and your team has a huge pert weakness, then LO will work better.
 

The Real Gamer

Smash Hero
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Messages
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Location
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No I don't rely on the Sub-passing nearly as much as you might think. I mostly use it for either early momentum or forcing switches to get the Sub (i.e. sending it in on Gyra or Pert).

A lot of times the early momentum is all I need from it. But then again, it is partly an anti-lead (works great against Azelfs), so sometimes I don't get to do some late-game Sub-passing.
 

The Real Gamer

Smash Hero
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Location
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3DS FC
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Yes sir. Will do.

And I'm greatly appreciative of the amount of feedback I got from this thread. I know some of you are still doubtful, but this Jolteon really does work, and I think the logs I've posted show that.

I would encourage anyone to at least try it, especially since it's a very unique lead (I've never seen Jolteon in a lead position). And it's SO satisfying when your opponent starts w/ SR and you are able to get a free Sub, proceeded by passing it to the right Pokemon for the situation and maintaining your Sub.
 

The Real Gamer

Smash Hero
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Location
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Yummy can you please stop with the irrelevant posts? I've seen at least 3 from you in the past few hours.

And it would be nice if you at least posted your lead's moveset/EV spread.
 

GooeyBanana

Smash Lord
Joined
Mar 20, 2008
Messages
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Location
East Peoria, Illinois
I really loved the Jolteon start back in RSE, but in DPPt, I just feel like starting with a bulkier Pokemon seems safer. Then again, I guess the risk factor can work in your favor if your opponent predicts incorrectly like with your Swampert start example. Then Jolteon is basically able to run town on the remainder of the opponent's team >=D

Reading Pokemon stuff makes me want to play on Shoddy again...what does it take to get the Pokemon Master color/title =P?
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
Just post around here for a while, and you'll eventually get it.

You apply to join the group in your User CP->Group Memberships, but you should wait to do that until you post a bit more around here so Spire knows who you are. :)


Also, we're still talking about this Jolteon lead? I thought we all agreed that subpass was the best thing since sliced bread =P
 
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