Yes you can has but it's execution is slower than a Fair or nair. It's a powerful defense, but not opportunisticI CAN HAS USMASH?!?
Let's assume it was timed perfectly (as It probably would be) even still the Jiggs would see it coming and DI backwards, to an Fsmash.
What I was trying to say was that Jiggs has a few key ways to get to Zelda, as many will agree Zelda's (power) attacks have quite some recovery lag, perfect for the covert Jiggs to slip in for the rest, or a grab or tilt at least
A valid point sir. But for friendlies it would be pretty amusing.I CAN HAS BAN?!?
As for the up angled Ftilt, I'm not to concerned, air dodge to grab (that's the magic hand swipe right?) It stays out for a short time and has some recovery, so it shouldn't be to much of a problem. Although You could definitely catch someone off guard with it, and computation would be tight for the jiggs player, unless of course they planed on going to the air dodge from the diagonal, expecting the attack.
If they were going for a legitimate hit you're probably right that the swipe could do the trick.
Therefor the key would be to vary jump height and approaching angle and speed, to reduce the chances of either the Usmash or the Up Ftilt connecting. Probability wise, success for the air dodge to grab is at about 60% making it a a good approach with some painful consequences 40% of the time.
It's useable, but not abuse-able, in fact, it should be used rarely to up success rate.
I know my logic isn't perfect or anywhere near it, but regardless it's a decent approach.