Yeah I really like this discussion.
Best discussion I've had in a long time.
Don't think so. And I think she still has a slight to moderate advantage, but on Corneria if the release works out, it will be slight imo.
I still think it's 55-45. The grab release might buff it to 50-50, but it's all dependent on if the darn thing works or not.
I think Frigate is a very good backup CP. I think that if we can ban BF as a starter, Jigglypuff definitely has a stage advantage.
We should see what stages Bowser does well on, so you can try to avoid them and decide what to counterpick.
Corneria: The low ceiling is total balls for Jiggs. That supplements the fact that Bowser can get a lot of his kills from vertical KOs. Fotress, Utilt, and the dreaded Uair are all useable. If the Uair grab release works, then this might be Jigg's worst stage against Bowser. If it works, then BAN THIS STAGE AS FAST AS POSSIBLE! Dying at 40% isn't cool.
Battlefield: Mentioned a lot since Bowser does so well on this stage, and Jiggs doesn't really like it. This would be the stage to ban if the grab release on Corneria doesn't work out. The platforms allow Bowser to protect himself from above, and they allow him to fire of tilts and aerials very safely. Platforms also disrupt Jiggs aerial assaults, and allow Bowser to attack back effectively. A good choice to ban.
Norfair: One of Bowser's best stages. Jiggs may have some trouble on this stage because of all the platforms. Bowser is impossible to gimp on this stage with all of the ledges and that her limits killing options. All the platforms allow Bowser to defend himself from her aerial attacks easier, and that helps since his his ground game overpowers hers. Jiggs thankfully has a nice amount of maneuverability on this stage, but Bowser can simply camp his butt off, and it can become annoying. This is another stage that you may consider banning.