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Jigglypuff and air camping. could it be stalling

Noobicidal

Smash Master
Joined
Dec 27, 2008
Messages
3,551
In all honesty, it seems like Mink is finally starting to figure out how to use Puff in today's metagame, rollout usage aside.

Good for him!

Edit: To be a bit more clear, Mink is not guilty of stalling by any means.

Stalling is defined as any action that deliberately avoids all conflict as to make the game unplayable. Running from an opponent to get to a better position is not considered stalling
Mink simply used Jigglypuff's high horizontal and low vertical air speed to his advantage: Nothing more. He didn't prevent Mario from hitting him, technically speaking.
 

Blissard

Smash Lord
Joined
Aug 7, 2010
Messages
1,399
Location
Philadelphia, PA
It's not stalling.

Even if it was, it's friggin Jigglypuff! It's pathetic if you have to rely on excuses like that to win against a Jigglypuff (no insult to Jiggs; she's a fun character who just suffers in the metagame). Sonic can run out the timer, MK can plank out the timer; no difference in Jiggs, er..., floating out the timer.
 

T-block

B2B TST
Joined
Jan 11, 2009
Messages
11,841
Location
Edmonton, AB, Canada
That is definitely not stalling according to that definition. The game is not unplayable - relevant skills are being tested. Playing Jigglypuff like that still requires skill, unlike Sonic's HA stall underneath the stage, which is covered by that definition.
 

EraOfGames

Smash Journeyman
Joined
Nov 1, 2008
Messages
306
Location
Victorville, CA
3DS FC
2895-7773-5577
More Jigglypuffs need to time people out, seriously lol. Well played Mink.

Also what T-block said.
 

Kanzaki

Smash Champion
Joined
Jun 12, 2006
Messages
2,272
Location
Orange County, CA
That Mario was garbage >.>


Why would he approach the Jigglypuff when there was only like 15 seconds left on the timer and he's in the lead? If I was playing, I'd do exactly what the Jigglypuff was doing.
 

-LzR-

Smash Hero
Joined
Jan 1, 2009
Messages
7,649
Location
Finland
I say that kind of stalling doesn't really work against good players. Oh and that Mario sucked.
 

teluoborg

Smash Otter
Premium
Joined
Mar 12, 2008
Messages
4,060
Location
Paris, France
NNID
teloutre
Well both player sucked, if they played so defensive it's because they have no idea about how to play safe in close quarters.

See, the only times they got next to each other they just threw out random moves and the luckiest of the 2 got more % in.

Then in the last minute Mink deliberately avoided all conflicts.
He's not good a it but he was definetely trying to stall.

So yes, the end was stalling. The first 7 minutes were just terrible players playing terribly.
 
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