Coastward
Smash Lord
yeah man thats fairFair amount ? More like unfair amount lmao. I tested it and a Bob-omb explosion won't make you flinch.
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yeah man thats fairFair amount ? More like unfair amount lmao. I tested it and a Bob-omb explosion won't make you flinch.
Hmm, what svn client do you guys use?Uhh... just a heads up that was supposed to be Medium Armor but it looks like my commit didn't work or something... enjoy the Super Armor for now!
The shoulder hitbox is intentional. Most sword users have them to prevent whiffing against people right next to you.
Looks like someone's been taking sword lessons from Marth. The tip sure looks strong.
so heres the down taunt hitbox
he gets a fair amount of super armor and has a hitbox on his head lmao.
Keep the super armor. It's really hard to hit with as it is, and having the armor there just shows way more disrespect from Ganondorf.Uhh... just a heads up that was supposed to be Medium Armor but it looks like my commit didn't work or something... enjoy the Super Armor for now!
The shoulder hitbox is intentional. Most sword users have them to prevent whiffing against people right next to you.
This guy here, he gets it. Maximum disrespect. Maximum reward for them failing to make us respect.Keep the super armor. It's really hard to hit with as it is, and having the armor there just shows way more disrespect from Ganondorf.
My dacus was just starting to get consistent . This new timing is harder, but still doable even when using z.I actually can't figure out how to DACUS consistently with Z, but I always had R set to attack so I've just been DACUS'ing with that. Does the universal DACUS change affect all forms of DACUS (like my DACUSing with R)?
I'm surprised nobody's considering this to be a big deal. with just a slight bit of extra techskill, you can land bairs basically whenever you feel like in the air nowAnd b-reverse RAR hover is there too, I learned it while trying to find a way to better control my movement options
i've been having those float problems, too. i'm just letting myself go through the phase of "am i in the air? WHY AM I NOT FLOATING?!" for now then work it out from there : pI had the freaking sweetest moment just a few minutes ago. Playing Ganon v Roy against my main playing partner, and we're both on last stock at around 70%, facing each other with him in shield. He rolls back, I DACUS on reaction, and that's game. He had to take a break after that one.
Edit: What have your guys day one experiences been with the character? I've had a super positive reception, though finding use for Float has been mixed in that I'm figuring out what characters can slap me for flying where. I've still had a lot of great moments with it though. Share experiences?
turn damage ratio to 2.0 and go to a small stage (like wario ware) and just watch everything fly everywhere (even better with a roy to counter!) : DIf you haven't already, do yourself the favour of playing stamina normal knockback no blastzones with 990HP. Funniest damn thing I've seen in a long time. Even more amazing if you can land the sword taunt.
I was laughing so much I was nearly in tears.
It seems like everyone's mentioned it at least once, so it's at least well known, or making the rounds. I think people are focusing on other stuff, because that feels more like a boost to Ganons fundamentals, while some of his other changes are much more over the top and crazy.I'm surprised nobody's considering this to be a big deal. with just a slight bit of extra techskill, you can land bairs basically whenever you feel like in the air now
Insta float sounds ******** cool. Depending on if float can be acted out of immediately, it could lead to some sweet combos too. Gotta try this **** out.@ GeZ It does. I used to claw style for dacus so I could use the A button and get that extra frame. With the DACUS being a universal 2 frames, that means if you use the attack button, you get one less frame to do it compared to 3.02. I'm totally fine with univeral 2 frames, because the timing can be done consistently, and you don't need different timing between different characters.
Oh I do recall trying to insta float and I was so low to the ground that you almost couldn't see Ganon's feet. Might be a fun way to essentially be grounded but have access to all your aerials and carry some momentum if you want.
That's for specials and even then you can Jump Cancel into Special.Float seems like it has to be out for a little bit before you can act out of it to prevent it from being used like DJC.
I know what you're talking about, but that's not what I was talking about. Aerials cancel his float, but the float needs to be out for a tiny bit before you can do it, which prevents him from using it as quickly as a Peach might use her float cancelled aerials.That's for specials and even then you can Jump Cancel into Special.
i think i read somewhere that you gotta wait 14 frames before you can do anything else.I know what you're talking about, but that's not what I was talking about. Aerials cancel his float, but the float needs to be out for a tiny bit before you can do it, which prevents him from using it as quickly as a Peach might use her float cancelled aerials.
Basically I feel like its going to be not "as" impressive at acting out of as I would have hoped, but its going to allow for some amazing reads, as well as being the next big thing in edge game.IDK if anyone's discussed it but B-Reversing Hover can lead to some great ****. If you run, jump, B-Reverse hover and time it right, a good chunk of your momentum carries over and you get a little airdash. Jesus christ I thought the hover was odd when I first tried it but the utility is tremendous.
yeah, i'm pretty sure there's about 18 frames before you can cancel it with anything other than a volley.Float seems like it has to be out for a little bit before you can act out of it to prevent it from being used like DJC.
Not massively game-changing but it helps a lot if you put the mindgames in. It's basically a weave-punish sort of deal but it gives Ganon an option to snap back relatively quickly compared to manually turning. I'd recommend Nair out of float if you want a fast punish but if you're gutsy and you know it's gonna hit you can just meaty Fair them. If they try and jump this mixup you can Upair to swat them if they try and get "smart." It's not the best in the world but it has some really cool utility =DBasically I feel like its going to be not "as" impressive at acting out of as I would have hoped, but its going to allow for some amazing reads, as well as being the next big thing in edge game.