I am all for Isaac in Brawl, he is the character I wanting to see in the game the most ^ ~. Although this very well may not be, due to Motoi Sakuraba being one of the composers for SSBB and as one of his references Golden Sun was mentioned. . .So I'm thinking that Isaac may have a descent chance of getting in ^ ^.
I made a movelist for Isaac awhile ago and have posted it on a previous thread, but I'll post it again here since this thread is devoted to him. Here we go...
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NOTES:
Knockback - All knockback values will be compared to existing SSBM attacks and the knockback direction will be given (vertical, horizontal) Knockback ratings are in this order: N/A, Very Poor, Poor, Fairly Poor, Fairly Good, Good, Very Good, Excellent.
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Character: Isaac (Golden Sun, Golden Sun: The Lost Age)
Characteristics:
Isaac is a fairly nimble swordsman, due to the fact that not all of his strength is physical strength, it also comes from psynergy. His attacks' knockback would be somewhat varied. His weight is a little lighter than Marth's. In Golden Sun he is only outmatched in speed by wind adepts, when only character base element Djinn are used. His speed and power are evenly balanced. He keeps his sword out while he is standing but sheaths it while running and while using psynergy, and his sword is slightly shorter than that of Link. His sword has no "sweet spot." Has a double jump, and falls slightly faster than the average falling speed. Isaac has the ability to walljump. Uses a standard SSB shield. Isaac keeps you on the defensive with his quick blading skills and powerful psynergy.
Additional Information:
He would be fairly quick, speed along the lines of the SSBM Marth, and would have a slightly fast falling speed. His sword attacks would be quick, but not his Psynergy based ones. His weight and falling speed would make him fairly easy to combo. His range is long and some attacks he has with his sword have a wide arc (Ex> Up A SMASH). His sword is his disjointed hitbox. Isaac would be fairly good at edgeguarding, but not as good as other characters such a Roy or Marth. Has a few good finishers. His psynergy based attacks are powerful, even more than his sword. His moves would be fairly random because none of the swordsmen in SSBM used magical attacks. His 2nd jump would create a small wave below him (no damage given) which would propel him for another jump, and he would not do an acrobatic flip like most. Is fairly light, and has good grabs.
Movelist:
SPECIAL ATTACKS
Idle B - Odyssey Blade
Isaac waves his arm and shoots a small psynergetic sword as a projectile. Travels horizontally and disappears after about 2 seconds. The fire rate would be similar to Mario's fireball. [4%]
{Knockback: Poor - Similar to Falco's Idle B from SSBM, horizontal)
Tilt B - Djinni Strike
Isaac calls forth one of three earth Djinn to assist him. The three variances cycle similarly to Peach's tilt SMASH A in SSBM. All three have the same movement, but different effects. The attack movement is similar to the movement in Golden Sun, but about 1/3 of the jump.
* Variant A - Flint: A powerful downward slash that cleaves the enemy. [12-14%]
{Knockback: Good - A little shorter than Mario's Tilt A SMASH, flies horizontally}
* Variant B - Sap: Downward slash that heals equal to the amount of damage given. [7-8%]
{Knockback: Poor - Similar to Peach's Down B (thrown) in SSBM,horizontal}
* Variant C - Bane: Downward slash that poisons the enemy. Length of poisoning extends depending on your %, the higher % you have, the longer the poisoning will last. [Initial slash damage: 8-10%, poison 2%/s, poison time starts at 3 sec, every 25% goes up by 1 sec.]
{Knockback: Fairly Poor - Similar to the second slash (horiz.) in Marth's Tilt B in SSBM, horizontal}
Up B - Summon: Venus
The power of Venus engulfs Isaac and propels him skyward. Isaac raises his hand and immediately waves of earth psynergy spiral upward around Isaac and launch him. The path would be similar to that of Roy/Marth except the angle would be controllable after half of the technique's duration. Multiple hit technique with a stronger hit at the techniques finish. Max combo ability is 7. [Hit per psynergy wave 2-3%, final 4%]
{Knockback: Good - (Psynergy waves) Similar to the beginning hits of Mario's Up B in SSBM; (Final psynergy wave) Similar to Link's Up B final slash except vertical knockback, vertical}
Down B - Gaia
A beam of light shines in front of Isaac (facing screen or background) and causes the ground to break up and fly upward. Can be charged for greater effect. Can only be performed on the ground. The technique is like Clefairy's air jet move from SSBM. The maximum charge time is 7 seconds. [7-22% per hit]
{Knockback: Fairly Poor-Very Good - Just imagine Clefairy's air jet move in SSBM as the attacks pinnacle, vertical}
NORMAL ATTACKS
Idle A - Diaginal-up sword swipe (One-handed) [2%]
Idle AA - Diagonal-up sword swipe, horizontal sword swipe (One-handed) [2%+2%]
Idle AAA - Diagonal-up sword swipe, horizontal sword swipe, downward vertical sword swipe. (One-handed) [2%+2%+3%]
{Knockback: Very Poor - Similar to Link's Idle A}
Dash A - Quick draws his sword from his sheath [7-9%]
{Knockback: Fairly Good - Similar to Shiek's Dash A from SSBM but would send enemy flying at a 45 degree angle, vertical/horizontal}
STRONG ATTACKS
Tilt A - Two-handed sword thrust [6-8%]
{Knockback: Fairly Poor - Similar to Marth's Up A SMASH when the enemy is standing directly next to Marth, horizontal}
Up A - Focuses hands and creates a small shockwave above [9-11%]
{Knockback: Good - Slightly weaker than Zelda's Up A, vertical}
Down A - Crouching horizontal slice [6-8%]
{Knockback: Fairly Good - Slightly more than the Ice Climber's (single) Down A, horizontal}
SMASH ATTACKS
Tilt A - Double diagonal slash in an X [9-11% x2]
{Knockback: Fairly Poor-Good - First slash is weaker than Roy's Tilt A; Second slash is a little weaker than the second slash in Link's Tilt A SMASH in SSBM, horizontal}
Up A - Crosses arms over, materializes two odyssey blades into hands, and does an upward 180 degree slash with both simultaneously. [15-17%]
{Knockback: Very Good - Similar to DK's Up A SMASH, vertical}
Down A - Punches ground and causes earth around him to shake. [11-13%]
{Knockback: Good - Slightly more than MR.G&W's Down A SMASH, vertical}
AERIAL ATTACKS
Idle A - Somersault slash [8-9%]
{Knockback: Fairly Poor - A little better than Ness' Idle A (Aerial), depends on enemy's position}
Forward A - Horizontal thrust [8-9%]
{Knockback: Fairly Good - Similar to Capt. Falcons Forward A (Aerial) but at half power, horizontal}
Backward A - Spins backward and creates an explosion of earth (Note: This technique has a laggy startup) [10-13%]
{Knockback: Good - Similar to Zelda's Up A (Aerial), horizontal}
Up A - Double upward slash [7% x2]
{Knockback: Fairly Good - Similar to Marth/Roy's Idle A (Aerial), vertical}
Down A - Waves hands downward and creates a small shockwave (Note: This technique has a laggy startup, meteor smash) [14-16%]
{Knockback: Very Good - Slightly weaker than Ganondorf's Down A (Aerial), Vertical}
GRABS
[Uses hands to grab]
Grab+A - Punch [2-3%]
{Knockback: N/A}
Grab+Forward - Horizontally slashes opponent [5-6%]
{Knockback: Fairly Poor - Similar to Link's Grab+Up, horizontal}
Grab+Backward - Falls onto back and kicks opponent backward [3-4%]
{Knockback: Poor - Similar to Marth/Roy's Grab+Forward, horizontal}
Grab+Up - Throws opponent upward and sends an odyssey blade after them [5-8%]
{Knockback: Fairly Good - Weaker than Samus' Grab+Up but the odyssey blade stops opponent when hit hits, vertical}
Grab+Down - Throws opponent down and stabs opponent with small, sharp stalagmites[7-9%]
{Knockback: Poor - Similar to Fox's Grab+Down}
SUPER SMASH ATTACK
Odyssey
Isaac chants, raises his hands and unleashes an catastrophic amount of psynergy. Two swords then pierce the enemy, rendering him/her/it immobilized. Isaac then releases even more psynergy, which causes the screen to flash, and then summons a colossal sword and obliterates the foe with it. [???%]
{Knockback: ???}
(Here is a video of the technique from the game)
http://www.youtube.com/watch?v=PfBlwIiirW4
TAUNT
Isaac lowers his sword, and makes a fist in front of him and says [JPN Ver.]"Ikuzo!" [ENG Ver.]"Lets go!"
WINNING POSE
1 - Sheaths sword and says, [JPN Ver.]"Ore no kachi da" [ENG Ver.]"I won"
2 - Brushes himself off
3 - Holds sword in front of him and says, [JPN Ver.] "Oretachi no mirai no tame ni, tatakau" [ENG Ver.] "I fight for our future"
4 - Forms psynergy into his hand. Hair, clothes, cape blow in the wind.