Big-Cat
Challenge accepted.
There are two separate problems for Starfox and F-Zero. F-Zero has the problem where most of the ideas that could be applied to F-Zero are put over to Mario Kart where it will sell. Can't say I blame Nintendo for that one quite frankly. That being said, F-Zero needs a new "identity" with it's gameplay. Perhaps a more aggressive racing game. Anybody remember the motorcycle minigame from Final Fantasy VII? That could be an inspiration.
Starfox has a lot of potential with its lore and characters but they aren't really expanded on for who knows what reason - and when's the last time we had an indepth anthro/furry-centric videogame series that wasn't Sonic? The gameplay is another matter. Most people will say that it should just go back to Starfox 64. Well, we got that with the remake so now what? I don't know about you, but that just isn't enough for me and doesn't explore the potential the series has. I wonder if, along with the famous scrolling levels, we have more all ranged mode levels (but not necessarily boss fights), more intricate ground levels (imagine the stealth levels), different character abilities, etc. So much potential in this series that it's silly.
Starfox has a lot of potential with its lore and characters but they aren't really expanded on for who knows what reason - and when's the last time we had an indepth anthro/furry-centric videogame series that wasn't Sonic? The gameplay is another matter. Most people will say that it should just go back to Starfox 64. Well, we got that with the remake so now what? I don't know about you, but that just isn't enough for me and doesn't explore the potential the series has. I wonder if, along with the famous scrolling levels, we have more all ranged mode levels (but not necessarily boss fights), more intricate ground levels (imagine the stealth levels), different character abilities, etc. So much potential in this series that it's silly.