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StarStrike said it was his/her first game (s)he tried to play competitively. Easy to misread, but StarStrike likely played other Smash games if I'm reading it right.It is your first Smash and the game is only out for less than two months. Fighting games usually ask for a long time to "get good".
I've been in training mode a lot and it hasn't really helped me. If you need to see how I play there are a couple of replays I uploaded to YouTube you can see them here (if you want) https://www.youtube.com/channel/UCmBL5NNZcIjyne1QgUh0TYADid you ever go into training mode and trying out each move, figuring out which ones combo when and which ones KO when?
Try not to worry about this stuff considering ussualy people who play the game for the first time get better the more you play it but i'll still have a guide on how to do get better.Also i saw your gameplay video so i made a list.3DS Smash Bros. is the first smash bros game i've played competitively however over the past few days I have been on a huge losing streak with 50+ losses in a row with no wins. I'm really disheartened especially after i've been putting in a lot of effort to improve only to find i'm losing way more than I used to.
I don't want to give up but I'm starting to consider that maybe i'm not cut out for smash bros.
Exactly this, and another key thing is to not get frustrated, otherwise you can't think as clearly, and you won't be able to see your errors and change up tactics as needed it. It's important to stay clearheaded during a match.Honestly it's not a bad thing to lose all the time since most of the time you can learn more about your opponent and you can adapt faster and know how matchups work and what matchups are good for your main and what aren't for example I was sucking against this japanese player who was using ness but then I figured out his pattern and won so use your losing streak to your advantage as a way to learn and figure out matchups.
The point isn't whether you're using or not using a move - most moves have a use that make it superior to other moves the character has, be it frame data, kill power, damage output, range, or some mixture of the 4.I feel like i'm just getting confused. I feel like i'm always going from one extreme to another, if someone tells me to stop spamming something then i'll just stop using it entirely and then i'll get told I need to start using the thing so then I start using it again and then I get told that i'm spamming it. I just can't get it just right and honestly i'm super confused.
I've been trying to string attacks but I literally can't. I've been in the training room for a good 2 hours a day trying but I just suck I guess.
But yeah a lot of the stuff i'm being told to do other people tell me not to do. How do I know who to listen too? I think i'm just overcomplicating everything and confusing myself Dx
Oh... well I can do those strings. I kinda thought you had to hit them 10 times in a row or something lolThe point isn't whether you're using or not using a move - most moves have a use that make it superior to other moves the character has, be it frame data, kill power, damage output, range, or some mixture of the 4.
You really shouldn't be trying to focus on using or not using a move - you should be trying to make yourself hard to predict for the opponent - and I don't mean doing stupid stuff, but more simple things, like:
If you jump at them, you can fair (of course), but you can simply fade back, or keep coming in and grab them as you land, or land and shield right away, or double jump (not recommended), and you have all these options from shorthops or fullhops. You can also play a defensive game and force the opponent to approach (if you have a projectile that is superior to the opponents, or if you are comfortable avoiding theirs while using yours). And if they're above you trying to land onstage, you could charge a smash, or you could run around and hope they airdodge so you can get a free smash, or you could use utilt to anti-air, or shield to block a landing aerial and grab or do an attack out of shield, or charge needles, or follow them and jump up after them to keep juggling them even higher (and probably other stuff I'm not thinking of).
The key is to not do the same thing over and over, because that is what is easy to see coming and block/dodge and punish. It's not all or nothing with any attack (except maybe the absolute worst ones which are nothing [and none of your characters have any of those]) - it's using the attacks at appropriate times. I may not be explaining it well but I hope this makes some sense.
As for stringing attacks, don't try to string everything or make huge long combos. Here are some basic Sheik strings I would hope you can do, but note that ALL of these depend on the percent of the opponent (they don't work if they have too much, or too little damage - varies for each one, I don't have specific numbers on me but you can test I'm sure - low percents are up to 50, mid percents are 40 - 90 or so):
ftilt -> ftilt (-> ftilt -> ...) [low percents]
ftilt -> fair, nair, or uair (higher percents)
dthrow -> fair or uair (if they go behind you/above you, look for uair). [almost always?]
fthrow -> fair? [low percents only I think]
fair -> bouncing fish (this might not actually work ever, though I've done it, maybe you have to wait for an airdodge or guess they are not doing one or something?) [medium percents]
I think dash attack can link to nair or fair or uair as well. [medium percents]
If you struggle with these, know that they ARE doable and work on them (there are Sheiks that do them). Admittedly humans are harder to string against because of the ability to influence total knockback, but...that's something else to learn - just being able to do the inputs to something inanimate is important first.
As a person who dabbles in Sheik very often, I never really understood how to use her, so this helps me understand how some of her combos work. It always bothered me that I couldn't do some basic combos that other Sheik players were using against.The point isn't whether you're using or not using a move - most moves have a use that make it superior to other moves the character has, be it frame data, kill power, damage output, range, or some mixture of the 4.
You really shouldn't be trying to focus on using or not using a move - you should be trying to make yourself hard to predict for the opponent - and I don't mean doing stupid stuff, but more simple things, like:
If you jump at them, you can fair (of course), but you can simply fade back, or keep coming in and grab them as you land, or land and shield right away, or double jump (not recommended), and you have all these options from shorthops or fullhops. You can also play a defensive game and force the opponent to approach (if you have a projectile that is superior to the opponents, or if you are comfortable avoiding theirs while using yours). And if they're above you trying to land onstage, you could charge a smash, or you could run around and hope they airdodge so you can get a free smash, or you could use utilt to anti-air, or shield to block a landing aerial and grab or do an attack out of shield, or charge needles, or follow them and jump up after them to keep juggling them even higher (and probably other stuff I'm not thinking of).
The key is to not do the same thing over and over, because that is what is easy to see coming and block/dodge and punish. It's not all or nothing with any attack (except maybe the absolute worst ones which are nothing [and none of your characters have any of those]) - it's using the attacks at appropriate times. I may not be explaining it well but I hope this makes some sense.
As for stringing attacks, don't try to string everything or make huge long combos. Here are some basic Sheik strings I would hope you can do, but note that ALL of these depend on the percent of the opponent (they don't work if they have too much, or too little damage - varies for each one, I don't have specific numbers on me but you can test I'm sure - low percents are up to 50, mid percents are 40 - 90 or so):
ftilt -> ftilt (-> ftilt -> ...) [low percents]
ftilt -> fair, nair, or uair (higher percents)
dthrow -> fair or uair (if they go behind you/above you, look for uair). [almost always?]
fthrow -> fair? [low percents only I think]
fair -> bouncing fish (this might not actually work ever, though I've done it, maybe you have to wait for an airdodge or guess they are not doing one or something?) [medium percents]
I think dash attack can link to nair or fair or uair as well. [medium percents]
If you struggle with these, know that they ARE doable and work on them (there are Sheiks that do them). Admittedly humans are harder to string against because of the ability to influence total knockback, but...that's something else to learn - just being able to do the inputs to something inanimate is important first.
You can add me too. Add AngeloHollow on skype, and be sure to tell me who you are, or I'll freak out.Well if u are u want to train with a few people on Skype to help improve yourself.
Add me on Skype: Killerwins45. (Don't forget the . )
Its much better talking to your opponents telling u what bad habits u have and improve your gameplay.
You learn more from losing anyways, as long as you can pick out the mistakes you made during the match.I've been training alot myself, Just hit me up Lexi if you wanna spar. And don't worry about losing, you can learn from all those losses. You beat me a couple of times xD. Your getting there, just dont get discouraged, you have to keep pushing on, watching videos, training in practice, and mixing up your options in battles.
Try messing around with more characters and it may surprise you. I now main Sheik and little mac. When you get flustered, its best to take a small break. Just remember its all good fun. Even if you plan to play in tourneys, dont let it make you upset.I'm starting to feel like I should give up on sheik, zero suit and lucina.
Maybe I should pick more noob friendly characters.... also sorry for being such a whiny brat... i've just been getting really frustrated and upset over this for no reason >.<
Taking a break from characters can most certainly help. When going through the eyes of other characters, you start to appreciate what your characters do have and can apply things that other characters do well to your character.I'm starting to feel like I should give up on sheik, zero suit and lucina.
Maybe I should pick more noob friendly characters.... also sorry for being such a whiny brat... i've just been getting really frustrated and upset over this for no reason >.<
Yes do that, maybe you are better with others... Try out Captain Falcon?I'm starting to feel like I should give up on sheik, zero suit and lucina.
Maybe I should pick more noob friendly characters.... also sorry for being such a whiny brat... i've just been getting really frustrated and upset over this for no reason >.<
You should just take a break. How much of the other smashes have you played? If you're really into the series as a whole then you'll probably end up wanting to come back to the game after a certain point. You should also keep in mind that losing gets you better faster than winning. Looking at your video, it seemed to me that you would benefit from playing better people (that ZSS didn't particularly impress me). Of course, that would result in losing more--but again--that's the best way to get better: playing people better than you.Oh... well I can do those strings. I kinda thought you had to hit them 10 times in a row or something lol
It's a lot easier to do them in training mode but as soon as I go on for glory I can't land a single one, panic and start mashing buttons.
I really feel like just giving up. I'm not having fun at all.
Can't be as bad as me I have a 25% win rateFor Glory and just matches against people from SmashBoards.
I usually play Sheik, ZSS and Lucina but for the past week i've been just playing Sheik (and doing terribly I might add)
You should play Metaknight. Metaknight is the one true god. He's got mad style too.I'm starting to feel like I should give up on sheik, zero suit and lucina.
Maybe I should pick more noob friendly characters.... also sorry for being such a whiny brat... i've just been getting really frustrated and upset over this for no reason >.<