CaliburChamp
Smash Master
Invinci-Bombing video
http://www.youtube.com/watch?v=e71yBIVaq1w&feature=channel_page
Last night I figured I try some new tricks in training mode with Toon Link, and I came up with 2 really useful strategies. This also works with Link too.
Invincibombing- Short hop and airdodge at the opponent, but don't drop the bomb directly on him, instead drop the bomb near you both, so the bomb will explode and you'll hit your opponent while you will be safe from the bomb's explosion, because of the invincibilty frames from your air dodge. Press L or R to airdodge and immediately press "A", if you don't do this fast enough you will Z-air instead. The Uses are that Link and Toon Link will approach the opponent safely, it is good for approaches, good for defense, out of shield, and a good combo starter. It also helps that Toon Link has good aerial momentum. I tested it out in the training room, and if you time it perfectly you'll be able to pull of some dropped bombs combos and it will actually count as a consecutive hit in training mode.
NEW! Invincibombing to Z-air, to N-air!
Airdodge and press attack button at the same time to "Invincibomb." As soon as you drop your bomb, cancel your airdodge with a Z-air. The bomb explosion and the Z-air will count as a consecutive 2 hit combo, and will do 8% damage, compared to 4% damage just from a normal Z-air. That's twice as much damage! Often, it is very easy to hit with N-air after Z-air hits.
Bomb drop 4% damage.
Z-air 4% damage.
N-air 12% damage I estimate. <.<
= 18 damage easily.
I stood up til 3am testing these combos out. They are all true combos if you get the timing down perfectly. It also helps if your opponent is a big character and if you slow down the timing to get used to it.
This also works for Link, but not as effectively, since Link's bombs have greater knockback and less blast radius.
... Yup, I'm pretty sure the Link's are going to be higher on the next tier list.
http://www.youtube.com/watch?v=e71yBIVaq1w&feature=channel_page
Last night I figured I try some new tricks in training mode with Toon Link, and I came up with 2 really useful strategies. This also works with Link too.
Invincibombing- Short hop and airdodge at the opponent, but don't drop the bomb directly on him, instead drop the bomb near you both, so the bomb will explode and you'll hit your opponent while you will be safe from the bomb's explosion, because of the invincibilty frames from your air dodge. Press L or R to airdodge and immediately press "A", if you don't do this fast enough you will Z-air instead. The Uses are that Link and Toon Link will approach the opponent safely, it is good for approaches, good for defense, out of shield, and a good combo starter. It also helps that Toon Link has good aerial momentum. I tested it out in the training room, and if you time it perfectly you'll be able to pull of some dropped bombs combos and it will actually count as a consecutive hit in training mode.
NEW! Invincibombing to Z-air, to N-air!
Airdodge and press attack button at the same time to "Invincibomb." As soon as you drop your bomb, cancel your airdodge with a Z-air. The bomb explosion and the Z-air will count as a consecutive 2 hit combo, and will do 8% damage, compared to 4% damage just from a normal Z-air. That's twice as much damage! Often, it is very easy to hit with N-air after Z-air hits.
Bomb drop 4% damage.
Z-air 4% damage.
N-air 12% damage I estimate. <.<
= 18 damage easily.
I stood up til 3am testing these combos out. They are all true combos if you get the timing down perfectly. It also helps if your opponent is a big character and if you slow down the timing to get used to it.
This also works for Link, but not as effectively, since Link's bombs have greater knockback and less blast radius.
... Yup, I'm pretty sure the Link's are going to be higher on the next tier list.