All this stems from your last comment. Do you really think there will be no cuts? The man even apologized in advance for cuts he'll make. It's good wordplay, that's for sure but no way it confirms absence of cuts in anyway.
I never said there won't be any cuts.
Phantom is likely an attack for Zelda, and let me explain why again:
-All characters revealed so far show off a couple of special moves. Most of the time 2, but some 3. No character has yet revealed all moves yet. Take DK and Link for example, all their moves aside from their Side B have been revealed. Could hint that their Side B's have been tweaked or replaced or something else.
Nothing but pure speculation on your part. It could even be a Smash attack.
-If the Phantom wouldn't be an attack, but an Assist Trophy, it would most likely have the pink eyes. Whereas not here. It looks like Zelda herself has spawned it and could control it with 'magic' (aka similary to how Rosalina controls her Lumas).
The Phantom itself is ambiguous in design, given that it has elements from Zelda-controlled Phantoms and normal Phantoms.
-Speaking of Rosalina and her Lumas : Rosalina & Luma. Zelda's reveal came right after hers, and just perhaps Sakurai wants to make better use of the Wii U's control pad by making more characters rely on it for their moves? Means that Pokémon Trainer also could have a gimmick like this, or that Diddy & Dixie become playable in a tagteam similary working like this. Or Ice Climbers, with Nana actually being player controled this time.
What would be your argument if Zelda and Rosalina's reveals weren't so close and had other characters revealed in-between? You're looking way too deep into things.
I don't think Sakurai will implement so much things with the Gamepad, considering that only 2 can be connected at each time, while Smash is a 4-player game. Your argument does, however, hold validity if, and only if, the Wii U console is updated to support 4 Gamepads AND the Gamepad is mandatory to play the game, which is a huge stretch, considering that the game was played with Pro controllers at the E3 demonstration.
-Phantom Zelda was the only playable Zelda ever. And don't ****ing start with the CDi please...
Fair enough, but bear in mind that TP Zelda transforming into Sheik makes as much sense as she summoning a Phantom.
Impa and Sheik could co-excist. However, if Sheik is gone, Impa becomes all the more likely. Also earlier in this thread, Pacack stated that Sakurai doesn't care about Sheik at all he just cares about her moveset as he wanted a ninja character. This makes a separate ninja character much more interessting for him most likely. And this cannot be acchieved with Sheik, but it can with Impa.
When did Sakurai state that he only chose Sheik because he's a ninja-like character? By that logic, he could have chosen Impa and Zelda as separate characters since Melee, because, like Sheik, Impa in OoT had a ninja-like design, much like SS Impa.
Zelda & Sheik working as a stance character is hilarious. This is no Marvel vs Capcom. And personally, I really don't want to see it cause it would look awkward switching so quickly between Zelda and Sheik.
She does transform from Sheik to Zelda in an instant in OoT. Tell me why wouldn't that make sense? Does she really need some fancy animation for players understand she's transforming? She could just strike a quick pose and *poof!* transform instantly. The problem with Brawl was the absurdly long loading time.
Do remember that being awkward is your perception and yours alone, so this is an entirely subjective matter.
It's also highly unlikely that any of the Goddess Spells would be removed just to make place for Transform.
It's one of the most arrogant claims I've heard. Din, Nayru and Faore formed the Triforce. Zelda has moves representing that. It makes far more sence that the Hyrule Royal Family has passed down these spells each generatation for Zelda to use than Zelda suddenly being able to Sheikah. There are no Sheikah in Twilight Princess. Sheik logically cannot excist. And again, this Phantom will likely NOT be a Side B or Neutral B.
Again, subjective speculation and a mere opinion of yours. Not to mentions several inconsistencies and bias in your argument.
TP Zelda transforming into Sheik makes as much sense as TP Zelda summoning a Phantom from Spirit Tracks. There are no Phantoms in Twilight Princess, yet you're defending it as a move for Zelda, while dismissing Sheik for not making sense for TP Zelda. If Sheik shouldn't be a transformation for TP Zelda, then Phantom shouldn't be a part of TP Zelda's moveset.
And if the Goddess Spells were passed down to future generation Zeldas, why wouldn't Sheik transformation be passed as well? It makes as much sense.
I should remind you that Zelda in Smash is a composite character, having elements from several incarnations of Zelda. So, Zelda in her Twilight Princess design having the Phantom from Spirit Tracks and Sheik from Ocarina of Time in her moveset isn't far fetched at all.
Sakurai has already replaced Young Link with Toon Link before. What again is the problem with keeping characters up to date?
Toon Link and Young Link are essentially the same thing: a younger version of Link, whereas Sheik is part of Zelda and Impa is a separate character. Not exactly on the same boat, right?
This is also the same argument people used to defend A Link Between Worlds Link as a Toon Link replacement and we know what happened...
To finish this, my opinion is: we don't know anything and Sheik can return, regardless of Impa being a newcomer or Phantoms being part of Zelda's moveset.
I think we should just agree to disagree. This is going in circles.