Rubyiris
Smash Hero
I'm not blessed with professionals to play with, so what I say should not be taken with a grain of salt.
I find Metaknight to be one of Ike's easier matchups. Somewhere along the lines of the 65/45 70/30 area. Sure, Metaknight can easily gimp Ike, but everything else MK has is very easy to read/react to. His ground, and aerial game is cookie cutter. Depending on MK, and Ike's placing, it's easy to read what MK will do next. Ike has superior range, and despite what people say, Ike is not slow in the slightest, and if he was, it really wouldn't matter. Nearly all of MK's moves can be stuffed, out-ranged by all of Ike's aerials, and his F-tilt/F-Smash. Ike's Spot Dodge leads into jabs, which stuffs most of MK's approaches. His Counter, and a well-spaced F-Tilt/Smash stuffs everything else. Ike is also free to approach MK with Dash Attack, QuickDraw, Aerials, and occasionally a JC'd U-Smash. Pivoting a F-Smash works wonders against an unsuspecting opponent.
Ike's biggest problem; Olimar. Olimar is just one of those 80/20, 90/10 matchups that you can either;
1. Train extensively for.
2. Just hope it never happens.
Picmin stuff every option Ike has for the most part. His best options are F-Air, N-Air, Jabs, and Spot Dodging. Those are very limited options compared to what Olimar can do in this matchup.
I've watched videos of better players. I've played loads of games against every character. I've played against other Ikes with other characters, too. I feel that if people put the time into improving Ike's metagame, he will continue to rise.
I find Metaknight to be one of Ike's easier matchups. Somewhere along the lines of the 65/45 70/30 area. Sure, Metaknight can easily gimp Ike, but everything else MK has is very easy to read/react to. His ground, and aerial game is cookie cutter. Depending on MK, and Ike's placing, it's easy to read what MK will do next. Ike has superior range, and despite what people say, Ike is not slow in the slightest, and if he was, it really wouldn't matter. Nearly all of MK's moves can be stuffed, out-ranged by all of Ike's aerials, and his F-tilt/F-Smash. Ike's Spot Dodge leads into jabs, which stuffs most of MK's approaches. His Counter, and a well-spaced F-Tilt/Smash stuffs everything else. Ike is also free to approach MK with Dash Attack, QuickDraw, Aerials, and occasionally a JC'd U-Smash. Pivoting a F-Smash works wonders against an unsuspecting opponent.
Ike's biggest problem; Olimar. Olimar is just one of those 80/20, 90/10 matchups that you can either;
1. Train extensively for.
2. Just hope it never happens.
Picmin stuff every option Ike has for the most part. His best options are F-Air, N-Air, Jabs, and Spot Dodging. Those are very limited options compared to what Olimar can do in this matchup.
I've watched videos of better players. I've played loads of games against every character. I've played against other Ikes with other characters, too. I feel that if people put the time into improving Ike's metagame, he will continue to rise.