If You Were To Nurf One Character.....

MG_3989

Smash Lord
Joined
Jan 1, 2019
Messages
1,132
Location
New Jersey
Switch FC
SW-8397-3391-6411
#41
Out of every 500 PKfreeze tossed at me, I get hit by 1 and only offstage when my double jump is gone
Yeah PK Freeze is pretty easy to avoid for the most part. Don't get me wrong it's a good move but it isn't polarizing
 

MalanoMan

Smash Journeyman
Joined
Aug 9, 2018
Messages
282
Switch FC
SW-0183_3775_0422
#43
I know I'm a Ganon main, but against other people I would nerf the speed of his up smash.
I'm surprised no one else said Ganon either! I am also a Ganon main but I totally think hes too strong now.

1. Yes agreed. Nerf the speed of the up smash.
2. Less knockback on ftilt
3. Less knockback on fsmash

I might also say nerf the damage on nair, but it does take some skill to land so maybe not.
 

Gamer Cube

Smash Apprentice
Joined
Mar 27, 2019
Messages
76
Location
Bountiful, UT
#44
I'm surprised no one else said Ganon either! I am also a Ganon main but I totally think hes too strong now.

1. Yes agreed. Nerf the speed of the up smash.
2. Less knockback on ftilt
3. Less knockback on fsmash

I might also say nerf the damage on nair, but it does take some skill to land so maybe not.
You have the right idea, but ftilt is mainly used for getting space from your character. I would reduce it slightly, too.

Btw no one said Ganon. Really? I thought everyone would want to nerf him!
 

~?~

The Strangest Link Main
Premium
Joined
Feb 24, 2019
Messages
105
Location
Baltimore
#47
Well, as the original post says... the things people want nurfed aren't for debate or argument, but for individual preferences. Some people struggle against Ganon, some people don't. Each person has a reason. Everyone hates fighting someone for some reason.
 

Love Tap

Smash Rookie
Joined
Feb 5, 2019
Messages
23
#49
Seeing the knee-jerk reactions here on nerfing characters makes me glad that most people in the community don't have input in the balancing of the game. There is a reason why the backroom is made up of people who actually know what they are talking about.

Did you just post something completely irrelevant to the topic which only served to establish your own ego? I think you did. Kind of like how the first or second post in the "What are your worst match ups?" thread was "I don't have any bad match ups"

Maybe contribute something of actual value instead of jerking yourself off.
 

Ryu Myuutsu

Smash Champion
Joined
Mar 24, 2013
Messages
2,158
Location
Niigata, Japan
3DS FC
3668-9945-1996
NNID
BahamurShin
#51
Did you just post something completely irrelevant to the topic which only served to establish your own ego? I think you did. Kind of like how the first or second post in the "What are your worst match ups?" thread was "I don't have any bad match ups"

Maybe contribute something of actual value instead of jerking yourself off.
You are SO precious!

Kisses and hugs to you!
 

TheDuke54

Smash Journeyman
Joined
Apr 19, 2016
Messages
280
#53
I don't know if anyone really needs nerfing, as I don't experiment/study how truly balanced it is, but I always hated how Dark Pit's electrcoshock always comes out uninterrupted. You can hit him with some powerful attacks that would knock back any fighter, including heavies, but his attack takes priority.
 

edde

Smash Ace
Joined
Nov 23, 2007
Messages
572
Location
Caracas, Venezuela
NNID
edmichu
#55
I wanna nerf 2

Olimar: cause he's too op and has a really frustrating kit to play against... if you play olimar I wont be your friend and pretty much everybody else won't be your friend either... his kit needs a small rework (specials mainly, grab and usmash)

Wolf: ev1 just abuses this monster, IMO its stronger than olimar... but its not frustrating to play against... you wolf mains, we can be friends haha

I'd nerf Bayonetta so that she isn't able to upB infinitely, along with making the move SDI-able.
(yes, there is a feature that allows her to upB as much as she wants, and it can't be SDI'd out of.)
please enlighten me... send me a video of this... I'm being sarcastic, such thing doesn't exist... she can get a third jump if you do an almost frame perfect imput though which gives her a ton of more flexibility... did i mention its super risky and hard to pull off consistently? (which if you fail you're dead pretty much always if youre offstage)... if youre having trouble with bayo try outprioritizing her (90% of the cast does this) with aerials, or stop her mobility with projectiles.... also, trade hits with her, i think she loses trades against the whole cast or like 99% of it

her upb/sideb combos are sdi-able btw...youre probably doing it wrong if its not working for you... good players wont get combo'd by her

why nerf her combos though? theyre super inconsistent, require and require good judgement to know how to follow up... most characters do 30 damage with just a downthrow followed by an aerial, while the very best characters have super long combos that can do 40-60 damage with just consistent muscle memory (pichu, palutena, pikachu, wario, wolf, ness, fox, peaches just to name a few examples)

she cant even kill
 
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