X WaNtEd X
Smash Lord
so from watching this and other matches you've played on stream relatively recently, i'd have to disagree that shield grabbing is your biggest issue. your biggest issue is a lack of ground game. re-watch this set. how many times did you get a hit off of a jab or tilt? how many times did you get a hit off of an aerial? it's great that you can waveland around the stage when someone is dead, but how does that help you if you can't get a hit off of it? actually the first game you had some good jabs, but not so much the second. let me put it this way. you land ground moves sometimes, but it's almost always following up an aerial. also you almost never wavedashed the entire set. you have the tech skill, you just need to work on application in the neutral game. try consciously thinking about mixing up your approaches more.http://www.twitch.tv/evenmatchupgaming/b/579808649?t=7h16m52s heres the only bracket match i could get on stream.
shield grabbing is my biggest problem right now, i get scared in shield and i think its my only good option to get a good punish. game 2 went way better because raynEX told me to not do that ****, but then i started playing like an idiot and kept fairing while recovering. the side b flubs didnt help much either.
honestly i think i coulda gotten top 8, maybe even top 5. i just got in my head. i need to play more and really work on my follow ups from throws and shield options. kage, come to toronto more please, I NEED HELP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
as for your oos problems, i'd just start buffer rolling more often against space animal players. it's so op with ganon. and as you say, don't get scared in the shield, remember your other options such as aerials, wavedash to jab/tilt/grab, and up-b. i'm finding up-b oos is really good when your opponent is out of shield grab range and throws out a slower move that isn't a frame trap. sometimes they could even be going for a frame trap but if you recognize the poor spacing you can take advantage of the situation.
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