RedmanSSBM
Improving My Process
I go for the full on smash DI with the control stick. It catches a lot more moves and it's easier for me to do oddly enough.
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I don't get it, why do you have trouble with the match-up? The main thing is not to get grabbed. You can bait ICs onto the platform by platform camping. ICs suck in the air and their air-game is horrible in the neutral phase of the match. Never miss your l-cancels and you should be fine. Edgeguard with b-airs all day son!got 13th in singles at said tournament, losing to ÜberIce in winners round 4 and to RockCrock in losers round 6. the ganondorf dittos with rock were literally hit for hit, as cliché as that may sound, but he clutched it out 2-0.
i can never pull through and beat the relevant players. i'm soooooo close. i can feel the breakthrough coming.
and i got absolutely trashed by über lmao he has so much ganondorf exp and i have 0 ICs exp. really need some pointers for that matchup from people that have the experience. BIZZ I SUMMON YOU.
honestly it's probably not even that i'm bad at the matchup; i've pooped on various good ICs before over the past couple of years. however uber has so much ganondorf practice and his movements are so goddamn weird that i wasn't really sure what to do or how to adapt.I don't get it, why do you have trouble with the match-up? The main thing is not to get grabbed. You can bait ICs onto the platform by platform camping. ICs suck in the air and their air-game is horrible in the neutral phase of the match. Never miss your l-cancels and you should be fine. Edgeguard with b-airs all day son!
1. i wouldn't use upsmash. don't forget eddie spike vs phantasm.Some things that I'm changing in the Falco matchup for myself:
- Instead of trying to go off-stage vs. Falco initially, anticipate that he will recover first with side-b whether it be back on stage or to get to the ledge. Use jab if he goes middle, down-angled ftilt if he goes for the edge, and upsmash or uair if he goes high. Down angled f-tilt definitely works for covering the edge. I have yet to get the jab one down and I've managed to get an upsmash from a high side-b but you have to see it coming.
- When you double jump above Falco and are coming straight down on top of him or at an angle, land next to him, as approaching from the top means Falco can easily use several different moves to counter you.
- Only at the beginning of the Falco/Fox falling animation should you ledge-hop upair if it looks like he will make it back on stage just barely with the up-b.
- Ledge-hop to down-b tends to beat out Falco's f-smash or at least clang. If it clangs, then react with a jab.
- If you grab the ledge and Falco makes it back by side-b, then ledge-hop uair.
1. i wouldn't use upsmash. don't forget eddie spike vs phantasm.
3. don't forget to keep it simple. if refreshing invincibility frames briefly before the end of their up-b animation would work, do that instead of hitting them.
4. idk how to picture this specific scenario you're throwing out there, but if they making it back to the stage via side-b then how would ledge-hop uair hit them? where on the stage are they supposed to be?
Marth First Game: Honestly, it looked like the Marth didn't really adapt well and wasn't playing too well. It looked to me like you were just playing better than him. Though I should note that when you're above Marth, it's a good idea to not try and attack him from directly below, but instead try to fair him from the side (like you did) or to just get back down on the stage.alright guys, got 2nd at the weekly melee tournament we have in my area. time to lay down the videos and give you my thoughts.
http://www.twitch.tv/evenmatchupgaming/b/512038598
vs Marth @ 56:33
vs Link @ 1:06:15
vs Kirby @ 1:45:08, 2:30:22, 2:45:17, 2:56:26 (DEFINITELY WATCH THE LAST KIRBY MATCH IT WAS HYPE)
vs Sheik @ 2:37:50, 2:52:48
so i was feeling pretty strong with what i learned from saturday, i was beating people pretty solidly that i usually had trouble with. i only really lost to TO Joe because i dont really know the kirby MU and sheik is an *******. but real talk, i couldve DI'd better, punished harder and spaced better. TO Joe definitely handles nerves better than i do since it comes with the experience, but its all good. i took some knowledge with me today.
i feel more comfortable on FD than FoD(which i banned). yeah, i just mainly went to FD because i saw that he didn't really know what he should be doing and i just like the sapce that it gives, makes me feel safe. i also know that i need to work on my edgeguard game more, it's sorta what costed me matches that night and on the tourney i went to on saturday. i need to keep it more simple and just stick to the ledge like elmer's glue. and i was messing around a lot with the side b's that night, i wanna try putting them more to use but they're soooooooo risky.Marth First Game: Honestly, it looked like the Marth didn't really adapt well and wasn't playing too well. It looked to me like you were just playing better than him. Though I should note that when you're above Marth, it's a good idea to not try and attack him from directly below, but instead try to fair him from the side (like you did) or to just get back down on the stage.
Second Game: Why didn't you ban FD? That is Ganon's worse stage so I can't really see why you didn't ban it. What did you ban instead? (Let me note that this commentator has no idea what he's talking about. Saying that platforms aren't good for Ganon and that there's a second Pokemon Stadium). Definitely start using uair when letting go of the ledge in order to hit Marth while he's recovering. If you refresh your invincibility here, you can get a free uair spike when he gets close cause not even his up-b will trade. A lot of the time you could have easily edgehogged Marth but opted to not stay on the ledge. Wavelanding back on stage vs. Marth isn't very good either cause he can just fsmash or do basically any move that will just knock you back off before you have time to get close enough for an ftilt or whatever you were going for. It's a really bad idea to try to hit Marth with a raw dair cause he can easily just utilt to counter that. The reason that one waveland to grab worked was because you did it right after he did a laggy move (fsmash). That's actually a good opportunity for that. Because this Marth didn't sweetspot properly all that much, you could have easily had your back facing the edge and just jump to and uair spike and then grab the ledge. The Marth has been side-bing the recover a lot, yet this time you didn't do the usual dair... maybe you messed up? There ya go... just grabbing the ledge.... nevermind. And then the disrespect.
Seriously though, that Marth was just bad. He was really hungry for grabs and his conversions weren't very good either. I think your side-b's and down-b's were a bit sporadic and random, which can work sometimes, but it's hella risky.
Sure, you may feel comfortable on FD, but you're really limited on your movement options and what you can do in the neutral game. I'll agree that I tend to be comfortable on FD because I've played on it numerous times, but it's not optimal if you want to give yourself a good chance to win. A lot of the gimmicky movement options that you will have to use on FD can easily be countered by a lot of characters. In my opinion, always ban FD and avoid it in 2/3s. You'll likely be playing on FD in a 3/5, so it's good to at least be comfortable as to not be exploited. I think FoD is actually a good stage for Ganon because it's size is rather small and he can survive decently there. You can still use the top platform to your advantage. Infact, you might just want to abuse that top platform since it's the only one that's stable.i feel more comfortable on FD than FoD(which i banned). yeah, i just mainly went to FD because i saw that he didn't really know what he should be doing and i just like the sapce that it gives, makes me feel safe. i also know that i need to work on my edgeguard game more, it's sorta what costed me matches that night and on the tourney i went to on saturday. i need to keep it more simple and just stick to the ledge like elmer's glue. and i was messing around a lot with the side b's that night, i wanna try putting them more to use but they're soooooooo risky.
thanks for the tips though
I think it's the mindset that counts. If you want to concentrate on winning, like me, you'll want to go to the stages that you're character is good at and you'll want to find out exactly why Ganon is so good on that stage. I'm just starting to implement wavelanding on platforms more and I'm getting more comfortable with it, and I am seeing that Battlefield is such a good stage for Ganon. It will probably be even more apparent as I get more experience.Although FD is super bad for ganon, I think how comfortable you are on a given stage is a bigger factor to consider that definitely outweighs the objective advantage/disadvantage a given stage may or may not offer. For that reason, I actually ban dreamland before FD just because my movement on dreamland isn't perfect yet and my FD game is much better. But that will probably change as I improve.
The reason I like playing on FD despite it's many disadvantages is kinda the same reason I like playing Sheiks these days. My choice of viable options is limited so I know exactly what I'm going to do most of the time. I have a very specific game plan in mind and it's enjoyable to execute, even when I lose.
In other words, preference matters most up to a certain level. For example, if you're a ganon that sucks on yoshi's for some reason but you've read how awesome it is, avoid it until you've practiced more.
Why is FoD bad? His SH allows him to perfect waveland a lot of the heights, and he can FH waveland the platforms as well--he can edge-cancel easily on either side and do some jank edge-guard follow ups that he can't do anywhere else. Can you elucidate on why you think FoD is really that bad? Aside from being tough to ledgedash onto I think it's pretty solid for Ganondorf.Ganon isn't really "bad" on fd, you just have to play different; i.e. have a strong ground game vs platform maneuvering on other levels. Idk, better to get good on it and ban another truly shi!t stage like FoD.
I'm pretty sure FoD is the only stage it requires frame perfect input to ledge-dash onto with full invincibility.wat. it's not tough to ledgedash onto.
platforms are dumb though. they kinda hinder edgeguarding and can really **** with you at times.
i think fd is definitely better in some matchups like vs peach, marth, in the ditto, or maybe even vs falco. but against falcon, shiek, and fox, i'm not digging it.
i'd say both stages CAN be good, but they can also be very bad.
Again, preference matters more. I don't think anyone is arguing that FoD is objectively bad for ganon, people just have personal discomforts playing on it.I'm pretty sure FoD is the only stage it requires frame perfect input to ledge-dash onto with full invincibility.
FoD is a better stage than you guys are giving it credit for. It's infinitely better than FD. He has more options there, more combos, and the stage is tight enough that if you can play on a smaller map you'll win. If it screws you up then it definitely screws up fox and falco trying to waveshine.
It's a stage you can waveland all the way across like battlefield as well. Plus, the platforms tend to stay in the position they rest at for at least a little while. Plus, I love double/triple uair edge-guarding.