MrEh
Smash Hero
If Toon Link ever starts the projectile wall, I usually just start taunting.
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mindgamesIf Toon Link ever starts the projectile wall, I usually just start taunting.
I hope you've discovered some game-breaking AT that allows Zelda to cancel the lag from Dins and then move blindingly fast to reach Toon Link.Backwards dins glide is too good. I've started using this more. Din's has to get a reaction out of toon link - he'll either take the damage or shield. If he shields, that's your time to move in.
I hope so too ^^I hope you've discovered some game-breaking AT that allows Zelda to cancel the lag from Dins and then move blindingly fast to reach Toon Link.
Toon Diddy your my friendi dissagree. toonlink is horrible on final destination.
for example he has wide open areas so he can fire he various projectiles. no platforms or other obstacles to get in the way. it has a long flat space. toonlink can run around witheasemuch trouble. this kinda space also encourages a hit and run playstyle, toonlink's enemy. Truly if you want to break a toonlink, take him there.
Darn it I ran into the sarcasum trapshhhhhhhhh they dont know that