TheTuninator
Smash Champion
- Joined
- Feb 25, 2013
- Messages
- 2,315
This also raises a valuable point in that new players are always going to feel discriminated against by certain aspects of Smash, whether it be a character with a machine gun punch jab, a spammy character like MK, or a noob masher like Ike. This can't be avoided, so to sacrifice gameplay depth in an attempt to do so is rather pointless.I don't really understand how the bolded goes with your point. It seems really contradicting actually.
Maybe I am out of touch with casuals. The only experience I have with the casual community is Brawl, and just about every Brawl player I knew at my university wanted to go into tournaments. We did 1v1s mostly, but we also did FFAs with items when we just wanted to fool around. I beat their faces with Ike, Link, and Mario. And I also got wrecked at times myself, but we all had fun.
Yes, there are times when I called bull**** on stuff, but they weren't ATs. It was stuff like D3's chaingrab or IC's grab infinites, or Metaknight. So I don't see how ATs should be singled out. I mean, ****, even to this day I hear people say Ike is a cheap character to play.
If a player has the drive to learn how to counter and overcome moves and characters that they previously found to be "cheap" and unbeatable, there's no reason for this drive to improve to shut off suddenly once the player hits a level where ATs begin to emerge.