So last night I went to a little get-together that Krebs was having for a customs tournament. While I didn't use any customs myself, I was fully aware that my Robin would be experiencing a custom Villager, and I wasn't sure how these matches would play out in the end. This was my first time going up against it, and given that this was nothing short of another local to test any customs you felt obligated to use, this was a good time to experiment with my options and figure out how to effectively stop custom Villager on the ledge, if at all.
I make it to WFs after a pretty good set with Knife's Link, and sure enough, I'm up against BC. Karna had lost to him 2-0 and made him switch to his Fox in an effort to combat the ledge-play, but it wasn't enough, I guess. Karna actually went on to lose to Krebs and his custom Villager as well, one resorting in a timeout. It's a shame since playing friendlies with him throughout the day proved to me that he could very well have taken this tournament, as he's clearly gotten much better and takes games off of me without much trouble. Anyway, I'll get back to him later.
Onto WFs. It didn't take me to long to understand the properties of each special move BC was now using. Timber Counter, better known as the Trip Sapling, gave him a free follow-up at anytime if I were to ever walk or run into it, namely by the ledge of course. Robin didn't struggle with this aspect too much; most of my approaches and punishes were by aerials anyway, and these approaches were to punish the start-up lag of his Pushy Lloid, AKA the Big Gyroid. I was gladly willing to trade with the Gyroid, if necessary, if it meant getting a strong Levin Sword hit on Villager. Another option that worked out greatly in the end, too, was when I would Thoron through his Gyroid for a good amount of damage, and it was definitely something I did not do enough on our matches. Extreme Balloon Trip had the most interesting properties to it, and these are pointers that MANY are unaware of when it comes to the Exploding Balloons.
First of, when Villager grabs the ledge after using the balloons, the balloons will start ascending through the stage from underneath. Any attack that so much scratches one of these balloons will make it immediately explode on you, but noticed how I only said ATTACKING the balloons with make them explode.
If you do do not attack these balloons, they will slowly float past you and disappear, even if it floats right onto you. This is how I was able to beat BC. As soon as he would grab the ledge again, I would ledge trump him into a Bair, if I was ever given the chance to.
Secondly, if Villager puts up his balloons again when there is already a pair floating about, these new balloons take precedence over the old ones, thus making those old balloons instantly explode wherever they're at. Later on in my sets with BC in GFs is when I started to notice this. If the balloons had ascended enough through the stage from the ledge, Villager could input Up-B again and FORCE them to explode on the spot. But that's just it though. If he inputs his Up-B too early, the balloons will explode below the stage and leave me unaffected. It didn't effect my punishes nearly as much as I originally thought it would, but when I would have to respect his aerials below the ledge at times and not challenge them, it would give the old balloons time to ascend up to me. While it's not the strongest mix-up he has, it's another mix-up to add to the equation, nonetheless.
If you couldn't already tell from all of this, I was most definitely on the offensive pretty much the entirety of my sets against BC. Many of the games I lost to him were to carelessness and over-aggressiveness. But there were times where BC would get back up on the stage and continue his pressure that way, so it wasn't the absolute WORST thing to experience in my life. I honestly believe Villager has a positive match-up ratio on Robin, and while I found my ins-and-outs to his strategy like a REEAAAALLLLL Tactician would, I think it could have been worse. Like I mentioned before, the mix-ups are everywhere, and it's not in a good way either. I'm basically playing a game of Super Ledge Bros. at this point, and let me tell you, it's not that fun. Didn't help that we went 3-2 in WFs, 0-3 in GFs set 1, then 3-2 again in GFs set 2. Thank goodness that this was just at a small local.......
I do not wish to go through this experience again. I believe it is degeneracy. The game we played was different than your typical Smash games. It's not the fact that this is unbeatable, because it isn't. You have to ask yourself, "Why would I ever want to go through this?". Perhaps you may find those that find this type of gameplay enjoyable (namely the ones behind the strategy in the first place), but just know that I am not one of those players. I am in no way talking down on you, BC. Just letting everyone know that I do not support custom moves. Watching Karna lose to players who I believe he's never lost to because of customs doesn't sit well in my book. Yes, you can argue that he didn't know how to deal with custom Villager, but I know good and well that he's the better player here. Maybe he could do better next time against these custom Villagers.
This message he sent me tells me otherwise.