************ WARNING: This stage idea has Xenoblade spoilers by listing a plethora of locations from the game****************
Here's my idea for a Xenoblade traveling stage:
First location at beginning of battle:
Some sort of platform in front of the Mechonis and Bionis.
After maybe 30 seconds of fighting, the stage moves onto the Bionis or the Mechonis extremely fast and passes numerous landmarks from the game without stopping(Similar to the intro sequence of the game). Throughout the stage, the locations may even shake due to the intensity of the fighting and it can be either day or night, rain or shine akin to Xenoblade's in game system. There could also be events that may or may not happen at certain locations such as a boss fight. As always, Metal Face is my go to option. He can appear at Prison Island, Sword Valley, and Valek Mountain.
The platforms eventually land at one of the following locations randomly:
Makna Forest Waterfalls:
The fighting takes place on floating platforms directly in front of the epic falls, where mist may obscure some part of the battlefield or simply add a nice aesthetic touch before moving onto:
Satorl Marsh:
Fighting takes place in shallow water making for a unique setting. There are also walk off edges. I'm imagining something similar to the picture above. Next:
Eryth Sea:
This section of the stage would be far bigger than the rest in order to allow players to travel to various platforms through teleporters. (Thanks to Spazzy_D for the idea). Prison Island is another viable option for the fighting to take place. I went into more detail in a previous post about Prison Island as a Smash stage.
Bionis Leg:
Fighting in this location can either take place on the ground with walk off edges and creatures in the background, or on top of one of the cliffs.
Valek Mountain:
The platforms land at the top of the Mountain. Naturally, there will be snow and maybe even an occasional wind effect. No walk off edges. Maybe a few platforms in a strange formation.
Sword valley:
Fighting would possibly take place in front of the acid like lake and mechons would occasionally attack players.
Mechonis Field
Various gizmos such as moving platforms may interfere with the fighters.
I know there are far more locations to add, (especially on the Mechonis, I only listed two) but I think everyone gets the point. As rad as a stage idea like this would be, mine is probably far too ambitious. The number of locations would likely have to be cut. Ignoring that aspect, this would be far different than any previous moving stage in Smash Bros.
Also I think it would be cool if there were multiple locations in each area that the fighting could take place, however I'm realizing this stage would encompass far too much for a typical Smash stage. Basically Xenoblade would be inside Smash 4........
Other stage thoughts?