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I'm gonna go cry tears of joy now. Dammit, Doctor Who comes on in 7 minutes, I didn't need this much hype in one night xD
Shulk looks incredible and I want to play as him now! Damn I'm getting impatient!
I don't think that happens, which is a bit of a shame.Does anyone know if Shulk's Final Smash ever changes party members from Riki and Dunban?
I'm assuming they don't because otherwise I would've heard by now ;_;
Shulk was literally never third party. Not ever.Uh Shulk's not third party anymore. Nintendo bought Monolith Soft before they made Xenoblade, he's first party now. Besides, SAKurai stated the limit for THird party chars.in SMash was Three, Sonic, PacMan and MM maxed out the limit already.
Wow. I was right.Am I the only one that thinks it's weird that Shulk's Final Smash is the same as Robin's.
I mean it makes sense for a character to call their allies for help, but they even both said "On my mark".
What's next?
Bowser Jr.: "Koopalings, on my mark!"
Or maybe,
Duck Hunt Dog: "Ducks, on my mark!"
Oh GOD xDWow. I was right.
Bowser Jr.: "Shadow Mario, on my mark!"
Duck Hunt: "Gunmen, on my mark!"
oh man, i would have loved that so muchMinor complaint: Shulk doesn't go "HAH" or "EYY!" when he jumps like in the game.
why
But The Yellow Devil is on the 3DS version......All those stuff are for the WiiU version I think.
Boss fights etc.
The WiiU version will be the complete, the definitive version
Wow, Shulk seems to be like Melee's Marth with those aerials, except with better landing lag. Mid-to-high tier for sure. That edgeguarding is safe with the enormous range of the Monado.
I think if anything we'll see that in the Wii U version. There's a lot to cram onto a 3DS cartridge already and there were likely plenty of cuts to compensate, so we might see the variation on Wii U but entirely cosmetically - it'd do the same damage and knockback but without Riki and Dunban. I personally would love to hear Sharla and Riki's semi-romantic banter during a chain attack. Or maybe the characters will interact on Gaur Plains, similar to the secret chats on Corneria or Shadow Moses.Does anyone know if Shulk's Final Smash ever changes party members from Riki and Dunban?
I'm assuming they don't because otherwise I would've heard by now ;_;
His aerials are somewhat on the sluggish side but that range is tremendous.Wow, Shulk seems to be like Melee's Marth with those aerials, except with better landing lag. Mid-to-high tier for sure. That edgeguarding is safe with the enormous range of the Monado
Is Buster not just 1:1 ratio in terms of extra damage dealt and received?His aerials are somewhat on the sluggish side but that range is tremendous.
His monado arts will really benefit him more than hurt him. Seriously, the trade off's negative is not enough to balance how beneficial the buffs are. Don't get me started on buster and shield.
Yes, but it's a benefit which encourages aggressive play. You're not going to be taking damage if you're dealing it.Is Buster not just 1:1 ratio in terms of extra damage dealt and received?
Well it encourages good aggressive play. Newbie's/out skilled players will elect to avoid Buster if they can't land any hits and just end up taking twice the damage. Also in teams and FFA it might not be worth cause you're risking eating extra damage from possibly 3 different players.Yes, but it's a benefit which encourages aggressive play. You're not going to be taking damage if you're dealing it.
Of course you're gonna have to be smart with the Buster art (Or Smash art). That's basically why most people speculated that Shulk wasn't gonna be a character that you can simply pick up, and get used to quicklyWell it encourages good aggressive play. Newbie's/out skilled players will elect to avoid Buster if they can't land any hits and just end up taking twice the damage. Also in teams and FFA it might not be worth cause you're risking eating extra damage from possibly 3 different players.
Right, my bad, that's what i meant to say. IDK why i said he was ever third party.Shulk was literally never third party. Not ever.
And just so no rumors get started, Sakurai never said there was a limit. If that was read somewhere, it's wrong.
I think ftilt is just a horizontal swing with eh speed. I could dash attack being safe on block if they're spaced right, but dash attacks are typically unsafe so I doubt it. How about f-air? Does that move have any landing lag from what you've seen?Of course you're gonna have to be smart with the Buster art (Or Smash art). That's basically why most people speculated that Shulk wasn't gonna be a character that you can simply pick up, and get used to quickly
So far and based on observation, jumping in with N-air (Look's like a U-air but whatever) then grabbing seems to be what I might be thinking because I'm not sure if I saw any safe ground attack that's reliable for rush down. Maybe dash attack is safe? What's Shulk's F-tilt?
I don't have the demo. Purely observation.
F-tilt is actually fast. I checked one of the Shulk videos at the last pageI think ftilt is just a horizontal swing with eh speed. I could dash attack being safe on block if they're spaced right, but dash attacks are typically unsafe so I doubt it. How about f-air? Does that move have any landing lag from what you've seen?
Ok yeah that is a pretty nice f-tilt. Dunno what I was seeing before.F-tilt is actually fast. I checked one of the Shulk videos at the last page
DK's uncharged D-smash (Moderately fast smash attack) VS Shulk's F-tilt : Shulk's f-tilt hits first. It also seems fairly safe
I don't know about the f-air but it seems like you're given little reason to use it since n-air seems to be the superior option since it covers a lot of area and it doesn't have (a lot or at all any) landing lag
I think this has been confirmed. A compilation of the music tracks and applicable stages can be found here. I believe it was compiled by someone on Smashboards; apologies, I can't remember who. But I appreciate it: https://docs.google.com/spreadsheets/d/14fPUZwtAoXssH1aqFQy56PWkQpK0mXX_2SZ9YIXbytE/edit?pli=1#gid=0http://www.youtube.com/watch?v=cRSXf1RlnvU&list=PL0YN3mEp0MJPH9AsLfRf0LlYkdqB7WprK&index=50
Not sure if posted yet, but Mechanical Rhythm is confirmed to be in the 3DS version & my bet it plays on smash run
Don't think so, any Shulk final smash I've seen on streams has had Riki and Dunban.Does anyone know if Shulk's Final Smash ever changes party members from Riki and Dunban?
I'm assuming they don't because otherwise I would've heard by now ;_;
I don't think any of the arts affect shield damage, unfortunately (I think). Key word being thinkOk yeah that is a pretty nice f-tilt. Dunno what I was seeing before.
Well f-air has more of a hitbox below while n-air hit's above, so short hop n-airs maybe not be as good on shorties as is it against DK. Extra range on the bottom makes it safer on grounded enemies too. Also nair doesn't look like it has much knockback. Might not be safe at low percent. Dunno how much knock f-air has though.
Oh just thought of something, does Buster increase damage to shields too? That'd be pretty great. Man I really can't wait get my hand on the game and mess around with this stuff.
F-air is probably going to be the go to attack for short hops then.I don't think any of the arts affect shield damage, unfortunately (I think). Key word being think
F-air has barely any landing lag by the way
For medium-short sized characters, sure. For large characters, you can use both n-air and f-air while short hopping.F-air is probably going to be the go to attack for short hops then.
Edit: You should put Melia's face on Duck Hunt Dog now
Pffffft
I had to make one with shades too. Now which party member should be the Duck?Pffffft
Oh my god...
Lmao--- I mean lol--- I mean HAHAHHAHAHAHHAHAHAHHA
Srs, holy ****
Riki, of course!I had to make one with shades too. Now which party member should be the Duck?
Or DiqsonRiki, of course!
Diqson's too badass to be a duck.Or Diqson