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Heir to the Monado. Shulk General Discussion/Social Thread

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FlareHabanero

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Actually I readed in this post that Xenoblade is the best (or one of the bests) RPG of this generation. Considering that the sales of Xenoblade are not much higher than the sales of DARK DAWN.
What makes me think about those 3 possibilities:

1) Xenoblade is being overrated.

2) Dark Dawn is not that horrible, or even more, it is actually a good game.

3) Nintendo did a horrible job in the distribution and marketing of Xenoblade (sometimes it happens).
Number 3.

In this day and age, RPGs in general are struggling to make an impact due to a combination of high costs and low interests causing more spotty localizations and limited distributions. Even RPGs that have been around since the 80's like Final Fantasy are floundering to get a footing, especially outside of Japan. So because of this, it is the primary reason why RPGs tend to either not get released outside of Japan, or get localized but with little to no fanfare. Xenoblade Chronicles is no exception. Because of the dropping popularity of the RPG genre, naturally the staff at Nintendo planned to simply release it in Japan only and expected it to sneak under the radar, keeping costs at a minimal. But word quickly spread that the game was a very high quality piece of work, soon creating more of a shockwave, and was one of the reasons Operation Rainfall was created. But despite Operation Rainfall being a success in bringing Xenoblade Chronicles, along with Pandora's Tower and The Last Story, to Europe and North America, the games were still distributed in limited quantities, most likely to keep costs to a minimal. Hence why demand is high but supplies are low.

I will say that comparing sales between Golden Sun and Xenoblade Chronicles is unfair in this regard. One RPG was released during the beginning cycle of the Game Boy Advance, meaning there wasn't any competition of any sort (it was released before the likes of Pokemon Ruby & Sapphire or Mario & Luigi: Superstar Saga), and was introduced during a more RPG friendly era. The other released on a console that wasn't known for RPGs, was made during the drop of RPGs as a whole, and it was released around the start of the Wii's software drought and drop of interest. So, comparing the two is not really fair.
 

UltimateWario

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Well, hey now, Dark Dawn may not be as great as the other two, but it's by no means a horrible game. It's just...very decent. It's "good" by all definitions.
 
D

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I have a suggestion.

Should we rename this thread as a "Xenoblade discussion", or make a new thread instead ?

It would be interesting to discuss about other Xenoblade (and X if confirmed as connected) characters who could be potential smashers, and why not other stuffs like items, ATs and ennemies.
 

SmashChu

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Longish post, this stuff might've been addressed already, but I just went down the page and responded to what I responded to.
NE0N made 17 quotes in a post. NEW RECORDS. You should get an achievement for that. But seriously, it's hard to have a legitimate conversation with you when your post are so unfocused. This is not the first time it has been mentioned. Less quotes. You didn't need to split my tiny comment into two quotes. I can't go though everything that was said as I don't have the time or patience, but I want to touch on some key items.


So Shulk's only going to get in as an afterthought because he was similar to an existing character?

They're not the same thing.
For you kiddies at home, what she is refering to is a comparison of Krystal and Wolf to Shulk and Issac.

Back during Brawl, Krystal was though to be a shoe in. This was due to her voice actor saying she was doing the voice in Brawl and that she was popular (or so we though). Krystal as a character well well like in the west but she wasn't a thought in Japan. Also, Wolf was well liked in both regions and about the same as Krystal in the west. However, Krystal fans were far louder then Wolf fans. In the end, Wolf got in. There are two thing to understand/ First, I'll address what you said. As far as we know, Wolf was not an afterthought. The only thing that may support this is Wolf doesn't have a unique victory theme file. How much that matters, we don't know. For all we know, Sakurai scraped the idea very early on. Wolf, however, is a popular and well liked character in Japan (they love Star Wolf). He was also well liked in the west. So it made more sense to add him over Krystal. Also, most of Wolf's moves are unique and he even has some cut attacks. Compare that to the Melee clones where the attacks used the same animations. In that regard, it is unlikely Wolf was just to pad the roster. At the same time. Mewtwo was cut despite lots of stuff being worked for him. On the second point: generally, loud fanbases have weak characters. The loudest fanbases, Krystal, Ridley, Geno, and Ashely, were all very loud but none of them got it. The reason, I believe, is these characters have less strength and the fanbase becomes more zealous to prop them up. Issac is becoming a zealous fanbase. I may address this later, but Issac's time has come and gone and he wont be considered for SSBWU.


And? Is there any proof of Sakurai favouring a first-party when a second-party is just as deserving? No, there's evidence of Sakurai choosing the biggest and most prevalent of Nintendo's series... which are almost all first-parties.
We are going to see. If Sakurai adds Xenoblade over Golden Sun, then yes, it would be the case.


The size of Xenoblade and Golden Sun aren't close. People think they are because the only thing they can remember is Dark Dawn. Golden Sun is not a big series, not compared to what we already have. Not at all. But it's bigger than the majority of what's left. It's bigger than Shulk's series. The impact might not be as fresh, it might not be as connected, but it was bigger............
......Success as in profitable? I guess. Success as in critically? Yeah, obviously, it was a great game. Success as in it found a large audience, larger than most other unrepresented series? No... it did ok for how limited it was... and I agree, it has potential legs as a series, but as far as 2012, when the roster was likely finalized, the fanbase was loud, sure, but it wasn't exactly large.
You're comparing apples to oranges. Golden Sun was released in the launch window of the GBA which did very well. The games had some advertising. Xenoblade has a very limited release everywhere in the world (save maybe Japan) and released with little to no advertising. So of course Golden Sun is going to sell more. When we look at how the game is selling now, I can get Golden Sun for about 5 bucks but I have to pay atleast 30 bucks, if not more, for Xenoblade. On Amazon, used copies of Golden Sun are 10 bucks where Xenoblade is over 60. What this tells us is that demand is very high for Xenoblade and sales are not reflecting it.

There'd be no evidence that AC was considered either if Sakurai hadn't said so. Just because Sakurai has never commented specifically on Isaac or GS doesn't mean we can assume his mentality about the series, it's not like he shares all considered characters with the public. Same goes for any series really, people seem to forget the amount of information we know about Smash's development can't even come close to the information we don't know. We're not working with a full picture here.
We can safely assume that there was a reason he didn't include Issac as a regular character. Unless something drastically changed, it would be fair to assume he would not revisit it.
 

jaytalks

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I have a suggestion.

Should we rename this thread as a "Xenoblade discussion", or make a new thread instead ?

It would be interesting to discuss about other Xenoblade (and X if confirmed as connected) characters who could be potential smashers, and why not other stuffs like items, ATs and ennemies.
people tend to discuss that stuff anyway, so I think the name of the thread is fine.

Whose everyone's choice for AT? Mine is Sharla, although Reyn saying its Reyn time would be pretty awesome.

And in terms of other smashers. I would prefer:
mech fiora

to Shulk. This character would also make a great AT.

We can safely assume that there was a reason he didn't include Issac as a regular character. Unless something drastically changed, it would be fair to assume he would not revisit it.
He has revisited characters for every entry. With 64, Bowser didnt make it. Melee has Bowser. Melee didnt have Wario or King Dedede. Brawl had those characters. Brawl didnt have the Villager. 4 has included the character. So that would not be a fair assumption.

It's arguable better to sell games in the later stages of a consoles life cycle. Early games have the burden of being system sellers. Later games can just reap the rewards of the first few years.
 
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D

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And in terms of other smashers. I would prefer:
mech fiora

to Shulk. This character would also make a great AT.
This.
When I've seen this character for the first time, I've thought : "This one is MADE for Sm4sh !"


As for AT ideas, I've suggested this one on the Poké Ball/AT thread :
Final Smash Gamer said:
Melia
(from Xenoblade Chronicles)

When she's summoned, she uses Mind Blast, a magic-like laser used horizontally which, additionally to cause moderate damages on her summoner's enemies, disable them of their special moves for a moment.
 

Pega-pony Princess

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people tend to discuss that stuff anyway, so I think the name of the thread is fine.

Whose everyone's choice for AT? Mine is Sharla, although Reyn saying its Reyn time would be pretty awesome.
Dunban

False protagonist for the win
 

SmashChu

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pHe has revisited characters for every entry. With 64, Bowser didnt make it. Melee has Bowser. Melee didnt have Wario or King Dedede. Brawl had those characters. Brawl didnt have the Villager. 4 has included the character. So that would not be a fair assumption.

It's arguable better to sell games in the later stages of a consoles life cycle. Early games have the burden of being system sellers. Later games can just reap the rewards of the first few years.
First, Bowser, King Dedede and Mewtwo were planned for Melee so that doesn't apply. It is important to note that Wario was a character who was still relevant when Brawl came out and had another spin off series since Melee. Animal Crossing game skeep coming out and his design is based from the box art of City Folk. Besides Dark Dawn which a lot of people would like to forget, nothing has happened between Brawl and now. We can't say that about a lot of other series.

Also, games sell better at launch. You'll notice that some of the highest selling games in any series come out at the beginning. This is why Final Fantasy 10 outsold most of the other games including 8, 9 and 12.
 

jaytalks

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First, Bowser, King Dedede and Mewtwo were planned for Melee so that doesn't apply. It is important to note that Wario was a character who was still relevant when Brawl came out and had another spin off series since Melee. Animal Crossing game skeep coming out and his design is based from the box art of City Folk. Besides Dark Dawn which a lot of people would like to forget, nothing has happened between Brawl and now. We can't say that about a lot of other series.

Also, games sell better at launch. You'll notice that some of the highest selling games in any series come out at the beginning. This is why Final Fantasy 10 outsold most of the other games including 8, 9 and 12.
You mean they were planned for the 64 version, but I dont see how that doesnt apply. If King Dedede was cut, then how come he didnt appear in Melee either.Wario would have been included regardless of Wario Ware, as indicated by the fact he has his normal overalls as well. The Wario Land series was very well received. Sakurai's opinions changed and he said exactly that. That opinion toward Dark Dawn doesnt really change what Sakurai thinks of it. Remember, Sakurai has full embraced all elements of Other M, which just about every Metroid fan would like to forget. I dont think anything has changed for AC. It's as popular as ever.

In terms of AC, there has been one game since City Folk, so that's not saying much if that's what you are referring. The SSB4 design being based on that one is more of a reflection of Sakurai tendency to reflect the previous video game generation. I mean look at Zelda over the year's. Melee: Everything is OoT and one of the stages is from OoT. Brawl: Zelda, Link, and Ganon (TP) Toon Link (WW), everything is from GC titles. 4: Link and Zelda (TP with a the brightness of SS (remember TP was a Wii Launch Title), Toon Link's Stage is from the DS game Spirit Tracks.

GTA: San Andreas is the best selling game for the PS2 (the best selling home console of all time). The best selling non bundled Wii Game is Mario Kart Wii, which came out two years after launch. The best selling Playstation is Gran Turismo, two years after the system's release. The best selling Xbox game is Halo 2. The best selling non pack in title for the NES is Super Mario Bros 3. The best selling non pack in title for the Gameboy is Pokemon Red and Blue.

Oh, and what's the best selling console game on the Xbox 360 and PS3? GTA V, a game that came out four months ago. Games are more likely to benefit from coming later in system's life cycle.

Edit: As for your example, this is more due to the diminishing returns of sequel. In all media, sequels generally sell less than their predecessors. Spider-Man was watched more than it's superior sequel, Spider-Man 2. This is a bit different for video games because games cant outsell their console install base. So really, games within a series should be considered sequels within a console life cycle. That is to say, FF7 (which you left out of your example) outsold FF8 and FF9, while FFX outsold FFXI, FFXII, and FFX-2. OoT outsold MM, SMG outsold SMG2. Yes the FF series doesnt actually have sequels (mostly), but its more about audience perception, as gameplay elements are carried over between entries, especially within a console generation.

There are of course exceptions, such as the GTA series, which has just increased in size with every entry. But most sequels sell less, baring major chances. To use an example in another media, GI Joe was outsold by Retaliation by 25%, but you have to consider the addition of the Rock.
 
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SmashChu

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You mean they were planned for the 64 version, but I dont see how that doesnt apply. If King Dedede was cut, then how come he didnt appear in Melee either.Wario would have been included regardless of Wario Ware, as indicated by the fact he has his normal overalls as well. The Wario Land series was very well received. Sakurai's opinions changed and he said exactly that. That opinion toward Dark Dawn doesnt really change what Sakurai thinks of it. Remember, Sakurai has full embraced all elements of Other M, which just about every Metroid fan would like to forget. I dont think anything has changed for AC. It's as popular as ever.

In terms of AC, there has been one game since City Folk, so that's not saying much if that's what you are referring. The SSB4 design being based on that one is more of a reflection of Sakurai tendency to reflect the previous video game generation. I mean look at Zelda over the year's. Melee: Everything is OoT and one of the stages is from OoT. Brawl: Zelda, Link, and Ganon (TP) Toon Link (WW), everything is from GC titles. 4: Link and Zelda (TP with a the brightness of SS (remember TP was a Wii Launch Title), Toon Link's Stage is from the DS game Spirit Tracks.

GTA: San Andreas is the best selling game for the PS2 (the best selling home console of all time). The best selling non bundled Wii Game is Mario Kart Wii, which came out two years after launch. The best selling Playstation is Gran Turismo, two years after the system's release. The best selling Xbox game is Halo 2. The best selling non pack in title for the NES is Super Mario Bros 3. The best selling non pack in title for the Gameboy is Pokemon Red and Blue.

Oh, and what's the best selling console game on the Xbox 360 and PS3? GTA V, a game that came out four months ago. Games are more likely to benefit from coming later in system's life cycle.

Edit: As for your example, this is more due to the diminishing returns of sequel. In all media, sequels generally sell less than their predecessors. Spider-Man was watched more than it's superior sequel, Spider-Man 2. This is a bit different for video games because games cant outsell their console install base. So really, games within a series should be considered sequels within a console life cycle. That is to say, FF7 (which you left out of your example) outsold FF8 and FF9, while FFX outsold FFXI, FFXII, and FFX-2. OoT outsold MM, SMG outsold SMG2. Yes the FF series doesnt actually have sequels (mostly), but its more about audience perception, as gameplay elements are carried over between entries, especially within a console generation.

There are of course exceptions, such as the GTA series, which has just increased in size with every entry. But most sequels sell less, baring major chances. To use an example in another media, GI Joe was outsold by Retaliation by 25%, but you have to consider the addition of the Rock.
Your missing the point (nothing new for you thought).

Basically, Golden Sun is a dying series. The series hasn't grown since Brawl. it shrunk. Sakurai didn't add Issac in Brawl for a reason (as it likely wasn't a time issue as we know all the unfinished characters). Since the series is fading out, it is unlikely he'll revisit it for content. There is no new reason for him to go back and reevaluate his decision.

On sales, look at the best selling games for the PS2. Almost all of them were release in 2001 or 2002. 3 were not. The only games that were in the top 10 that didn well after 2002 were squeals to games already in the top 10.
 

FlareHabanero

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I only think that Golden Sun will be overlooked is due to the strong possibility of Isaac's reprisal as an Assist Trophy.

Can't say the same thing for Shulk.

But still, I do think in theory both characters would be interesting, it's just a bad idea to go for something that has the more rough position.
 

Raetah

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Your missing the point (nothing new for you thought).

Basically, Golden Sun is a dying series. The series hasn't grown since Brawl. it shrunk. Sakurai didn't add Issac in Brawl for a reason (as it likely wasn't a time issue as we know all the unfinished characters). Since the series is fading out, it is unlikely he'll revisit it for content. There is no new reason for him to go back and reevaluate his decision.

On sales, look at the best selling games for the PS2. Almost all of them were release in 2001 or 2002. 3 were not. The only games that were in the top 10 that didn well after 2002 were squeals to games already in the top 10.
Consider this, when Isaac was included as an AT in ssbb, he was in a better possition than Shulk today.
 

jaytalks

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Your missing the point (nothing new for you thought).

Basically, Golden Sun is a dying series. The series hasn't grown since Brawl. it shrunk. Sakurai didn't add Issac in Brawl for a reason (as it likely wasn't a time issue as we know all the unfinished characters). Since the series is fading out, it is unlikely he'll revisit it for content. There is no new reason for him to go back and reevaluate his decision.

On sales, look at the best selling games for the PS2. Almost all of them were release in 2001 or 2002. 3 were not. The only games that were in the top 10 that didn well after 2002 were squeals to games already in the top 10.
One lackluster entry and the series is dying? The series has one entry since Brawl, and still was a solid seller (depends on which figures you use since there are no official figures). Camelot regularly develops the Mario Sports titles, and we had to wait 7 years for a new entry. So a lack of new games in 3 years isn't necessarily a negative. The series isn't dying, and thinking that is definitely premature. And your point about Isaac doesn't make sense because of the Villager, in which there is no data for either. The Villager never made it passed the planning stages as well, which was my original point. Sakurai obviously hasnt discussed all the characters that were discussed during the planning stages, considering he has never talked about the forbidden 7.

Whenever I bring up different information, you decide that I'm missing the point. Its wonderful that I know this is how conversations go with you. You claim I'm ignoring points that you never brought in the post that I'm responding to, and then proceed to ignore all my points. And again, you feel the need to attack the GS series within the Shulk thread. So that whole Shulk fans are like the Wolf supporters for Brawl is crap. Both supporters are acting differently than those groups in the Brawl days. It really comes down to the individual users.

As for the PS2 games, 2 years was well beyond my definition of early in a consoles life cycle, as a brought up two entries that were sold two years after the console had launch in my post. So games that came out 2002 were well within what I was arguing, considering that the PS2 came out in March 2000. I also brought up entries from every other consoles. But my argument is self explanatory. Bigger install base means higher chance for better sales, since there are more gamers looking for games to buy. The majority of the sales for most titles generally happen within the first year (certain titles have legs like Mario and GTA for example), so selling when there are more potential buyers makes sense economically. In fact, Xenoblade probably sold better because it wasn't competing against higher profile titles at the time. The reason for the sales in NA is because of a limited amount of copies of the product, which is what you should be arguing instead of the "it came out later than GS in its console cycle" argument.
 
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FlareHabanero

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Okay, this is getting silly.

Unrelated, but I will say that the situation at hand does give me vibes of Ike a bit. Like, during the speculation days Ike kind of went through similar situations as Shulk.
 

Mirron

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It's kind of hard to compare Shulk to Ike though. Fire Emblem, while not the top selling series it can be, is still a pretty long and ongoing series. Really, what I think makes or breaks Shulk's case is X, and we have next to no info on it overall. If it is a sequel to Xenoblade, I could definitely see us getting Shulk to represent the series.
 

Raetah

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Okay, this is getting silly.

Unrelated, but I will say that the situation at hand does give me vibes of Ike a bit. Like, during the speculation days Ike kind of went through similar situations as Shulk.
Ok, first people threat Golden Sun as an inferior franchise than Xenoblade and now you compare Xenoblade with Fire Emblem...
Im agree with you, this is getting silly.
 

Mirron

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I never said anything about Xenoblade not warranting inclusion, but comparing him to Ike is kind of reaching. He's more comparable to Isaac than he is to Ike, in my personal opinion. This doesn't mean I think he won't get in, I really feel like it hinges on X quite a bit though.
 

Raetah

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One lackluster entry and the series is dying? The series has one entry since Brawl, and still was a solid seller (depends on which figures you use since there are no official figures). Camelot regularly develops the Mario Sports titles, and we had to wait 7 years for a new entry. So a lack of new games in 3 years isn't necessarily a negative. The series isn't dying, and thinking that is definitely premature.
While im biased to Golden Sun, i just want to mention that yes, series are dying. You perhaps ask to me how i do know that...
Mostly due the fan-base in the internet, i can remember that in gold times of Golden Sun, fan-base of internet was really active even in other countries, not just USA and Japan and now is practically unexistant.
 

FlareHabanero

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I never said anything about Xenoblade not warranting inclusion, but comparing him to Ike is kind of reaching. He's more comparable to Isaac than he is to Ike, in my personal opinion. This doesn't mean I think he won't get in, I really feel like it hinges on X quite a bit though.
I was more so comparing the situation at hand from speculation purposes.

Both characters debuted in a low selling yet highly praised title, which was also conveniently released around the time the next Super Smash Bros. games were being developed.

Also in the context of development, both characters were treated as average citizens just trying to get by life at the beginning, but gets dragged into a big conflict and it's basically up to them to stop it. They also go through a similar type of character development. Ike changes from a clumsy recruit to a valiant leader over the course of the game, while similarly Shulk is labeled (or at least implied) as feeble and Reyn basically has to protect him, but as the story moves on Shulk becomes stronger to the point of being able to fight on his own without heavily relying on others.
 

jaytalks

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While im biased to Golden Sun, i just want to mention that yes, series are dying. You perhaps ask to me how i do know that...
Mostly due the fan-base in the internet, i can remember that in gold times of Golden Sun, fan-base of internet was really active even in other countries, not just USA and Japan and now is practically unexistant.
All it takes is one good game to change all that. Fanbases can go dormant, as evidenced by dormancy of the F-Zero and Wars franchises. This is specifically because the lack of releases for these titles, and is the same for Golden Sun. But that's for another thread.

And I dont really see the Ike and Shulk comparison. Seems like a stretch.
 

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I really don't see the constant urgence to compare two completely unrelated characters who have no weight upon each other's inclusions? The thread is about Shulk, talk about him, not Isaac.
 

SmashChu

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Consider this, when Isaac was included as an AT in ssbb, he was in a better possition than Shulk today.
How?
One lackluster entry and the series is dying? The series has one entry since Brawl, and still was a solid seller (depends on which figures you use since there are no official figures). Camelot regularly develops the Mario Sports titles, and we had to wait 7 years for a new entry. So a lack of new games in 3 years isn't necessarily a negative. The series isn't dying, and thinking that is definitely premature. And your point about Isaac doesn't make sense because of the Villager, in which there is no data for either. The Villager never made it passed the planning stages as well, which was my original point. Sakurai obviously hasnt discussed all the characters that were discussed during the planning stages, considering he has never talked about the forbidden 7.
The last game before Dark Dawn was released in mid 2002. Brawl came out in January 2008. This is a 6 year game. Lost Ages did worse than the first. Dark Dawn came out about 8 years later with poor results. Sounds like it's dying to me.

Whenever I bring up different information, you decide that I'm missing the point. Its wonderful that I know this is how conversations go with you. You claim I'm ignoring points that you never brought in the post that I'm responding to, and then proceed to ignore all my points. And again, you feel the need to attack the GS series within the Shulk thread. So that whole Shulk fans are like the Wolf supporters for Brawl is crap. Both supporters are acting differently than those groups in the Brawl days. It really comes down to the individual users..
Because you are missing the point. Your arguments aren't good despite what you think. You get lost in the minutia. Even with evidence, your core argument is so flawed that it doesn't matter anyway. Quit while your ahead.

Not going to bother with the sales stuff. Your argument is debunked as most of the best sellers came out within the first two years and the rest were sequels.
 

Raetah

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The last game before Dark Dawn was released in mid 2002. Brawl came out in January 2008. This is a 6 year game. Lost Ages did worse than the first. Dark Dawn came out about 8 years later with poor results. Sounds like it's dying to me.
The lost Age did it worse than the first?
Yet it still have more sales than Xenoblade. In sales Dark Dawn and Xenoblade are almost at the same level. More than half million but less than one.
 

jaytalks

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How?

The last game before Dark Dawn was released in mid 2002. Brawl came out in January 2008. This is a 6 year game. Lost Ages did worse than the first. Dark Dawn came out about 8 years later with poor results. Sounds like it's dying to me.


Because you are missing the point. Your arguments aren't good despite what you think. You get lost in the minutia. Even with evidence, your core argument is so flawed that it doesn't matter anyway. Quit while your ahead.

Not going to bother with the sales stuff. Your argument is debunked as most of the best sellers came out within the first two years and the rest were sequels.
Dude I'm tired of talking to you because you talk down to people and you dont even really want to talk about the topic you're replying to. You just want to bring up your own points. I dont really ever agree with Xenoblaze, but at least he has the decency to respond to people's points, even if it is with that lovely hot sauce flavor habanero attitude (it's a compliment Xenoblaze).

What you fail to recognize is there are other people that share my argument and that can see it. Especially when they arent as biased because the thread they are on. If you don't agree with an argument that's fine, but that doesn't inherently make it bad.

Fire Emblem was dying as a series and it just took one release to turn it all around. That's my point. And Lost Age did worse because my point about sequels with diminishing returns.

And again you arent reading my posts. As for the sales stuff, ask any developer when would be a better time to release games, within the launch window or later in the life cycle? Developers are specifically holding off on the Wii U because they want its install base to increase, as they have said.
 
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SmashChu

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The lost Age did it worse than the first?
Yet it still have more sales than Xenoblade. In sales Dark Dawn and Xenoblade are almost at the same level. More than half million but less than one.
Yeah, the series has been declining in sales since the first

Also, you can't compare sales between the two. Golden Sun was a launch window game for the GBA which did very well. Xenoblade was released at the tail end of the system's life. Xenoblade was also a limited release in the US and Europe. In the US, the game had no advertising and was only sold though Gamestop. Used copies can go for up to 90 bucks where Golden Sun is maybe 10. Naturally, Golden Sun should sell better. It is worth noting that Xenoblade outsold the most recent Golden Sun game, Dark Dawn.
 

jaytalks

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I dont think the $90 price of used copies of Xenoblade are any reflection of the game's positive sales. It's a reflection of how terrible Gamestop is.

The game had a very limited supply which Gamestop exploited very underhandedly.
 

Pega-pony Princess

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Guys, can we just get back to talking about xenoblade? Please? Just talk about Shulk, his chances, and the like? It's fine to argue a little, but this is getting ridiculous...

In an attempt to get back on track, here's a question: What manado art is your favorite? Mine's probably Armour.
 

jaytalks

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sorry bout that.

I'm really basic and I just like Buster. When I first saw that, I thought, man, Shulk would be great in Smash. Which is great because that was at the beginning of the game.
 

SmashChu

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I dont think the $90 price of used copies of Xenoblade are any reflection of the game's positive sales. It's a reflection of how terrible Gamestop is.

The game had a very limited supply which Gamestop exploited very underhandedly.
Look up supply and demand.
 

foolssigma

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I just got back from Magfest and Xenoblade was one of the JRPGs featured in the obscure JRPGs you should play panel. Made me feel like I am in an even smaller minority than I originally thought. On a more positive note, one of the Project M stations in the console section had Dunban as a texture swap for Marth. That was pretty rad, granted I had to explain to the guy who Dunban is.
 

FlareHabanero

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Look up supply and demand.
Well actually, there is a controversy that the supposed "used copies" are actually brand new, but are masqueraded as used in order to jack up the price.

That's not exactly supply and demand, sounds more like a scam.
 
D

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The Gaur Plains… beautiful area, amazing music, lovely enemies with random levels that can go up to 88.
I don't think that I am far into the game at all. I am going into Colony 6.

Well actually, there is a controversy that the supposed "used copies" are actually brand new, but are masqueraded as used in order to jack up the price.

That's not exactly supply and demand, sounds more like a scam.
I heard that they are doing this and I believe that it is true.
My copy of Xenoblade looked brand new. No scratches on the disk, the game's cover or casing wasn't shown to be broken or anything, and I have the manual and Club Nintendo stuff. Did I also mention that I paid $70 for this game?
I think that GameStop is definitely scamming and exploiting the fanbase that wants this game. It actually makes me feel bad that I have this amazing game that I absolutely love and yet my money isn't going to Monolith Soft. I also recently saw a used copy of Metroid Prime Trilogy at my GameStop.
 

yoonb

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Guys, can we just get back to talking about xenoblade? Please? Just talk about Shulk, his chances, and the like? It's fine to argue a little, but this is getting ridiculous...

In an attempt to get back on track, here's a question: What manado art is your favorite? Mine's probably Armour.
Cyclone. It is a sweet looking move. But regarding normal arts, I'd definitely have to say Backslash is my favorite. Such damage.
 

foolssigma

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Cyclone. It is a sweet looking move. But regarding normal arts, I'd definitely have to say Backslash is my favorite. Such damage.
Getting the additional damage for hitting enemies in the right places with certain moves, especially backslash, is always extremely satisfying and never gets old.
 
D

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As for a stage, many people expect Gaur Plains Bionis' Leg.

As for me however, I MUCH prefer it would be Eryth Sea.



Almost exactly like in this picture.
 

Weedy Spyze

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This is probably gonna be unpopular, but I kinda hate Eryth Sea with a passion, oops. It might be a nice-looking area (tbh, I think it looks kinda plain personally, especially compared to other areas in the game), but it's stupidly huge and just a pain to travel through. Pretty much every other area in the game I've been able to explore enough to get some kind of idea on its layout, but Eryth Sea? With all the teleporters and multiple flying islands which all look exactly the same, I just get lost every time. Doesn't help the I usually get killed by the monsters, and the landmarks aren't in the most convenient locations...

Anyway, tl;dr. For me, a Xenoblade stage has to be either Bionis' Leg or bust. It's kinda just the iconic area in Xenoblade, you know? I know I was one of the players who went there for the first time and was just in awe of how incredible it looked. There are plenty of areas of the map they could choose as a base for the stage, too--with Eryth Sea I can only really imagine fighting on one of the interchangeable flying islands. I don't know, it's just my opinion on the subject.

I don't really care about Assist Trophies for Xenoblade or anything like that, but if I must choose one, it would be Dunban.
 
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