Shulk is rather lucky to have had his popularity peak right around the time the roster was likely being decided, so even though it's decreasing a bit now, like Habanero said, at this point it doesn't matter much anyway.
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Basically. Character demand fluctuates a lot when the game is announced and changes more when characters are announced. The opinions now will vary and don't mean much.Shulk is rather lucky to have had his popularity peak right around the time the roster was likely being decided, so even though it's decreasing a bit now, like Habanero said, at this point it doesn't matter much anyway.
I'd like to think that Xenoblade being a big title throughout an overall lackluster generation makes Shulk stand out. The game itself was surrounded by a lot of hype, and while it isn't up there with Mario, Pokemon or Zelda in popularity, I believe Xenoblade Chronicles has a damn good chance of getting a spot in Smash 4.
We probably wont see a situation like Roy again. He was a byproduct of the clones. Sakurai needed similar characters and he though Roy was cool.Habanero, what is your opinion on the series getting the Fire Emblem treatment? As in, getting Shulk (like Marth in Melee) and then the protagonist of X (like Roy). I'm not too sure of this myself, and i'd rather just see us get Shulk, but it's an interesting idea to consider.
Don't really care too deeply about it in the end. I would have more enthusiasm if we even knew the identity of the new guy.Habanero, what is your opinion on the series getting the Fire Emblem treatment? As in, getting Shulk (like Marth in Melee) and then the protagonist of X (like Roy). I'm not too sure of this myself, and i'd rather just see us get Shulk, but it's an interesting idea to consider.
I've been thinking this too. It will surely be hard for Sakurai to ignore Xenoblade Chronicles given it's obvious quality and expansiveness. It's just one game....but what a game that is. It feels wrong to judge Xenoblade Chronicles negatively for only having one game when the quality is just so huge and obviously apparent.As for Super Smash Bros., that is ambiguous about how much attention Xenoblade Chronicles will get in that series. However, it's pretty obvious that the game Xenoblade Chronicles is not your typical Wii series game, it feels rather big and because of that it's rather hard to ignore. In fact, it would be a challenge to ignore such a game that defied so many things. But of course, things remain to be seen and nobody can predict the future. But it's safe to assume that this game will get attention in some way, especially considering that game has a lot to work with on pretty much every category (characters, stages, music, etc.)
I don't think Shulk would get in because of that, nor would he need it. He's got quite a bit of demand now and is the most popular character from a series not in Smash (with mac behind him).Did you guys know that some of the Monolith Soft development team assisted Sakurai in developing Brawl, specifically during the preliminary stages? From Wikipedia: http://en.wikipedia.org/wiki/Monolith_Soft Sakurai enlisted their help along with other studios. From Wiki: "Help from a variety of Studios such as Monolith Soft and Paon was enlisted..." This being said, I think it's safe to assume that Sakurai at least acknowledges Monolith, and if they are again assisting Sakurai with development, then Shulk must have been considered at the least.
Although he does have to compete with the likes of Little Mac, Isaac, etc. for misc. franchise representation, I think that other than those two mentioned above, Shulk has importance over other characters from misc. franchises. He would rep both the fast rising Monolith Soft and the Nintendo JRPG genre. His game was a masterpiece, and as seen with X, Xenoblade Chronicles will atleast receive a spiritual successor, if not a direct one (Remember the Shulk-esque face shown in the first X trailer?) The fact that X was even shown at E3 means that this game will be supported like any other Nintendo AAA title. It is already receiving a lot of publicity as the first "true" Next-Gen Nintendo game. I have a feeling that Xenoblade Chronicles has started something special, a series which could become Nintendo's Final Fantasy. That being said, Shulk deserves to be in this game, period. Little Mac, Isaac, and Shulk should be the the first of their respective misc. franchises.
I was just thinking about the character reveals. We would probably get a trailer for Shulk right around when X is going to be released if Sakurai follows the same trend he did with Pikmin 3, maybe even during a game specific direct. Otherwise, he would remain a secret character. I don't really think Monolith helping with Brawl creates any ins for Shulk. However, I agree that Monolith is an up and coming studio for Nintendo that will reach Retro status with their franchises.
Shulk is not going to simply sneak onto the roster in that way, a character should be included under their own merits. One past event is only going to go so far, and it's most likely not going to influence anything in the end anyway.Did you guys know that some of the Monolith Soft development team assisted Sakurai in developing Brawl, specifically during the preliminary stages? From Wikipedia: http://en.wikipedia.org/wiki/Monolith_Soft Sakurai enlisted their help along with other studios. From Wiki: "Help from a variety of Studios such as Monolith Soft and Paon was enlisted..." This being said, I think it's safe to assume that Sakurai at least acknowledges Monolith, and if they are again assisting Sakurai with development, then Shulk must have been considered at the least.
but people liked the character and the character he came from.
Don't ever think they mentioned Shulk's mother in the game. Mama Shulk confirmed for Smash!?
Oh of course. I'm just bringing up things that help him, or rather COULD help him get chosen.That is of course presuming that Shulk will get in.
There is still no guarantees.
Hmmm...maybe give him extra knockback if he lands with backslash behind an enemy? Stuff like that would make him plenty unique on it's own.I kind of wonder how a character like Shulk would play, the Monado is kind of large weapon when the blade is open though I know that all can be adjusted in size and in the game Shulk is kind of a character that focus heavily on positioning and moving around his target alot with his special attacks, kind of curious how something like that would translate over..
I like where you are going with this but maybe the players should be able to control what they can do for a few seconds and then their characters would perform the same actions automatically instead of a computer deciding what they would do. Meanwhile, Shulk may easily kill them possibly using a powered up version of the Monado....spoilers or not depending on who Sakurai would work it in. I've said it a plethora of times and I'll say it again, Shulk has a good chance of making it into the game.I'd say shulk is likely.
Also, I came up with a new idea for a final smash: Monado precognition.
When this move is activated, the opponents lose control of their characters. The color scheme changes to grayscale as the computer decides exactly what the computer is going to do for the next 8 or 9 seconds, unless impeded. The full plan is played out. Then, the color returns to normal, and all opponents begin to perform their destiny in slow motion. Shulk moves at normal speed and is free to do whatever he wishes during this time.
That is a great idea as it would also be a nice tribute to the gameplay style of Xenoblade. The Monado arts seem to be a likely option for the specials, though the difficulty comes in choosing which combination and how they will be implemented.Hmmm...maybe give him extra knockback if he lands with backslash behind an enemy? Stuff like that would make him plenty unique on it's own.
The Monado will probably be adjusted to work in the game. It may be about what other swords are.I kind of wonder how a character like Shulk would play, the Monado is kind of large weapon when the blade is open though I know that all can be adjusted in size and in the game Shulk is kind of a character that focus heavily on positioning and moving around his target alot with his special attacks, kind of curious how something like that would translate over..
It's interesting, but hard to make work. You'd have to balance that or he's too good in team games which, by doing so, you nerf him in regular free for alls. Interesting. Yes. Practical. Depends.One characteristic I think would work is the characteristic of being a character that has a strong niche in team battles by providing support for teammates. A mix of offensive and support in a sense, somewhat like how Shulk functions in Xenoblade.
Shulk is not going to simply sneak onto the roster in that way, a character should be included under their own merits.
Ehhh. Never really did one. I'm going to be gone for two weeks so I wont be able to do it for some time. Feel free to gather them and I'll add it to the OP....and that is exactly why I have decided to ask...
Sign me up to the support list. If there is one. I didn't see one when I skimmed through the OP.
A lot of people tend to believe that only Isaac or Shulk may get into smash, but it is perfectly plausible to think otherwise. Afterall, the two of them are nothing alike. Plus, they seem like two of the better characters to put into Smash, though that is my opinion of course. Shulk does have a sort of mythical sense to him as well as a charming personality and overall likable character.I'll support. It's on my game list for the Wii (Twilight Princess, Return to Dream Land, Sonic Colors) and he seems like a really cool character with a huge sword (kind of like Cloud ) that can fit into Smash. I love characters who aren't cartoony added to the roster and have a mythical sense to them (Legend of Zelda, Fire Emblem, Kid Icarus, Golden Sun, you get it) and Shulk looks like a perfect match.
I don't know why, but for some reason I always thought that there would either be Shulk, Saki Amamiya, Isaac or Isa Jo. Only one of them would make it in. Don't know what inspired that though.