How many times must I say this:
None of the Special Brawls can be used. Because they're just mode where one single (or more) aspect of the game is arbitrarily changed. Everything is changed according to that single aspect.
A lot of things will this get royally screwed up by it. In Heavy Brawl, certain characters' 2nd jumps get royally screwed over, for example. In Lightning Brawl or whatever it's called, not only is lag lessened, so are starting frames.
All 3-frame Nairs will suddenly be 1 frame.
None of the Special Brawls can possibly be used for Competitive play. Accept it.
Lifted from the Lightning Brawl-thread:
Because it makes everything faster. Startup frames, lag, everything. Suddenly, you have everyone having 1-frame attacks and overpowered smashes that come out in 2-3 frames (Marth's tipper after only 3 frames? Yes, please!).
The window for punishing is much smaller since everything is faster. You can just spam out another attack to make your first one safe. That or spotdodge, I guess. Shielding would also be much harder since everything has less startup now so you'll find yourself shieldcamping a lot anytime the opponent is around. Fast throws and moves will be overpowered since they won't be DI-able on pure reaction anymore.
A lot of things get screwed up by Lightning Mode.
None of the Special Brawls can be used. Because they're just mode where one single (or more) aspect of the game is arbitrarily changed. Everything is changed according to that single aspect.
A lot of things will this get royally screwed up by it. In Heavy Brawl, certain characters' 2nd jumps get royally screwed over, for example. In Lightning Brawl or whatever it's called, not only is lag lessened, so are starting frames.
All 3-frame Nairs will suddenly be 1 frame.
None of the Special Brawls can possibly be used for Competitive play. Accept it.
Lifted from the Lightning Brawl-thread:
Because it makes everything faster. Startup frames, lag, everything. Suddenly, you have everyone having 1-frame attacks and overpowered smashes that come out in 2-3 frames (Marth's tipper after only 3 frames? Yes, please!).
The window for punishing is much smaller since everything is faster. You can just spam out another attack to make your first one safe. That or spotdodge, I guess. Shielding would also be much harder since everything has less startup now so you'll find yourself shieldcamping a lot anytime the opponent is around. Fast throws and moves will be overpowered since they won't be DI-able on pure reaction anymore.
A lot of things get screwed up by Lightning Mode.